Difference between revisions of "Optimization Guide"
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=[[Windrunner]]= | =[[Windrunner]]= | ||
+ | Windrunner is a very specialized class. As a light weapons class, it never runs into cooldown issues. As of such, avoid picking classes that have many active skills to deal damage as they will not fit into a strong light weapons rotation. It has a niche role providing defense debuffs with guided longbow and hand crossbow that no other class can provide. | ||
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| '''General''' || | | '''General''' || | ||
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* Decent damage dealer | * Decent damage dealer | ||
* Light Weapons (No energy problems or cooldown issues) | * Light Weapons (No energy problems or cooldown issues) | ||
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* Strong at Repeats (2 attack, high accuracy, has 2 flurry. Has access to [[Guided]]) | * Strong at Repeats (2 attack, high accuracy, has 2 flurry. Has access to [[Guided]]) | ||
* Fast cooldowns | * Fast cooldowns | ||
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* Below average base damage potential (127%) | * Below average base damage potential (127%) | ||
* Poor access to armor | * Poor access to armor | ||
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* Has no natural healing mechanism | * Has no natural healing mechanism | ||
* Weak soul powers | * Weak soul powers | ||
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− | + | | '''Secondaries''' || | |
− | ''' | ||
* [[Ninja]] (Strong hpbuffer passive) | * [[Ninja]] (Strong hpbuffer passive) | ||
* [[Medicine]] Souls (Allows equipping field medicines) | * [[Medicine]] Souls (Allows equipping field medicines) | ||
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* Pet Souls ([[Machine Priest]], [[Golem Crafter]] for tanking pets) | * Pet Souls ([[Machine Priest]], [[Golem Crafter]] for tanking pets) | ||
* [[Gunslinger]] (2 strong passives. Can afford to pay energy for [[Double Tap]] and can use [[quick draw]]) | * [[Gunslinger]] (2 strong passives. Can afford to pay energy for [[Double Tap]] and can use [[quick draw]]) | ||
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* Light weapons classes (Large overlap in proficiencies) | * Light weapons classes (Large overlap in proficiencies) | ||
* Cover souls ([[Crusader]], [[Fighter]]) | * Cover souls ([[Crusader]], [[Fighter]]) | ||
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− | + | | '''Equipment''' || | |
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− | ''' | ||
* [[Short Bow]]([[Venomous]]/[[Creator Inspired]]/[[Heaviest]] = 83 base damage over 4 rounds) | * [[Short Bow]]([[Venomous]]/[[Creator Inspired]]/[[Heaviest]] = 83 base damage over 4 rounds) | ||
* [[Short Bow]]([[Fine Tuned]]/[[Crystal Sheened]]/[[Toughened]]/[[Heaviest]]) = Get statusboost, defense, damageresist and apply defensedebuff, energyresistdebuff, damageresist debuff to shred boss defenses!! | * [[Short Bow]]([[Fine Tuned]]/[[Crystal Sheened]]/[[Toughened]]/[[Heaviest]]) = Get statusboost, defense, damageresist and apply defensedebuff, energyresistdebuff, damageresist debuff to shred boss defenses!! | ||
* [[Swift Sword]] ([[Guided]]/[[Heavier]] Optimized for Windrunners, it provides a lot of damage and buffing power) | * [[Swift Sword]] ([[Guided]]/[[Heavier]] Optimized for Windrunners, it provides a lot of damage and buffing power) | ||
* [[Guided Longbow]] ([[Heaviest]]/[[Fine Tuned]] One of the stronger defense debuffs around) | * [[Guided Longbow]] ([[Heaviest]]/[[Fine Tuned]] One of the stronger defense debuffs around) | ||
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− | ''' | + | |- |
− | + | | '''Modifiers''' || | |
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+ | | '''Chakra''' || | ||
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+ | | '''Dedications''' || | ||
'''Optimal:''' | '''Optimal:''' | ||
* Sphinx (Damagebuff + Technical on the Answer) | * Sphinx (Damagebuff + Technical on the Answer) | ||
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* 3d Magister (Can sustain heavy energy cost on toggle) | * 3d Magister (Can sustain heavy energy cost on toggle) | ||
* Spyguard (Very potent repeat attack actually worth using) | * Spyguard (Very potent repeat attack actually worth using) | ||
− | ''' | + | '''Ok:''' |
− | Ok:''' | ||
* Elemental Dragon (Some resists) | * Elemental Dragon (Some resists) | ||
* Siren (AoEguard in party to take less damage) | * Siren (AoEguard in party to take less damage) | ||
* Cerebrus (some resists) | * Cerebrus (some resists) | ||
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* Kirin (Cover) | * Kirin (Cover) | ||
* Basilisk (2 weak actives) | * Basilisk (2 weak actives) | ||
+ | |} | ||
=[[Winter Witch]]= | =[[Winter Witch]]= |
Revision as of 00:45, 1 October 2014
Every soul is a good soul. But some are better than others at doing their job. This is an attempt at systematically classifying every combat soul, and contains some tips for proper optimization. Some general Do's and Don'ts for optimization:
- DO take complementary secondary souls. A soul that tanks can use some damagereturn so it strikes back while taking damage,
- DON'T overlap proficiencies when you dual-soul. Since you get half the ability of the secondary soul at a given level, redundant proficiencies are wasted.
Contents
- 1 Aranian
- 2 Army Magician
- 3 Bard
- 4 Berserker
- 5 Cannoneer
- 6 Champion of Light
- 7 Crusader
- 8 Dark Knight
- 9 Dark Magician
- 10 Duelist
- 11 EarthShaker
- 12 Fighter
- 13 Golem Crafter
- 14 Gunslinger
- 15 Hearth Magician
- 16 Journeyman
- 17 Lightning Caller
- 18 Machine Priest
- 19 Mage Adept
- 20 Monk
- 21 Ninja
- 22 Pirate
- 23 Priest
- 24 Rogue
- 25 Samurai
- 26 Scholar
- 27 Shrouded Assassin
- 28 Standard Bearer
- 29 Street Fighter
- 30 Trauma Mage
- 31 Treasure Hunter
- 32 Windrunner
- 33 Winter Witch
Aranian
Positives | Negatives | |
---|---|---|
General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Army Magician
Building souls for Army Magician is very simple: avoid high fire/air magic overlaps and focus on shoring up the extreme weaknesses of this DPS centric soul. Cover makes you take damage for allies--avoid it!
Strengths | Weaknesses | |
---|---|---|
General |
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Dual Souls |
Short Bow(attack and accuracy passive) |
|
Equipment |
= 83 base damage over 4 rounds
= Light weapon, provides 20 defense and 10 accuracy buff |
xxxx |
Chakras |
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Dedications |
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Bard
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Berserker
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Cannoneer
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Champion of Light
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Crusader
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Dark Knight
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Dark Magician
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Duelist
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
Ok:
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EarthShaker
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Fighter
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Golem Crafter
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Gunslinger
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Hearth Magician
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Journeyman
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Lightning Caller
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Machine Priest
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Mage Adept
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Monk
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Ninja
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Pirate
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Priest
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Rogue
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Samurai
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Scholar
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Shrouded Assassin
Positives | Negatives | |
---|---|---|
General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Standard Bearer
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Street Fighter
Positives | Negatives | |
---|---|---|
General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Trauma Mage
Positives | Negatives | |
---|---|---|
General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Treasure Hunter
Positives | Negatives | |
---|---|---|
General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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Windrunner
Windrunner is a very specialized class. As a light weapons class, it never runs into cooldown issues. As of such, avoid picking classes that have many active skills to deal damage as they will not fit into a strong light weapons rotation. It has a niche role providing defense debuffs with guided longbow and hand crossbow that no other class can provide.
Positives | Negatives | |
---|---|---|
General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
Optimal:
Ok:
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Winter Witch
Positives | Negatives | |
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General |
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Secondaries |
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Equipment |
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Modifiers |
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Chakra |
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Dedications |
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