Bad Luck on the Vengeance - RPLOG
From Rusted Promises
Participants
Date
2/1/479
Log
It is nearly dark on the docks and the waves lap gently in the cooling night air. The ragged figure of Amos Longtooth lounges against a stack of crates, staring thoughtfully out over the bay.
Cara calmly walks closer to Angus and out of view of anyone who might be looking and watches the bay as well. After all, he stared at where the today's targets were last time and she might as well wait for his signal. She stares out towards the docks, waiting for any signs. Hopefully, it will be more than just Amos and herself for this.
Millicent shuffles onto the scene, coming from one of the piers where her ship is tied down. The hood of her yellow jacket tugged up against the night, creating quite the vivid sight as ever. "Good evening. Well... Maybe not so good, huh?" She says, frowning. "Otherwise you wouldn't be calling on people at this hour."
Serana hums some, having been sitting at the docks as well... She got the message a bit earlier then the others sitting on the docks next to Amos and kicking her feet idly, metal tailfin silently tapping against the wood. She doesn't say anything, not yet at least. However she does toss a look to her Destiny, The large ship bobbing at anchor, deckhands working to keep her in shape. She could even spy the lookout up above the mainsail, keeping a steady watch over the deck below and around. She would shift upon hearing people, waving to those who arrived.
Amos looks over the three women with a frown. Not that there is much to be inferred by Amos Longtooth frowning. "Guess this is what we'll have to work with," he rasps. The scarred old tom turns his milky, blind eye toward a nearby ship at moor. "That is the Isharan brig Vengeance," he says, "I have reason to believe she is carrying a cargo of kidnapped beings along with whatever is on her manifest. Can't prove it, though. No one has seen anything more suspicious than a few drunken sailors. I need to get on that ship to see what I can see, and I need someone to buy me a little time." He looks back at the ladies. "Questions?" he rasps.
Cara raises a hand and asks, "Just how excessive are we allowed to go by any chance? Am I allowed to just board the ship as soon as it reaches the dock?" She looks to Amos with an unreasonable degree of happiness, her teeth looking incredibly shark from her smile. "Also, is there any chance that I might scare the ship off by mistake?"
"How would you have us create a distraction?" Millicent asks, tilting her head. "That's my only question," she offers, accompanied with a nod of acknowledgement to the others before settling her hands on her hips. "I'll be happy to help, but I'd like some guidance as to how."
Serana hrms "I think the Destiny could handle that one. She has the guns enough to harrass the ship while you two sneak aboard. That being said, if they are trafficking beings... a large ship such as the destiny might ttract some attention from pirates. Large ships equals large holds, and sailing out in the night like this will probably attract them."
"Up to you," Amos says, "Just don't light the ship on fire and try not to kill anyone. There are some. . . questions I have about some inconsistencies. . ." The scarred cat shakes himself. "The captain is not aboard and they are not quite ready to set sail," he rasps, "But they will sail in the morning if they are not inconvenienced. Break some important things if you can. And keep the crew occupied for as long as possible." He casts a sidelong glance at Serana. "Ship to ship combat?" he snorts, "In the docks? Probably unecessary." He casts a half blind look over the women, then nods. "Good luck," he rasps, then vanishes in a flurry of ragged coattails.
Cara turns to Serana and Millicent and smiles, "Okay, I have an idea. We could all just head up to the ship together and coordinate ourselves so that we take out all of the guards at once. That way, we won't risk dealing with reinforcements." The feline smiles for a moment, "I'm pretty fast so I could also try to lure the guards away by royally pissing them off too and then catch up once I deal with them."
"You could if you want, sure," Millicent says to Cara, adjusting the metal plating on her arm. "Well then. I'm good and ready for a brawl if it comes to it. No deaths, that way." With that, she makes her way off towards the ship in question.
Serana chukles "Drunken pirates... Could just show em a bit of leg, and promise a good time, then knock them out once you get them out of sight." she gives "They're pirates." she hums, rolling a pistol about in her grip "Probably be easier too."
she gives, following after Milllicent, with a flick of her tail, having stood up mid idea "It's worth a shot before smashing up the place."
The ship is a large brig with three square sails. It is not attractive, but it is obviously well maintained, to anyone familiar with ships. The sides and decks are well oiled, even if it is done with cheap, dark grease and VENGEANCE is stencilled in bold letters on the side. The figurehead is a rather frightful looking Gator woman showing wicked teeth and unrealistic bosoms. The gangplank is lowered and the dock well lit by kerosene lamps. Two burly guards man the gangplank, a huge ape and an equally large gator scanning the docks in a bored way while several others wander the deck. From somewhere aboard comes the sound of a concertina and shouts that might be a gambling game.
Cara sets her knuckles up and they immediately start glowing white as she runs up to the guards. She smiles for a moment and playfully winks to the gator and the ape. From there, she attempts to pummel the gator with her currently glowing knuckles.
Millicent makes her way along with Cara, pausing as the feline jumps into action. That doesn't leave her much choice but to do so as well, flashing a punch towards the ape's gut, trying to bring them low and stifle their ability to cry out.
Serana flicks her tail some, sighing as she watches the duo jump into the fray.While they were occupied, she would slip into the water, climbing her way up the side of the ship after taking out two of the lights closest. She'd try and get a good hold on the ship and starts pulling herself along it. The duo would most likely attract the attention of the other guards on the ship, which might give her an opening to slip in and take a look. Maybe even damage something once she gets to the magazines."
"The hell?" cries the ape, reaching for a whistle around his neck, but he falls with a grunt to Millicent's punch as the gator eats dock wood. The pair of them did not even have a chance to cry out and lie groaning softly on the dock.
At least the gangway is clear.
Cara looks at the whistle for a moment and yanks it away from the ape before sighing for a moment, "You won't be needing this. I'll go on ahead and get to work on breaking the sails." She nonchalantly walks past them and onto the gangway leading to the ship, "Want to come along, Millicent, or just keep them unconscious?"
Millicent nods at Cara as she takes the whistle. "I'm going to hold here. Make sure they stay out. I don't want them waking up and going to crash Amos' party, you know? Should be fine out here."