Difference between revisions of "Run fenris run - RPLOG"

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5/9/477
 
5/9/477
 
=Log=
 
=Log=
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<div></div><br> <br>Fenris&#39; meditation behind the Divine Shield, is for the most part, uninterupted... Save for when the large of the Lost Ones approaches, a heavy hammer of scrapped creator steel in his hands. Leaning over as he waves a hand infront of the shield, and your face before focusing. &quot;Leeeel oon spack?&quot;<br> <br>Fenris looks calmly at the big. . . whatever the Lost Ones were. &quot;Yes,&quot; he says simply, &quot;I speak.&quot; He is a little surprised, this is the first time one of the Lost has ever SPOKEN to him.<br> <br>The Large armored lost one rises, barking something in a gutteral tone to his followers before looking back as he points to the lever. &quot;Woot leeeel oon oo? Bieeg spack.&quot; His followers glancing the way of his hand, before looking up at where the booming voice from earlier had come.<br> <br>That one makes Fenris think a little. Big Speak? Oh! That must be what they call the main machine spirit for whatever this vessel was. &quot;I asked the Big Speak to let my friends go in safety,&quot; he says, &quot;But I said that I would stay behind.&quot; His mind races for a reason to give the leader of this pack of lost as to why he would stay here. The little liger did not want them to think he was some kind of sacrifice!<br> <br>The big one blinks as he furrows his brow, and slams his weapons into the ground next to Fenris, putting a nice dent in the floor! &quot;NOO! uo poot Bieeg Spack eere!&quot; A low growl rising from him, before he points to the others... Given the condition of the area as they&#39;ve seen, it must be that they&#39;ve not head the &#39;big speak&#39; in some time. &quot;Uo coom.&quot;<br> <br>Fenris jumps a bit at the big fellow&#39;s outburst. &quot;Yes,&quot; he says, deciding to keep things as simple as possible, &quot;I will come.&quot; The tiny liger stands and follows after the big guy, mentally calculating how much of a beating his Divine Shield could handle if they could all pack that sort of punch. Best to avoid the fight until the status quo changed.<br> <br>The group for the most part give Fenris a wide berth as they lead him down through the passage ways, before coming into an tribal &#39;living&#39; area. An older woman is sitting upon a mat there, and the big guy makes straight for her, grunting out his gutteral language, while pointing at Fenris. The Woman&#39;s eyebrow raising before she points a bony finger and bekons the liger forward. &quot;You coome.&quot; Seems she can speak better!<br> <br>Fenris warily walks to the older female and bows low to her (bow #14, for high ranking foreign dignitaries). &quot;I am Fenris,&quot; he says, &quot;I will help you if I can.&quot; He looks from the female to the warrior who led him in.<br> <br>Fenris is awarded with a bony finger being jabbed in his direction as she growls. &quot;Yoo, brink Speak. Yoo noot wehlcohm.&quot; She pauses for a moment, before slowly making her way to her feet with a grunt. Two lost ones dragging what seems to be his golem into the room, explaining with excitement to the elder where it was, and how it killed one of their own!<br> <br>Fenris raises his hands, showing that he is unarmed. &quot;Then release me,&quot; he says, &quot;I will go and Big Speak will not return.&quot; He has to fight back a smile as the lost drag Quicksilver into the room. Now, if it is still functional. . . The tiny liger sends the tiniest wisp of mathemagic toward the golem. Just a command to light its eyes for a moment, to be sure it still worked.<br> <br>Certainly enough, the golem&#39;s eyes light for a moment at his command, perfectly functional! Even greater, is that the lost ones didn&#39;t seem to notice. The Old woman turning to jab a finger in his direction once more. &quot;NO! No spehk boot uhs. Yoo go, big spehk go too.&quot;<br> <br>Fenris frowns. &quot;I don&#39;t understand,&quot; he says, shaking his head, &quot;You want me to take Big Speak away?&quot; This could be a problem. But he is glad to see that Quicksilver was in working order. That was one more thing going his way should negotiations go south.<br> <br>The woman shakes her head and straightens up, drawing her thumb across her throat. &quot;No spehk, no teel boot uhs.&quot; OH dear. Seems she was insinuating they were going to kill him to keep their secret, and judging from the large amount of lost filtering into the room they werent going to delay it days...<br> <br>And there went the status quo! &quot;Quicksilver!&quot; Fenris calls, &quot;To me! Smoke Screen!&quot; The little liger makes a dash for his golem and its saddle. It could get him moving faster than he could on his own. The feline&#39;s eyes scan the room fir an escape route, no point heading back the way he came! And maybe he could even get some help from Big Speak if he could find an appropriate terminal.<br> <br>The activation of the golem seems totake them by surprise, affording him the chance he needs to get to his golem, though they&#39;re soon decending upon him like as swarm of locust! A smaller mainentance shaft to his left could perhaps afford him an escape, if his golem can crash through it...<br> <br>Fenris mentally urges Quicksilver toward the maintenance hatch even as dark smoke starts to billow from every crack and between every plate that makes up the golem&#39;s feline form. He lays himself flat against his construct&#39;s back and braces for impact!<br> <br>The Impact is jarring as they break through into the maintenance vent, with little room to move around in as they&#39;re free to make their way. The sounds of the Lost One&#39;s yelling in anger behind them, and the possibility of escape infront of them, the only way to go is forward!  It doesn&#39;t take long though, before the air begins to get far too hot, far too quickly, and they&#39;re left to exit out over a metal walkway perched over a large pool of magma.<br> <br>Fenris slows Quicksilver a bit, just to be careful. What kind of place WAS this that was buried in the volcano? The little liger does his best to cool the air around himself and his golem, if only for comfort&#39;s sake, moving along as quickly as he dared.<br> <br>Their path is pleasently unobstructed, as the Lost One&#39;s don&#39;t seem to be coming for him here, his magic working to cool the air for him slightly as they move then. Near te end of this walkway, sits what appears to be a blocky building, hanging from the cieling, The door itself has numerous creator runes upon it, and is -far- too thick to think about breaking.<br> <br>Fenris sighs in relief, glad that the Lost have not followed. Yet. As he draws up to the strange, hanging building he looks over the runes carefully. This could be his way out!<br> <br>His examination yiled fantastic results, as with a single tap he manages to cause the door to open! Sliding off to the side to allow him entrance, before closing behind him. The room itself is mostly bear, though there are two chairs, and a desk made of blinking lights. On the floor near the desk however, is the ancient and decreptyd skeleton of what -had- to have been a male fox at some point.<br> <br>A being! A dead being. This might not be the way out. Fenris hops off of his golem and paces over to the body. &quot;You&#39;ve been here a long time, haven&#39;t you, friend,&quot; he says quietly, looking over the corpse, then turning to look at all the lights.<br> <br>If anything, that corpse is positivily -ancient-! The sealing of this room must been what had kept it in any condition at all instead of falling to dust. As he turns to look at the lights, one in the center seems to pulse for a moment, before a low and deep voice speaking the ancient language projects from two vents below it. &quot;HE HAS BEEN HERE LONGER THAN YOU COMPREHEND.&quot;

Revision as of 01:13, 6 September 2014

Participants

Date

5/9/477

Log



Fenris' meditation behind the Divine Shield, is for the most part, uninterupted... Save for when the large of the Lost Ones approaches, a heavy hammer of scrapped creator steel in his hands. Leaning over as he waves a hand infront of the shield, and your face before focusing. "Leeeel oon spack?"

Fenris looks calmly at the big. . . whatever the Lost Ones were. "Yes," he says simply, "I speak." He is a little surprised, this is the first time one of the Lost has ever SPOKEN to him.

The Large armored lost one rises, barking something in a gutteral tone to his followers before looking back as he points to the lever. "Woot leeeel oon oo? Bieeg spack." His followers glancing the way of his hand, before looking up at where the booming voice from earlier had come.

That one makes Fenris think a little. Big Speak? Oh! That must be what they call the main machine spirit for whatever this vessel was. "I asked the Big Speak to let my friends go in safety," he says, "But I said that I would stay behind." His mind races for a reason to give the leader of this pack of lost as to why he would stay here. The little liger did not want them to think he was some kind of sacrifice!

The big one blinks as he furrows his brow, and slams his weapons into the ground next to Fenris, putting a nice dent in the floor! "NOO! uo poot Bieeg Spack eere!" A low growl rising from him, before he points to the others... Given the condition of the area as they've seen, it must be that they've not head the 'big speak' in some time. "Uo coom."

Fenris jumps a bit at the big fellow's outburst. "Yes," he says, deciding to keep things as simple as possible, "I will come." The tiny liger stands and follows after the big guy, mentally calculating how much of a beating his Divine Shield could handle if they could all pack that sort of punch. Best to avoid the fight until the status quo changed.

The group for the most part give Fenris a wide berth as they lead him down through the passage ways, before coming into an tribal 'living' area. An older woman is sitting upon a mat there, and the big guy makes straight for her, grunting out his gutteral language, while pointing at Fenris. The Woman's eyebrow raising before she points a bony finger and bekons the liger forward. "You coome." Seems she can speak better!

Fenris warily walks to the older female and bows low to her (bow #14, for high ranking foreign dignitaries). "I am Fenris," he says, "I will help you if I can." He looks from the female to the warrior who led him in.

Fenris is awarded with a bony finger being jabbed in his direction as she growls. "Yoo, brink Speak. Yoo noot wehlcohm." She pauses for a moment, before slowly making her way to her feet with a grunt. Two lost ones dragging what seems to be his golem into the room, explaining with excitement to the elder where it was, and how it killed one of their own!

Fenris raises his hands, showing that he is unarmed. "Then release me," he says, "I will go and Big Speak will not return." He has to fight back a smile as the lost drag Quicksilver into the room. Now, if it is still functional. . . The tiny liger sends the tiniest wisp of mathemagic toward the golem. Just a command to light its eyes for a moment, to be sure it still worked.

Certainly enough, the golem's eyes light for a moment at his command, perfectly functional! Even greater, is that the lost ones didn't seem to notice. The Old woman turning to jab a finger in his direction once more. "NO! No spehk boot uhs. Yoo go, big spehk go too."

Fenris frowns. "I don't understand," he says, shaking his head, "You want me to take Big Speak away?" This could be a problem. But he is glad to see that Quicksilver was in working order. That was one more thing going his way should negotiations go south.

The woman shakes her head and straightens up, drawing her thumb across her throat. "No spehk, no teel boot uhs." OH dear. Seems she was insinuating they were going to kill him to keep their secret, and judging from the large amount of lost filtering into the room they werent going to delay it days...

And there went the status quo! "Quicksilver!" Fenris calls, "To me! Smoke Screen!" The little liger makes a dash for his golem and its saddle. It could get him moving faster than he could on his own. The feline's eyes scan the room fir an escape route, no point heading back the way he came! And maybe he could even get some help from Big Speak if he could find an appropriate terminal.

The activation of the golem seems totake them by surprise, affording him the chance he needs to get to his golem, though they're soon decending upon him like as swarm of locust! A smaller mainentance shaft to his left could perhaps afford him an escape, if his golem can crash through it...

Fenris mentally urges Quicksilver toward the maintenance hatch even as dark smoke starts to billow from every crack and between every plate that makes up the golem's feline form. He lays himself flat against his construct's back and braces for impact!

The Impact is jarring as they break through into the maintenance vent, with little room to move around in as they're free to make their way. The sounds of the Lost One's yelling in anger behind them, and the possibility of escape infront of them, the only way to go is forward! It doesn't take long though, before the air begins to get far too hot, far too quickly, and they're left to exit out over a metal walkway perched over a large pool of magma.

Fenris slows Quicksilver a bit, just to be careful. What kind of place WAS this that was buried in the volcano? The little liger does his best to cool the air around himself and his golem, if only for comfort's sake, moving along as quickly as he dared.

Their path is pleasently unobstructed, as the Lost One's don't seem to be coming for him here, his magic working to cool the air for him slightly as they move then. Near te end of this walkway, sits what appears to be a blocky building, hanging from the cieling, The door itself has numerous creator runes upon it, and is -far- too thick to think about breaking.

Fenris sighs in relief, glad that the Lost have not followed. Yet. As he draws up to the strange, hanging building he looks over the runes carefully. This could be his way out!

His examination yiled fantastic results, as with a single tap he manages to cause the door to open! Sliding off to the side to allow him entrance, before closing behind him. The room itself is mostly bear, though there are two chairs, and a desk made of blinking lights. On the floor near the desk however, is the ancient and decreptyd skeleton of what -had- to have been a male fox at some point.

A being! A dead being. This might not be the way out. Fenris hops off of his golem and paces over to the body. "You've been here a long time, haven't you, friend," he says quietly, looking over the corpse, then turning to look at all the lights.

If anything, that corpse is positivily -ancient-! The sealing of this room must been what had kept it in any condition at all instead of falling to dust. As he turns to look at the lights, one in the center seems to pulse for a moment, before a low and deep voice speaking the ancient language projects from two vents below it. "HE HAS BEEN HERE LONGER THAN YOU COMPREHEND."