Name |
Effect
|
Ally |
Targets allies (including self).
|
Dead |
Affects dead targets. Mostly used for resurrection abilities.
|
Enemy |
Targets enemies.
|
Random |
Picks a random target.
|
Self |
Targets self, can spread to allies if AoEmod is present.
|
Spread |
Damage and Magnitude of the power decrease with additional targets.
|
NextHostileAction |
Affects the target's next hostile action and immediately fades after.
|
NextFriendlyAction |
Affects the target's next friendly action and immediately fades after.
|
NotTarget |
Will target a random valid target other than the primary target. If the primary target is the only one remaining, this effect will rebound on it.
|
NotUser |
Does not affect the user.
|
NoAoE |
Can only affect one target, even with AoEMod status present.
|
UntilStruck |
Power's status will fade next time the target is hit by any effect that is not self or ally targeting.
|