Difference between revisions of "Trouble with the Vengeance Take Two - RPLOG"

From Rusted Promises
Jump to: navigation, search
(Auto update)
(Auto update)
Line 12: Line 12:
 
The warehouse is quiet, with no visible guards on the outside, but it looks like there are a few options here. There are a number of windows set high on what might be a second floor, the main doors of the warehouse and perhaps other options on the roof.<br> <br>Kazel rolls her shoulders a little. &quot;I am taking to the roof and see if I can get in from there.&quot; The rat twists and shifts under her body-hiding outfit, the white fur that is visible turning into red feathers and a set of wings pushing out of two slits in the folds of her blouse. The phoenix flaps her wings a couple of times, headed for the roof.<br> <br>Cassidy glances at Kazel, then up towards the roof. &quot;I think I am, as well. Unless you had other plans?&quot; She asks of the feline to her side before touching a hand to her hat to keep it steady. A breeze kicks in to sweep her off her feet and carry her towards the roof. &quot;I can come back down if desired. You need only give the word.&quot;<br> <br>Natska perks her ears at Cass, then shakes her head, watching Cassidy take off; the jaguar slinks up along the side of the warehouse, looking for an empty window or a doorway that she can peek through, hopefully unobserved.<br> <br>Both Kazel and Cassidy lind on the roof without incident, both just clearing the edge and touching down lightly. The roof is only slightly sloped, but the rain makes the wooden shingles rather slippery. There are a number of wide hatches set into the roof, probably for ventilation, though only one, on the far side of the roof, is open. The opening of the raised hatch points away from the pair and a warm, yellow light comes from the opening.  
 
The warehouse is quiet, with no visible guards on the outside, but it looks like there are a few options here. There are a number of windows set high on what might be a second floor, the main doors of the warehouse and perhaps other options on the roof.<br> <br>Kazel rolls her shoulders a little. &quot;I am taking to the roof and see if I can get in from there.&quot; The rat twists and shifts under her body-hiding outfit, the white fur that is visible turning into red feathers and a set of wings pushing out of two slits in the folds of her blouse. The phoenix flaps her wings a couple of times, headed for the roof.<br> <br>Cassidy glances at Kazel, then up towards the roof. &quot;I think I am, as well. Unless you had other plans?&quot; She asks of the feline to her side before touching a hand to her hat to keep it steady. A breeze kicks in to sweep her off her feet and carry her towards the roof. &quot;I can come back down if desired. You need only give the word.&quot;<br> <br>Natska perks her ears at Cass, then shakes her head, watching Cassidy take off; the jaguar slinks up along the side of the warehouse, looking for an empty window or a doorway that she can peek through, hopefully unobserved.<br> <br>Both Kazel and Cassidy lind on the roof without incident, both just clearing the edge and touching down lightly. The roof is only slightly sloped, but the rain makes the wooden shingles rather slippery. There are a number of wide hatches set into the roof, probably for ventilation, though only one, on the far side of the roof, is open. The opening of the raised hatch points away from the pair and a warm, yellow light comes from the opening.  
  
There are no low set windows on the warehouse, but it seems the the wide main door of the warehouse is slid open just a crack. By slipping behind a stack of barrels nearby, Natska can just see a part of the inside. From here it is hard to see exactly what is happening, but there seem to be a few beings wandering about near the door.<br> <br>Kazel drops to all fours, to get a better grip on the slippery roof, her taloned hands digging into the wood of the roof slightly as she makes her way over to the window after giving Cassidy a short nod. <br> <br>Cassidy makes her way across towards the opening, treading lightly across the roof, keeping her ears perked under her hat for any sounds of trouble below. She wasn&#39;t about to let commotion escape her, should it involve Natska. But as long as it was quiet, she was more keen on peeking what&#39;s inside the warehouse.<br> <br>Natska frowns as she lurks outside the warehouse, but isn&#39;t about to just charge in the front door; she moves to circle the building, keeping an eye out for other entrances that might be in use.
+
There are no low set windows on the warehouse, but it seems the the wide main door of the warehouse is slid open just a crack. By slipping behind a stack of barrels nearby, Natska can just see a part of the inside. From here it is hard to see exactly what is happening, but there seem to be a few beings wandering about near the door.<br> <br>Kazel drops to all fours, to get a better grip on the slippery roof, her taloned hands digging into the wood of the roof slightly as she makes her way over to the window after giving Cassidy a short nod. <br> <br>Cassidy makes her way across towards the opening, treading lightly across the roof, keeping her ears perked under her hat for any sounds of trouble below. She wasn&#39;t about to let commotion escape her, should it involve Natska. But as long as it was quiet, she was more keen on peeking what&#39;s inside the warehouse.<br> <br>Natska frowns as she lurks outside the warehouse, but isn&#39;t about to just charge in the front door; she moves to circle the building, keeping an eye out for other entrances that might be in use.<br> <br>The open hatch on the roof overlooks an upper catwalk of the warehouse. The light comes from an oil lamp that sits on a table a little way from the opening. Three beings in sailor&#39;s clothing sit playing cards and smoking foul cigars.
 +
 
 +
Natska manages to work her way around the warehouse but finds no other entrance until she reaches the back. There, she finds a closed door, and just above it a narrow window, maybe large enough to admit a child. It hangs loose, the latch broken.<br> <br>Kazel lays down near at the hatch and peers into the room, aiming the contraption on her right arm at the group, but not firing yet, instead she attempts to listen in to what they are talking about while playing.<br> <br>Cassidy reaches out to tap gently on Kazel&#39;s shoulder before pointing to herself, then the hatch. &quot;Cover me if I get spotted,&quot; she murmurs, before moving to drop in. Her landing is muted, thankfully, so as long as she can retreat into the darker parts of the walkway she wagers she&#39;ll be fine.<br> <br>Natska eyes the back door for a few moments, then moves back up along the side of the building. She tries to find a place where she can watch the front of the building without being too obvious about it as she ponders what step to take next.<br> <br>The sailors, busy as they are talking and smoking and playing do not seem to notice Cassidy&#39;s stealthy entrance. &quot;I&#39;m telling you,&quot; one says, a swarthy crocodile, &quot;They&#39;ll all come round. They always do. S&#39;like a cabin boy on his first voyage. They&#39;ll whine and bitch about it bein&#39; too hard and how they never wanna see the ocean again, but then sign on the first ship leavin&#39; port. Innit that right Jim?&quot; He turns to a burly hippo to his right. &quot;You didn&#39;t think you wanted to join up at first, but now you&#39;re a regular fixture, eh?&quot;
 +
The hippo snorts and plays his cards. &quot;Yeah,&quot; he says, &quot;I was recruited just like those folks. Don&#39;t worry, they find that it&#39;s what they was always meant for quick enough.&quot;
 +
 
 +
Natska easily finds a stack of crates that she can hide among and keep an eye on the front door. There&#39;s even a canvas on top to keep the rain off!<br> <br>Kazel waits a moment for Cassidy to get into the clear, then lowers herself through the hatch as well, lightly landing in a crouched position and quickly getting into cover herself, her eyes seeking the ones of Cassidy as she signals her to stay in this position for now with a motion of her hand.<br> <br>Cassidy nods at Kazel, ducking behind a box to wait. She had a goal and meant to follow through on it, but she could afford to wait to see what Kazel had planned, first.<br> <br>Natska glances up towards the roof of the building, then back to the front door; she shifts her weight, and frowns, trying her best to remain patient as she waits for an opportunity.<br> <br>&quot;I&#39;m just saying,&quot; says the last member of the card playing trio, a stoat with an ugly scar across his nose, &quot;I&#39;m just saying it&#39;s sodding weird, isn&#39;t it? The way they comes in here on the cart, then the captain goes and has a talk with em and convinces &#39;em to join up!&quot; He takes a drag on his foul stogie and tosses down his hand on the table. &quot;Most of &#39;em never set foot on a boat in their whole lives, right? Why&#39;d they wanna join up with a crew? Specially after what happened to that Bones kid! You hear about that? First day on the job and some tosser comes and puts his nose through his brain!&quot;
 +
 
 +
Things seem quiet out front, though there seems to be a short bit of excitement just inside the door.<br> <br>Kazel raises an eyebrow and inches over to Cassidy. &quot;Think we should knock em out? Or would you rather stay hidden, could always be more of them somewhere.&quot; She tries to catch a glimpse of what the situation is on the ground floor, at least as good as she can from her position.<br> <br>Cassidy shakes her head. &quot;Not taking any at the moment, unless we see their captain.&quot; she moves on from her position, looking for a spot where she can drop down to the ground floor and remain in cover.<br> <br>Natska perks her ears at the disturbance; after a few moments of measured consideration, the jaguar turns and hurries for the back door. Hopefully, with some excitement up front, it will be a good chance for her to get in to the building.<br> <br>&quot;You just worry about keepin&#39; your own shirt, mate!&quot; says the gator, grinning and showing what must be a winning hand, if the groans of the other two are any indication. &quot;Soon as he&#39;s convinced the last few recruits, we can get out of this town. Don&#39;t like the way the Law is always breathin&#39; down our necks here. It&#39;ll be good to be back on the water and back to Ishara.&quot;
 +
The hippo grunts in agreement. &quot;Always feel weird coming back here,&quot; he says, &quot;Even though I&#39;m from this town, it never feels right anymore.&quot;
 +
 
 +
The catwalk circles the whole warehouse on three sides, excluding the side that has the big doors. It is a good ten foot drop to the ground, but there is a flight of stairs that leads down near the front. There do not appear to be any guards here aside from the three at the table. The ground floor is another story. Four beings roam the floor, chatting with one another. Some kind of amiable scuffle seems to have broken out for a moment and a fifth guard, a Gator has wandered out to see what is going on.
 +
 
 +
The back door is locked, but from the sound of things, it might be unattended. For now.<br> <br>Kazel decides to stay in her position and continue listening in to the conservation the guards are having, since Cassidy seems to want to go down and Natska probably has that angle covered as well.<br> <br>Natska hopes the door isn&#39;t locked -too- firmly; she puts her shoulder into it, plants her feet, and gives it a quick, abrupt shove. Just in case.<br> <br>&quot;I know, pal,&quot; says the gator, &quot;We&#39;ll all be glad to be goin&#39; home. New recruits included. Just don&#39;t you worry about it. Come on, deal us one more hand afore the captain shows up. He&#39;s been uptight ever since he got stabbed up in that crazy raid. Still don&#39;t know what that was about. Word is it was the Longtails movin&#39; in on our operations.&quot;
 +
 
 +
Down on the ground, Natska manages to break the lock, or rather, the door frame, with a loud CRACK! sending her stumbling into the lower level of the warehouse. Probably no hiding that. Five pairs of eyes turn to look at the sudden interloper.<br> <br>Kazel perks up at the sudden sound and quickly, but as silently as possible heads to the edge of the catwalk and jumps down, taking only a brief moment to shoot a bolt from her wrist crossbow at the nearest guard, loaded with a disabling poison and aimed at the legs, as to not risk hitting a vital organ.<br> <br>Natska draws herself up to her full height and looks back at the guards, then grins. &quot;Who is in charge here?&quot; she demands. &quot;I needs must speak with them.&quot; She lets one of her gauntleted hands rest on her sword, wondering who would move first.<br> <br>Who is in charge suddenly becomes a moot point, as Kazel lets fly the bolt from her crossbow directly into the leg of a chair and drops down between Natska and the bewildered guards.
 +
 
 +
&quot;Hell&#39;s bells!&quot; comes a cry from above, &quot;Somebody shot at me!&quot;
 +
 
 +
Below, the confusion turns immediately to anger. &quot;RAID!&quot; shouts the big gator who had been on the back door and all the guards spring into action, drawing cutlasses and pistols. There is a clamor from upstairs as the three card players jump up from the table and run for the stairs.

Revision as of 00:04, 28 January 2016

Participants

Date

27/1/479

Log



The rain has driven most beings around the docks indoors, with only a few unlucky sailors and dockworkers scurrying about in the downpour. While the ships bob peacefully in the harbor, Amos Longtooth stands looking over the bay, like some sort of soggy gargoyle.

Kazel quietly approaches the lone person, only making her presence noticeably by a forced cough once she she is right behind him. The rodent is clothed in dark, but light armor and a dark leather cloak with a deep hood that keeps the rain from drenching her. Her two kamas are clearly visible, sheathed at her hips, but there is no telling how many more different weapons she is hiding under her cloak.

Cassidy makes her way along the docks, the rain running off the brim of her pointed hat, while her robes prove to be surprisingly water resistant. As she draws close, she offers a little bow before straightening back up and awaiting a briefing.

Natska follows along at Cassidy's side, a travel-worn heavy cloak with the hood up keeping most of the rain off of her. She is smiling softly as she watches the rain fall over the harbor, although her expression fades out into careful neutrality as she approaches Amos and gives the alley cat a nod.

A snow leopard trods up along the docks, white fur smothered in a dusting of wet mud to make it more... 'discreet'. The request was all sneaky, after all. Besides that, Cirrus was equpped as normal, despite, you know. Not having actually met any of these people before. Introductions will have to be done on the fly, then. Noting how nobody is actually saying anything, they decide to break the silence. "Hello!"

"I know you're there, Miss Silverwing," Amos rasps, "I didn't get this old by being lucky." The scarred old tom turns his blind, milky eye on the rat, then nods out toward the bay. "You see that boat there," he asks, "The Veangeance? There was information on that ship about a very careful, very cautious system of kidnapping and transport. Trouble is, there was not a single prisoner on that ship." The cat turns himself around and nods toward a small warehouse. "All deliveries to and from that ship come from that warehouse," he rasps, "We will be going in there to check it out. If you are caught, I will abandon you without a second thought. Questions?"

Kazel rolls her eyes, which are cast in shadow by her hood. "None, except if we are looking for or are expecting anything specific? We are quite a big group for just going in there to take a look." The rodent rubs her hands a couple of times to warm them a little as she peers into the direction of the warehouse.

Cassidy folds her hands in front of her and nods curtly. "Of course. I do not like kidnappers. I will assist to the best of my ability. If that means skulking around a warehouse, that is fine." She looks up towards the jaguar and nods. "And if we're caught, well. We can handle things."

Natska inclines her head, then gives Cassidy a small smile again. "Yes. I'll try not to make too much of a fuss, though. On your lead, master Longtooth; I am ready."

"Only be gentle," Amos rasps, "I have reason to believe that some of the guards are our victims. And the last bunch of idiots I hired on killed two of the people I was trying to save." The old tom snarls a bit at the thought. "I think there is some Spirit magic involved," he says, "So no killing." The cat turns, coat whirling and fluttering as he stalks away toward the warehouse.

Kazel closely follows the man, while fumbling with the contraption on her left wrist, exchanging the attached vial with another. Her ears twitch slightly under her hood as her eyes wander between the warehouse, Amos and the ship.

Cassidy turns to move after Amos, following along. "I will certainly do my best. It'll be a last resort. Though... If you suspect a caller is involved, well. There's only one kind of spirit I know that leads to the kinds of things you're talking about. And I don't have a good history with their callers."

Natska frowns at the words, then nods her head again. "Well then. That is easily doable as well, no worries." She eyes the warehouse as they approach. "And... yes. Only one spirit I Know of that does that. But we'll stick to the job at hand."

Amos stalks on ahead, moving with surprising speed, despite his obvious limp, his coat fluttering behind him. "If you can avoid being seen, don't be seen," he says, "Find prisoners, find paperwork, find anything suspicious and get out without being seen. Then get out. Now you are on your own." The tom cat puts on a burst of speed and vanishes around the corner.

The warehouse is quiet, with no visible guards on the outside, but it looks like there are a few options here. There are a number of windows set high on what might be a second floor, the main doors of the warehouse and perhaps other options on the roof.

Kazel rolls her shoulders a little. "I am taking to the roof and see if I can get in from there." The rat twists and shifts under her body-hiding outfit, the white fur that is visible turning into red feathers and a set of wings pushing out of two slits in the folds of her blouse. The phoenix flaps her wings a couple of times, headed for the roof.

Cassidy glances at Kazel, then up towards the roof. "I think I am, as well. Unless you had other plans?" She asks of the feline to her side before touching a hand to her hat to keep it steady. A breeze kicks in to sweep her off her feet and carry her towards the roof. "I can come back down if desired. You need only give the word."

Natska perks her ears at Cass, then shakes her head, watching Cassidy take off; the jaguar slinks up along the side of the warehouse, looking for an empty window or a doorway that she can peek through, hopefully unobserved.

Both Kazel and Cassidy lind on the roof without incident, both just clearing the edge and touching down lightly. The roof is only slightly sloped, but the rain makes the wooden shingles rather slippery. There are a number of wide hatches set into the roof, probably for ventilation, though only one, on the far side of the roof, is open. The opening of the raised hatch points away from the pair and a warm, yellow light comes from the opening.

There are no low set windows on the warehouse, but it seems the the wide main door of the warehouse is slid open just a crack. By slipping behind a stack of barrels nearby, Natska can just see a part of the inside. From here it is hard to see exactly what is happening, but there seem to be a few beings wandering about near the door.

Kazel drops to all fours, to get a better grip on the slippery roof, her taloned hands digging into the wood of the roof slightly as she makes her way over to the window after giving Cassidy a short nod.

Cassidy makes her way across towards the opening, treading lightly across the roof, keeping her ears perked under her hat for any sounds of trouble below. She wasn't about to let commotion escape her, should it involve Natska. But as long as it was quiet, she was more keen on peeking what's inside the warehouse.

Natska frowns as she lurks outside the warehouse, but isn't about to just charge in the front door; she moves to circle the building, keeping an eye out for other entrances that might be in use.

The open hatch on the roof overlooks an upper catwalk of the warehouse. The light comes from an oil lamp that sits on a table a little way from the opening. Three beings in sailor's clothing sit playing cards and smoking foul cigars.

Natska manages to work her way around the warehouse but finds no other entrance until she reaches the back. There, she finds a closed door, and just above it a narrow window, maybe large enough to admit a child. It hangs loose, the latch broken.

Kazel lays down near at the hatch and peers into the room, aiming the contraption on her right arm at the group, but not firing yet, instead she attempts to listen in to what they are talking about while playing.

Cassidy reaches out to tap gently on Kazel's shoulder before pointing to herself, then the hatch. "Cover me if I get spotted," she murmurs, before moving to drop in. Her landing is muted, thankfully, so as long as she can retreat into the darker parts of the walkway she wagers she'll be fine.

Natska eyes the back door for a few moments, then moves back up along the side of the building. She tries to find a place where she can watch the front of the building without being too obvious about it as she ponders what step to take next.

The sailors, busy as they are talking and smoking and playing do not seem to notice Cassidy's stealthy entrance. "I'm telling you," one says, a swarthy crocodile, "They'll all come round. They always do. S'like a cabin boy on his first voyage. They'll whine and bitch about it bein' too hard and how they never wanna see the ocean again, but then sign on the first ship leavin' port. Innit that right Jim?" He turns to a burly hippo to his right. "You didn't think you wanted to join up at first, but now you're a regular fixture, eh?" The hippo snorts and plays his cards. "Yeah," he says, "I was recruited just like those folks. Don't worry, they find that it's what they was always meant for quick enough."

Natska easily finds a stack of crates that she can hide among and keep an eye on the front door. There's even a canvas on top to keep the rain off!

Kazel waits a moment for Cassidy to get into the clear, then lowers herself through the hatch as well, lightly landing in a crouched position and quickly getting into cover herself, her eyes seeking the ones of Cassidy as she signals her to stay in this position for now with a motion of her hand.

Cassidy nods at Kazel, ducking behind a box to wait. She had a goal and meant to follow through on it, but she could afford to wait to see what Kazel had planned, first.

Natska glances up towards the roof of the building, then back to the front door; she shifts her weight, and frowns, trying her best to remain patient as she waits for an opportunity.

"I'm just saying," says the last member of the card playing trio, a stoat with an ugly scar across his nose, "I'm just saying it's sodding weird, isn't it? The way they comes in here on the cart, then the captain goes and has a talk with em and convinces 'em to join up!" He takes a drag on his foul stogie and tosses down his hand on the table. "Most of 'em never set foot on a boat in their whole lives, right? Why'd they wanna join up with a crew? Specially after what happened to that Bones kid! You hear about that? First day on the job and some tosser comes and puts his nose through his brain!"

Things seem quiet out front, though there seems to be a short bit of excitement just inside the door.

Kazel raises an eyebrow and inches over to Cassidy. "Think we should knock em out? Or would you rather stay hidden, could always be more of them somewhere." She tries to catch a glimpse of what the situation is on the ground floor, at least as good as she can from her position.

Cassidy shakes her head. "Not taking any at the moment, unless we see their captain." she moves on from her position, looking for a spot where she can drop down to the ground floor and remain in cover.

Natska perks her ears at the disturbance; after a few moments of measured consideration, the jaguar turns and hurries for the back door. Hopefully, with some excitement up front, it will be a good chance for her to get in to the building.

"You just worry about keepin' your own shirt, mate!" says the gator, grinning and showing what must be a winning hand, if the groans of the other two are any indication. "Soon as he's convinced the last few recruits, we can get out of this town. Don't like the way the Law is always breathin' down our necks here. It'll be good to be back on the water and back to Ishara." The hippo grunts in agreement. "Always feel weird coming back here," he says, "Even though I'm from this town, it never feels right anymore."

The catwalk circles the whole warehouse on three sides, excluding the side that has the big doors. It is a good ten foot drop to the ground, but there is a flight of stairs that leads down near the front. There do not appear to be any guards here aside from the three at the table. The ground floor is another story. Four beings roam the floor, chatting with one another. Some kind of amiable scuffle seems to have broken out for a moment and a fifth guard, a Gator has wandered out to see what is going on.

The back door is locked, but from the sound of things, it might be unattended. For now.

Kazel decides to stay in her position and continue listening in to the conservation the guards are having, since Cassidy seems to want to go down and Natska probably has that angle covered as well.

Natska hopes the door isn't locked -too- firmly; she puts her shoulder into it, plants her feet, and gives it a quick, abrupt shove. Just in case.

"I know, pal," says the gator, "We'll all be glad to be goin' home. New recruits included. Just don't you worry about it. Come on, deal us one more hand afore the captain shows up. He's been uptight ever since he got stabbed up in that crazy raid. Still don't know what that was about. Word is it was the Longtails movin' in on our operations."

Down on the ground, Natska manages to break the lock, or rather, the door frame, with a loud CRACK! sending her stumbling into the lower level of the warehouse. Probably no hiding that. Five pairs of eyes turn to look at the sudden interloper.

Kazel perks up at the sudden sound and quickly, but as silently as possible heads to the edge of the catwalk and jumps down, taking only a brief moment to shoot a bolt from her wrist crossbow at the nearest guard, loaded with a disabling poison and aimed at the legs, as to not risk hitting a vital organ.

Natska draws herself up to her full height and looks back at the guards, then grins. "Who is in charge here?" she demands. "I needs must speak with them." She lets one of her gauntleted hands rest on her sword, wondering who would move first.

Who is in charge suddenly becomes a moot point, as Kazel lets fly the bolt from her crossbow directly into the leg of a chair and drops down between Natska and the bewildered guards.

"Hell's bells!" comes a cry from above, "Somebody shot at me!"

Below, the confusion turns immediately to anger. "RAID!" shouts the big gator who had been on the back door and all the guards spring into action, drawing cutlasses and pistols. There is a clamor from upstairs as the three card players jump up from the table and run for the stairs.