Search results
- ! align="left" scope="row" | (X)DamageImmunity ...calculated. So if you were taking 500 damage post resist, and you have 20 DamageImmunity, you will only take 400 damage."10 KB (1,480 words) - 06:33, 23 August 2014
- ...by -1500<br>DamageImmunityMag by 7.5<br>DebuffResistMag by 7.5}}[[Category:Damageimmunity inflicting powers]][[Category:Debuffresist inflicting powers]][[Category:Fr695 bytes (87 words) - 00:03, 1 July 2014
- ...>Damage Type of Healing<br>Energy of 30<br>Loadout of 15<br>100% chance of DamageImmunity at magnitude 5 for 3 rounds.<br>100% chance of EnergyDamageImmunity at magn678 bytes (106 words) - 00:02, 27 August 2014
- ...of KnockdownResist at magnitude 5 for 1 rounds.<br>|Upgrades=}}[[Category:Damageimmunity inflicting base powers]][[Category:Knockdownresist inflicting base powers]]785 bytes (110 words) - 00:05, 21 July 2014
- * -damageimmunity base AND through the buff makes it very risky to use: every hit HURTS21 KB (2,623 words) - 11:55, 19 November 2014
- ...ting base powers]][[Category:Damagebuff inflicting base powers]][[Category:Damageimmunity inflicting base powers]][[Category:Defense inflicting base powers]][[Catego959 bytes (132 words) - 00:05, 1 December 2014
- ...100|1defensiveproc at magnitude 2 for 10 rounds.<br>|Upgrades=}}[[Category:Damageimmunity|3|100|1defensiveproc inflicting powers]][[Category:Passive]][[Category:Frie547 bytes (65 words) - 00:03, 10 September 2014
- ...of DamageImmunity at magnitude 100 for 1 rounds.<br>|Upgrades=}}[[Category:Damageimmunity inflicting base powers]][[Category:Friendly base powers]]473 bytes (66 words) - 00:06, 25 December 2014
- ...f status mounted of [player] > 0]attack inflicting base powers]][[Category:Damageimmunity inflicting base powers]][[Category:Passive base power]][[Category:Friendly1 KB (147 words) - 00:06, 23 May 2015
- ...00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku says, "Damageimmunity should no longer scale with remorts." ...</span><span style="color:#FFFFFF">]</span> Nuku says, "The rpinfo on damageimmunity statuses in powers tweaked to explain what the heck they do."31 KB (4,802 words) - 00:05, 30 January 2017
- ...l and energy resistance. The generic resistance is doubled. It now gives 3 damageimmunity per hit. It should scale better and be more useful. Enjoy!"16 KB (2,602 words) - 00:00, 1 September 2017
- ...00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku says, "damageimmunity and poweramp have joined the few statuses that cannot be statusboosted.&quo18 KB (2,837 words) - 00:00, 1 February 2018