Difference between revisions of "Targeting Information"

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| NoAoE || Can only affect one target, even with AoEMod status present.
 
| NoAoE || Can only affect one target, even with AoEMod status present.
 
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[[Category: Guides]]

Revision as of 04:36, 22 March 2014

Area of Effect Information

Name Effect
AoE Area of effect. Defaults to four targets.
Single One target.
Minor AoE Two targets.
Small AoE Three targets.
Large AoE Five targets.
Nuke AoE Ten targets. When fired, inflicts a new status, Fatigue. While suffering fatigue, you do not regenerate energy naturally(in combat), and positive energymod statuses do not function. The accuracy of enemies targeting you is increased by 20. Fatigue lasts 1 round per 10 base damage of the source, 5 at most. Effects that directly modify energy(such as firing a power with a negative energy cost or using a power/item that directly replenishes energy without a status, work normally.

Target Information

Name Effect
Ally Targets allies (including self).
Dead Affects dead targets. Mostly used for resurrection abilities.
Enemy Targets enemies.
Random Picks a random target.
Self Targets self, can spread to allies if AoEmod is present.
Spread Damage and Magnitude of the power decrease with additional targets.
NotTarget Will target a random valid target other than the primary target. If the primary target is the only one remaining, this effect will be lost.
NotUser Does not affect the user.
NoAoE Can only affect one target, even with AoEMod status present.