Difference between revisions of "Journeyman"
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=Combat Skills= | =Combat Skills= | ||
{| class="wikitable" | {| class="wikitable" | ||
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+ | |Level 2|| [[Healing]] | ||
+ | 1|- | ||
+ | |Level 4|| [[Endurance]] | ||
+ | 2|- | ||
+ | |Level 7|| [[Lingering Kindness]] | ||
+ | 3|- | ||
+ | |Level 9|| [[Health]] | ||
+ | 4|- | ||
|Level 12|| [[Support]] | |Level 12|| [[Support]] | ||
− | |- | + | 5|- |
|Level 14|| [[Outnumbered]] | |Level 14|| [[Outnumbered]] | ||
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|Level 16|| [[Fast Loading]] | |Level 16|| [[Fast Loading]] | ||
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|Level 19|| [[Speed]] | |Level 19|| [[Speed]] | ||
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|Level 21|| [[Vampiric]] | |Level 21|| [[Vampiric]] | ||
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|Level 23|| [[Healing]] | |Level 23|| [[Healing]] | ||
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|Level 25|| [[Scavenger]] | |Level 25|| [[Scavenger]] | ||
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|Level 28|| [[Support]] | |Level 28|| [[Support]] | ||
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Revision as of 00:46, 21 October 2012
Journeyman
"Hold on, let me fix that for you, I can make it better than new."
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Many adventuring parties love to have Journeyman counted among their numbers. A Journeyman focuses on the equipment of themselves or others, providing alchemical substances or field repairs that allow others to work better and faster. A Journeyman is a master of buffing and healing, especially of a single target, making them excellent 'tank healers'.
A Journeyman could be anyone from a chemist to an alchemist, blacksmith to a weaponsmith.
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UNIQUE ABILITY: Better Than New - A Journeyman can fix a single piece of equipment at a time for a stronger effect. Any time a Journeyman uses a single target buff, that ability also grants a small heal. Also, any time they use a single target heal, that ability grants a small buff.
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Craft Ability: Journeymen are talented craftsman, and their items will turn out as masterpieces at times. +1% per 5 journeyman levels, even if not actively journeyman.
Proficiencies
Direction | 0.6 per level | 18 max |
Earth Magic | 0.3 per level | 9 max |
Fire Magic | 0.3 per level | 9 max |
Light Armor | 0.5 per level | 15 max |
Light Weapons | 0.5 per level | 15 max |
Medicine | 0.9 per level | 27 max |
Moderate Armor | 0.8 per level | 24 max |
Moderate Weapons | 0.5 per level | 15 max |
Soul Powers
Level 1 | Let Me Fix That |
Level 10 | Travel Worn |
Level 20 | Alchemical Admixture |
Level 30 | A Jack of All Trades |
Combat Skills
Level 2 | Healing
1|- |
Level 4 | Endurance
2|- |
Level 7 | Lingering Kindness
3|- |
Level 9 | Health
4|- |
Level 12 | Support
5|- |
Level 14 | Outnumbered
6|- |
Level 16 | Fast Loading
7|- |
Level 19 | Speed
8|- |
Level 21 | Vampiric
9|- |
Level 23 | Healing
10|- |
Level 25 | Scavenger
11|- |
Level 28 | Support |