Optimization Guide

From Rusted Promises
Revision as of 14:03, 11 October 2014 by Cirra (talk | contribs) (Aranian)
Jump to: navigation, search

Every soul is a good soul. But some are better than others at doing their job. This is an attempt at systematically classifying every combat soul, and contains some tips for proper optimization. Some general Do's and Don'ts for optimization:

  • DO take complementary secondary souls. For instance A 'squishy' (low HP, low defense) soul can benefit from a secondary soul that lets it use better armor, or offers some medicine proficiency to let you heal.
  • DON'T overlap proficiencies when you dual-soul. Since you get half the ability of the secondary soul at a given level, redundant proficiencies are wasted.

Aranian

Positives Negatives
General
  • AoEMod Grants even single target skills additional targets
Secondaries
  • Hearth Magician: Earth+Water Magic and repeats
Equipment
Modifiers
Chakra
Dedications

Army Magician

Building souls for Army Magician is very simple: avoid high fire/air magic overlaps and focus on shoring up the extreme weaknesses of this DPS centric soul. Cover makes you take damage for allies--avoid it!

Strengths Weaknesses
General
  • High raw damage output
  • Excellent DoT damage
  • High Affinities
  • Potent AoE
  • Strong Skills
  • Poor HP
  • Poor access to armor
  • Low Defense
  • Low Accuracy
  • No medical affinity or heal abilities
Dual Souls
  • Ninja: hpbuffer passive
  • Medic souls: offers medical affinities and/or passives)
  • Dark Knight: Heavy armor and Vampiric passive
  • Summoner souls: Pets can tank damage
  • Windrunner: Allows use of Fine Tuned/Heavy/Guided

Short Bow for attack and accuracy passive boost

  • Tank souls (e.g. Fighter & Crusader): Cause you to take damage for others
  • Other fire souls: Redundant affinities
Equipment
  • Flame of the Creator (Venomous/CI/Heaviest)

= 83 base damage over 4 rounds

  • Parrying blade (Fine Tuned/Heavy/Guided/Large)

= Light weapon, provides 20 defense and 10 accuracy buff

xxxx
Chakras
Dedications
  • Sphinx: Offers Damagebuff + Technical
  • Phoenix: Offers Healing + free Revive
  • Elementalist: Gives you tank or healing pet
  • Elemental Dragon: Offers some resists
  • Siren: AoEguard causes party to take less damage
  • Cerebrus: Offers DoTattack + some resists
  • Kraken: AoEmod caps damage, neg. damagebuff hurts
  • Kirin: causes you to tank

Bard

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Berserker

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Cannoneer

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Champion of Light

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Crusader

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Dark Knight

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Dark Magician

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Duelist

Positives Negatives
General
  • Great at fighting one or two enemies
  • Variety of combat skills make for a versatile base
  • High damage and high defenses stat
  • Capable of heavy damage bursts
  • Good proficiency selection
  • Combat soul with some non-combat proficiencies
  • No inherent AoE attacks
  • Defenses may be strong, but are very thin
  • Very easy to burst through energy reserves
  • Split focus means other souls are better at specializing
  • No innate healing capabilities
Secondaries
  • Souls that duplicate proficiency or with conflicting styles.
  • Crusader and Fighter rely on toughness and durability without complimenting Duelist's strengths like Samurai or Ninja
  • Scholar and Dark Magician have AoE debuffs, but Duelist does not have the base capabilities to fully use them
  • Windrunner, Rogue, and Shrouded Assassin all have positive benefits, but their heavy overlap limits their utility.
Equipment
  • Parying Dagger - Thanks to Avoidance 3, the defense bonus from this item is increased by 45% - easily providing 60 or so defense for the Duelist.
  • Swift Sword - Instant attack for high damage, although the bonus penetration from Duelist's combat skills doesn't add much.
  • Martial Training - Even without Flurry, the Martial Training is an excellent option for a duelist's 'main' attack.
Modifiers
Chakra
Dedications
  • Spyguard - Thematically fun and provides a lot of bonuses to RP rolls
  • Kraken - Duelist -needs- good equipment, and Kraken's Technical boosts it. Also, AoE Swift Swords.

Ok:

  • Phoenix - Fiery Rebirth comes in handy
  • 3D Magister - Duelist gets many fast attacks, so can reliably proc the abilities every turn; the energy drain will hurt though.
  • Kirin - Damage shifted by cover uses the source's defense, and not yours. This will kill a duelist quickly
  • Gryphon - The Duelist's innate attack powers are weak; it relies heavily on equipment.

EarthShaker

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Fighter

The name 'fighter' is a bit of a misnomer, as this soul excels at providing defense and cover more than inflicting damage. Make sure to add damageresist to better soak up enemy damage.

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Golem Crafter

The Golem Crafter has two flavors: offensive and defensive. When you get the Golem Crafter soul, you will have to complete the 'A Golem Maker Introduction' webmission to gain access to the Basic Offensive and Defensive Golems.

At Level 30 GC, you can do the 'Advanced Golem Models' mission to gain an Advanced golem, but you can only choose ONE advanced model and will never be able to have the other type.

Positives Negatives
General
Secondaries
  • Machine Priest: Leadership plus 3 loadout-free summons at MP level 15 (i.e., GC level 30)
Equipment
Modifiers
Chakra
Dedications

Gunslinger

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Hearth Magician

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Journeyman

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Lightning Caller

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Machine Priest

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Mage Adept

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Monk

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Ninja

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Pirate

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Priest

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Rogue

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Samurai

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Scholar

A buff/debuff class, good at supporting and strengthening summons and party members.

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Shrouded Assassin

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Standard Bearer

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Street Fighter

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Trauma Mage

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Treasure Hunter

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications

Windrunner

Windrunner is a very specialized class. As a light weapons class, it never runs into cooldown issues. As of such, avoid picking classes that have many active skills to deal damage as they will not fit into a strong light weapons rotation. It has a niche role providing defense debuffs with guided longbow and hand crossbow that no other class can provide.

Positives Negatives
General
  • Decent damage dealer
  • Light Weapons (No energy problems or cooldown issues)
  • High Athletics (No energy issues)
  • Strong at Repeats (2 attack, high accuracy, has 2 flurry. Has access to Guided)
  • Fast cooldowns
  • Below average base damage potential (127%)
  • Poor access to armor
  • Low defenses
  • Has no natural healing mechanism
  • Weak soul powers
Secondaries
  • Light weapons classes (Large overlap in proficiencies)
  • Cover souls (Crusader, Fighter)
Equipment
Modifiers
Chakra
Dedications

Optimal:

  • Sphinx (Damagebuff + Technical on the Answer)
  • Phoenix (Healing + free Revive)
  • Elementalist (Tank pet or Healing pet)
  • Kraken (Free AoE proc chance + technical)
  • 3d Magister (Can sustain heavy energy cost on toggle)
  • Spyguard (Very potent repeat attack actually worth using)

Ok:

  • Elemental Dragon (Some resists)
  • Siren (AoEguard in party to take less damage)
  • Cerebrus (some resists)
  • Kirin (Cover)
  • Basilisk (2 weak actives)

Winter Witch

Positives Negatives
General
Secondaries
Equipment
Modifiers
Chakra
Dedications