Journeyman
"Hold on, let me fix that for you, I can make it better than new."
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Many adventuring parties love to have Journeyman counted among their numbers. A Journeyman focuses on the equipment of themselves or others, providing alchemical substances or field repairs that allow others to work better and faster. A Journeyman is a master of buffing and healing, especially of a single target, making them excellent 'tank healers'.
A Journeyman could be anyone from a chemist to an alchemist, blacksmith to a weaponsmith.
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UNIQUE ABILITY: Better Than New - A Journeyman can fix a single piece of equipment at a time for a stronger effect. Any time a Journeyman uses a single target buff, that ability also grants a small heal. Also, any time they use a single target heal, that ability grants a small buff.
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Craft Ability: Journeymen are talented craftsman, and their items will turn out as masterpieces at times. +1% per 5 journeyman levels, even if not actively journeyman.
Proficiencies
Soul Powers
Combat Skills
Built in Status
- Recharge(100% chance of 5 magnitude for 20 rounds)
- Healing(100% chance of 5 magnitude for 20 rounds)
- DamageResist(100% chance of 0.5 magnitude for 20 rounds)
- FocusedSupport(100% chance of 1 magnitude for 20 rounds)
Damage
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1
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Endurance
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1
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Fast Loading
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1
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Healing
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3
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Health
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2
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Lingering Kindness
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1
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Outnumbered
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1
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Scavenger
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1
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Speed
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1
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Support
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2
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Journeyman/Extra Notes
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