Spirit Wars - RPLOG

From Rusted Promises
Revision as of 04:38, 13 October 2014 by RustBot (talk | contribs) (Auto update)
Jump to: navigation, search

Participants

Date

12/10/477

Log



There is an elaborately carved wooden board in the large table in the middle of the library, along with what looks like stacks of cards placed in three neat piles, colored green, black and white. There appear to be six cards placed in pairs, forming three corners in the middle of the board. Left, Right, and Top. Left contains the East Forest Shack, labelled with a green card "Draw a green card", and another card named "Northwarden Canyon, Deal 2 damage or restore 1 hp to target" labelled with a purple card. Right contains two Shralestan locales. "Aranian Monastery, Draw a white card", labelled with a white card, and Port Sayyf "May draw from any stack of choice", marked yellow. The top set has two Cliffside locations. "Cliffside academy, Draw a black card". Marked with a black card, and "Cliffside noble district, Steal 1 equipment from another player."

More importantly, there is a raven researcher dressed in ornate robes pacing about the table, waiting for his players to arrive.

Cassidy slowly wanders into the library, dressed up in her usual finery and taking in the sights of the board. "So, ah... Uh." She looks at the raven and gestures vaguely to the cards and the game itself. "What? What do I do?"

The nurse shark walks in, surprised that there is a board game, and one she's never seen before. She watches with interest, taking out her slate and writing <Same question she asked> and pointing to Cassidy.

Natska follows along behind Cassidy, smiling. She looks over the board and then up at the raven, then inclines her head and offers one of her gloved hands. "Hello! I am Natska. I look forward to seeing this."

Thelergramor yawns as he makes his way inside; immediately brightened by the fact that Cassidy nad Natska are here. "Hey, Cass, Nats. When'd you two get back? Missed the both of ya." Looks over to the researcher. "Hey, how you doin'? So, a game?" A short nod is given to Cirra.

The eager clip-clopping of hooves dashing about on stone echoes through the library, until a particuluarly loud and angry 'SHHHHH' comes out from a rather matronly, Clever-clanned Sheep, glaring up at the offender from her desk.

The clip-clopping becomes rather dejected as Dupree mopes into the common area, a cool wind rustling the nearby books as the cloudy grey mare passes them by, dressed in her ridiculous sports uniform. She perks up a bit, though, as she sees some familiar faces from the previous competition, and when she spots the Corvid researcher, she seems to forget all her troubles, her mighty wings unfolding with a loud *FOOOOMF*, sending a gust throughout the room. "Oooh! Your feathers are so pretty! What about mine? I'm new at having feathers! Do they look good?"

As is common with Sara these past few days, the acrid smell of smoke, metal, and sweat seems to follow her, the lizard woman having apparently only just gotten out of forge duty to overhear the eggheads newest idea and their call for people to test it. "Board game? Huh.. wonder what that is.." she mumbles as she makes her way through the city on her way to the Academy that this place had been located. Upon reaching the library and looking around, Sara notices a few familiar faces amongst the crowd and offers her own short nod in greeting, "Evening Natska, Cass. Welcome back, I missed you both!" Thelergramor gets a friendly wave, and the rest simply get nods in greeting. With greetings aside the lizard woman turns her crimson gaze to the raven and asks, "I'm guessing you're the one holding this? Can't wait to test it out, s--." her sentence brought to an early close as she lifts an arm against the sudden gust of wind, "Hello to you too."

Jera arrives at the scene! Evidently forming up the last player as he heads into the library and takes a seat, waving at his friends with a smile. "Guess I made it." The researcher puts up a sign saying "Research in Progress" and prevents anyone else from joining the game. "Now. The game is simple. You get a character dealt to you..." He hands everyone a sheet of paper bearing the list of characters. "Now, the green cards contain questions. When you draw one, just slide it over to who you want to ask it to and they must answer it truthfully...if they take damage, they've answered yes. Be careful though, one of the characters can lie to questions! The white cards tend to be more supportive in nature. And the black cards more offensive. If you find an equipment card, you can keep it until the end of the game. If you kill a person though, you steal his equipments."

"The first player...as this todd seems to have volunteered..." The researcher continues with a soft cough, issuing Jera a character card. He takes a look at it and then frowns for a moment before putting it face down on the table. Taking a purple token and putting it on this numbered scale, the token placed on "No Damage". It goes all the way up to 14. He takes a pair of dice, one pyramidal and the other cubical, and throws them both. Getting a 1 and a 3 for a total of 4. He moves another token of a matching color to the Northwarden Canyon location and then crosses his arms. "That's all I can do for the turn, right?" He asks, evidently having played before. The researcher nods. "Who wants to go next?"

Cassidy takes her sheet and shuffles back to turn a confused look to Natska. "Ahhh. Hey, Thel," she says, avoiding the question entirely. "What a curious game this is! But I'm looking forward to playing it!" She looks over her character sheet, ears flicking atop her head. "Interesting..."

Cirra looks over the game, then raises her hand. She realizes she's not getting any attention, so she scribbles on the chalkboard. <I GO NEXT.> Seems she's sacrificing grammar for brevity.

Cirra looks over the game, then raises her hand. She realizes she's not getting any attention, so she scribbles on the chalkboard. <I GO NEXT.> Seems she's sacrificing grammar for brevity. She sits at the table, grabbing for the dice.

Natska nods her head. She waits for Cirra to take her seat, then sits down herself and gives the other players a smile. "It is good to see you again, Jera! And Cirra. And Thel and Sara, too, it has been long. I hope you have all been well. And I will try to go easy on you."

Thelergramor just shrugs off that Cass avoided his question. The shirtless wolf looks over the table and them cards. And those things. And Jera. Utterly lost. Just sits at the table. Answers Natska. "I've been good, mostly. When I'm not blacking out drunk from boredom."

Rolling the dice, Cirra gets an 8, allowing her to choose where she goes. She picks the monastery, drawing a white card.

Cirra blinks, frowning that her card did nothing.

Natska recieves her identity card and raises her eyebrows, then quietly snickers. She sets it down on the table in front of her and places the marker, the same as Jera had, then rolls her dice. After a few moments of figuring out what to do with the result, she places her pawn on the East Forest Shack and draws a card. Then she smiles and sets it down in front of Jera. "Jera, are you playing a character from the corrupt court?"