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  • ...Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Penetration Modifier]]
    902 bytes (130 words) - 16:50, 14 June 2017
  • ...Modifier]][[Category:Passive Ally Status Modifier]][[Category:Penetration Modifier]]
    729 bytes (98 words) - 00:03, 22 July 2017
  • ...Modifier]][[Category:Passive Ally Status Modifier]][[Category:Penetration Modifier]]
    731 bytes (98 words) - 00:03, 22 July 2017
  • ...Modifier]][[Category:Passive Ally Status Modifier]][[Category:Penetration Modifier]]
    723 bytes (98 words) - 00:03, 22 July 2017
  • Improvements cover every other modifier. Most of these are 'tiered', such as 'Sharp', 'Sharper' and 'Sharpest'. For There are some special cases, for example the 'Draining' modifier, which adds Dark Magic proficiency requirements to the item it's applied to
    12 KB (1,981 words) - 06:03, 13 July 2014
  • | [[Penetration]] || 1 | [[Penetration]] || 1
    8 KB (946 words) - 22:34, 31 May 2015
  • .../span><span style="color:#FFFFFF">]</span> Nuku says, &quot;Overkill gives Penetration, Reactive gives Tactician. Warded is shared.&quot; .../span><span style="color:#FFFFFF">]</span> Nuku says, &quot;Overkill gives Penetration, Reactive gives Tactician.&quot;
    31 KB (4,802 words) - 00:05, 30 January 2017
  • ...4, and damage at 3. Higher than those in either do not help with hpbuffer penetration.&quot; ...style="color:#FFFFFF">]</span> Nuku says, &quot;After chatting on pub, the modifier for your height and for your level are now considered modifiers to accuracy
    41 KB (6,556 words) - 00:05, 25 February 2017