Difference between revisions of "Tunnel of Sand - RPLOG"
(Auto update) |
(Auto update) |
||
Line 18: | Line 18: | ||
Marcus whirls on his companion. "No way!" he says, "Not after I went through the trouble of reading through that old journal and finding this place." He turns back to the freeswords. "Some kind of great uncle or something to lady Kilsa Ironsoul," he explains, "He's. . . uh. . . legendary? In certain circles, I mean." The sparrow points dramatically at the cave again. "Darr Ironsoul supposedly found a great treasure here," he explains, "But he went mad and holed up with all of his treasure down in the deepest parts of the mine he dug. The old badger set up all sorts of traps and things to protect himself from all those as might try to steal his treasure." He points at himself and his companion. "Now, me and David, here, aren't exactly the adventuring types. More like, treasure discoverers than treasure hunters. But that is where all of you come in!"<br> <br>rubs her chin for a moment. "Traps, eh?" She eyes the party of beings that assembled. "I am sure we can handle it." She puts on a confident smile. "Anything else you expect down there? Animals and such? And is it just one path, or are there forks, if yes, do you have directions from that journal of yours?"<br> <br>Ssen takes a couple of steps back to check her gear, slightly worried that her boomerangs may be rather less useful in cramped environs. Still, once all her straps are done up and her buckles fastened, securing her brown leather to her safely she steps back up and signs once more, hoping she's understood. -are any of us paticularly good at seeing in the dark?-<br> <br>Zuri giggles. "Traps? Treasure? Adventure? You should hve just said that! We're real treasure hunters! Boney-fidey!" He wiggles his snout. "Ah, I'm sure aything this place tries to throw at us we'll be able to handle, right?" He looks up at Ssen, wiggling his snout. "Well, I can make a little bit of light, with my spots, but it's not very much. A bit of fire math should fix that in a jiffy tho." He looks around expectantly, waiting for someone with such talent to step up.<br> <br>Peter dismisses the thought of trickery with a swimg of his flaming sword. "You can't see in the dark without some fire!" he declares, still shaking his blade. "I might be able to!" With a snap, he manages to create a little fire, just for show. Not greatly useful.<br> <br>"No directions at all!" Marcus says, sounding quite pleased, "Darr was incredibly paranoid at the end. Had to piece this location together from some of his earlier journals. But that is what makes this so exciting, right?" He grins happily and steps aside to let the foolhardy- er, brave adventurers pass. | Marcus whirls on his companion. "No way!" he says, "Not after I went through the trouble of reading through that old journal and finding this place." He turns back to the freeswords. "Some kind of great uncle or something to lady Kilsa Ironsoul," he explains, "He's. . . uh. . . legendary? In certain circles, I mean." The sparrow points dramatically at the cave again. "Darr Ironsoul supposedly found a great treasure here," he explains, "But he went mad and holed up with all of his treasure down in the deepest parts of the mine he dug. The old badger set up all sorts of traps and things to protect himself from all those as might try to steal his treasure." He points at himself and his companion. "Now, me and David, here, aren't exactly the adventuring types. More like, treasure discoverers than treasure hunters. But that is where all of you come in!"<br> <br>rubs her chin for a moment. "Traps, eh?" She eyes the party of beings that assembled. "I am sure we can handle it." She puts on a confident smile. "Anything else you expect down there? Animals and such? And is it just one path, or are there forks, if yes, do you have directions from that journal of yours?"<br> <br>Ssen takes a couple of steps back to check her gear, slightly worried that her boomerangs may be rather less useful in cramped environs. Still, once all her straps are done up and her buckles fastened, securing her brown leather to her safely she steps back up and signs once more, hoping she's understood. -are any of us paticularly good at seeing in the dark?-<br> <br>Zuri giggles. "Traps? Treasure? Adventure? You should hve just said that! We're real treasure hunters! Boney-fidey!" He wiggles his snout. "Ah, I'm sure aything this place tries to throw at us we'll be able to handle, right?" He looks up at Ssen, wiggling his snout. "Well, I can make a little bit of light, with my spots, but it's not very much. A bit of fire math should fix that in a jiffy tho." He looks around expectantly, waiting for someone with such talent to step up.<br> <br>Peter dismisses the thought of trickery with a swimg of his flaming sword. "You can't see in the dark without some fire!" he declares, still shaking his blade. "I might be able to!" With a snap, he manages to create a little fire, just for show. Not greatly useful.<br> <br>"No directions at all!" Marcus says, sounding quite pleased, "Darr was incredibly paranoid at the end. Had to piece this location together from some of his earlier journals. But that is what makes this so exciting, right?" He grins happily and steps aside to let the foolhardy- er, brave adventurers pass. | ||
− | David, rather more down to earth than his partner shakes his head and passes out a pair of glowing jars. "They are crystals from around here," he explains, "We shouldn't need them, we've got the fire going out here. Good luck."<br> <br>Elizabeth takes one of the jars and secures it with one of the many, many straps of her coat, making it hang at hip hight. A light tug confirms that it won't fall off from walking. The shark draws a pair of unassuming knives from her belt, leaving the large weapons on her back there for now and takes the lead, motioning at the others to follow her.<br> <br>Ssen reaches up to take one of the lantern jars, figuring she would have the most open hands from looking at the various weapons of the group. That done she nods politely at the Sparrows and trots off after Elizabeth, freeing one of her boomerangs from the straps on her arms. She attempts to overtake the larger being to get to the entrance, sure that her small size and ability to fly in a pinch would make her less suceptible to the supposed traps.<br> <br>Zuri gives the two sparrows a mock salute before he slinks into the passage with the others. He draws his bow, but keeps it only held in hand in a relaxed stance as he takes in his surroundings. "Okiday, watch out for traps and things! Expect... holes and snares and pitfalls and tripwires and.. and.. stuff."<br> <br>Peter keeps swishing his sword about his ankles as he walks, shield up to prevent errant traps from striking him as he walks. "This is why yuh wear helmets," he informs the ither, the fwoosh of flames dangerously close by from his light source.<br> <br>The scant light from outside quickly fades as the group descends. The mineshaft is on a steep incline downward and the sides and floor are rough. The tunnel is wide though, big enough for a heavy clanner to walk through withough having to crouch, at least.<br> <br>Elizabeth suddenly raises her hand. "Careful. There is a tripwire right there." She points at the position. "Make sure to step over it, Creators know what it would trigger." The shark does as she preaches and is the first to step over the wire, turning around once she has, to illuminate the area better with the lantern, while the others step over.<br> <br>Ssen blinks down at the ground quietly, having not noticed the light glinting off the wire for the distracting nature of the light itself. She makes the decision to walk behind Elizabeth for her future wellbeing as she seemed to have sharper eyes and more of an idea of what to look for.<br> <br>Ssen also steps over the trip wire, that's an important part of the adventure<br> <br>Zuri notices the tripwire, but the shark calls it out before he can. The small salamander hops over the tripwire and steps forward to search about for more traps, staying to the flanks of the group in the murky shadows.<br> <br>Peter hops over the tripwire rather dangerously after seeing Zuri do so, obviously not as cautious of the legitimate danger behind it as he should be. "Neat," he says, regarding it with his sword held closely by for light. And then, moving on.<br> <br>The lamps don't do much to hold the darkness at bay, but they are much, much better than nothing. The rough tunnel gradually levels out and the floor becomes smoother. Not smooth, but smoother, and the ceiling is just a bit higher. Somehere up ahead in the darkness is the sound of rushing water.<br> <br>Elizabeth takes the lead again, her eyes pinned to the floor before her as she takes small steps forwards. Its a bit slower than she usually likes, but when you are in the domain of a paranoid trap maker, being safe is much better than being sorry.<br> <br>Ssen twitches as the watery sounds echo towards them, rather hoping the water was not an obstacle in their journey. She maintains a safe possition just behind Elizabeth, looking upwards past her to keep an eye on the ceiling for wires or traps while the aquatic predator searches the floor <br> <br>Zuri steps alongside the group, keeping his eyes low to the ground now that the first tripwire has been revealed. He pauses, his brow quirking and his snout wiggling as he analyzes something he just spotted. "Wait. Stop. Stop!" He crouches down to the ground, getting his eye down to ground level as he looks down the line in front of them. "Huh.. the ground is kind of.. unevenly smooth here. Like... " He considers this for a moment. "Oh, I think I get it. Guys, check out how parts of the floor are smoother than the rest, in sort of a.. snakey fashion. It's kind of like a path.." He looks up at Peter. "Do you see it too?"<br> <br>Peter doesn't seem to be paying attention to much other than staring forward into the darkness of the tunnels, wondering when the path will become an adventure. It's far too stuffy to be a real adventure right now, right? He lets out a little sigh and looks down to his scaled companion. "Try slithering on it!" he suggests.<br> <br>The shark being fortunately stopped just before the winding path begins. It seems that this particular patch of tunnel has been very carefully and very cleverly altered to hide some kind of mechanism or trap. No the trick just comes down to whether to walk ON the worn path, or to avoid it.<br> <br>Elizabeth raises her eyebrows and rubs her chin. "Hrm." She shrugs, with her whole arms, making a helpless gesture. "Confession time. Riddles are not my strength. Even such seemingly simple ones. Anyone wanna go first?"<br> <br>Ssen scampers over to the start of the smoothed out area, placing a tiny hand ontop of it as gently as possible to see if it felt like it had any give at all. the tiny two and a half foot being very careful to evenly apply weight to it but stopping before she applies any more than she needs to tell if the path shifts to touch. All of this without consulting the others of course, as that'd mean dropping the lantern and her boomerang<br> <br>Zuri sticks his tongue out at Peter for his comment. "Meanie!" He stands up again, considering this. "Well, if the path is well worn, maybe it's because it's been used way more than the rest of the floor tiles, right? Maybe it's the safe passage because it's been used so much. I think that makes sense!" He looks between his three companions. "Mmm.... well, only one way to find out!" And with that the small salamander skips forward, hopping over to the start of the winding path and following it closely, step by step.<br> <br>Peter wrinkles his nose as his legitimate suggestion is met with jeering from the little mander. "But why would it be used if it were never been on before?" he says, gesturing to the dark gloom of the unopened treasure shaft as he haphazardly walks just behind Zuri - apparently he had not even planned to stop and consider, because that is one confident stride.<br> <br>The worn path does not give under the prodding of Ssen, nor under the combined weight of Zuri and Peter. Some trap maker this guy turned out to be!<br> <br>Elizabeth lets out a slightly surprised noise as the others seem to have figured this one out already. She makes sure to follow their steps, and the path exactly, to see where all this is leading to.<br> <br>Ssen chitters with worry, following several steps behind the others as she's not entirely convinced that what they are doing is correct or, indeed safe, getting ready to jump oug of the way of some horrid death trap<br> <br>Zuri skips along merrily, trailing the path for the others until the point where he feels the trap has run it's course. "Okay, we're good to go!" He steps to the side, letting the others pass if they wish, before resuming his slinking from the shadows.<br> <br>Peter walks in a straight path behind where Zuri trails, his sword and shield held at his sides as they continue to traipse along their cavern adventure. If there is treasure, he better get his share!<br> <br>The thundering of water ahead gets louder and louder until finally the group comes face to face with its source. The tunnel comes to an end and the group finds themselves high up in the wall of a deep cavern, without more light, there is little to see but a narrow bridge leading out into darkness and a huge waterfall crashing down onto it. It is a wonder that this slender bridge could even hold up under the crashing water, and there is certainly no way for a being to pass. Maybe this is why the treasure is lost.<br> <br>Elizabeth has taken the lead once more and is thus the first to see the waterfall and the bridge. The shark starts walking up and down the area as if looking for something, after pondering the situation for a moment. "I am nearly sure that there is a way to redirect the water. How else would he have gotten further down the way. Rivers carving their own way take much too long for this to just have happened in the past decades."<br> <br>Ssen cocks her head and frowns behind her chitinous mask, determined not to get her wings wet. She takes a step to the edge of the ledge and attempts to toos one of her boomerangs around the waterfall, trying to gauge how far it was to the otherside by how long it took for her weapon to hit the wall, if at all<br> <br>Zuri steps up to where the bridge commences, looking down into the crashing water beneath. "Huh.." He looks up, to the sides, and down again, before returning his gaze to his companions. "I think sharky may be on to something, but changing the flow of the water doesn't explain how this bridge can stay in place with all that water coming down onto it." He tries shaking the bridge side-to-side, to see if it's hanging freely.<br> <br>Peter wrinkles his nose at Elizabeth as she manages to get ahead of them again, folding his arms. This chick must be in on this! No way is she getting more than her share of the treasure. He watches the boomerang fly out with a snorted laugh. "Okay, so we know we ain't gotta use boomerangs!" he says. "I say she goes first since sharks are good at water."<br> <br>The boomerang whirls off into the darkness, clacking off the far wall of the chasm and tumbling away with the roaring water. The bridge seems quite sturdy. Rather than wood and rope, it seems to be made of stone that juts out across the cavern. Not in any natural way, but rather in sharp spars that indicate some untrained earth magic happened here.<br> <br>Elizabeth continues her search along the walls of the cavern. Letting her hands glide over the surface in search for buttons or hidden levers. "Yeah. No. Any of you good with earth magic? We could make our own bridge. Or the moth flies over with some of my rope and ties it to something, still a safer way to cross this than using that bridge there."<br> <br>Ssen raises her hand in a worry, quickly signing to anyone who looked like they understood. -I'm not very confident in my ability to fly when there is no ground under me- She signs seriously, swift, definate motions from her hands before she drops to her knees trying to look at the wall they were against and the underside of the bridge<br> <br>Zuri continues to analyze the bridge. His first instinct is that the bridge was somehow flexible, but no, it's solid rock. He blinks. "Oh... oh! That's pretty clever!" He sits onto his knees to look at the others, and smiles as Ssen does like him and checks the unseen spot beneath the magic-formed rocky passage. "Hey, I think I know how to get across! Um.. big guy, hold my tail here just in case this doesn't work, yea?" He giggles and looks under the bridge again, reaching out to grab something, and then he slowly eases himself under the bridge so that he's gripping the handholds underneath it.<br> <br>Peter raises an eyebrow at Elizabeth as she fondles the wall. "Yeah. No," he repeats, with an extra lisp. "I'm highly inclined to say you may be trying to snag some treasure for yourself with how brisk you take your pace and how quick you are to send our little friends here off the cliff!" he says, adjusting his grip on his sword and shield. The munk gives his most intimidating glare to Elizabeth (which isn't much) before looking around himself. "Could uh.. tie the rope around, and shimmy under. Maybe. Don't think that would work for all four of us.. and I'm pretty heavy." His attention is then drawn to Zuri, assuming he is the so-called 'big buy', and he takes the mander's tial, holding on in case of disaster. "Neat trick! Kinda like my idea, 'cept.. way easier, with a tail like yours." He wigglesh is own tail to demonstrate it's unsturdiness.<br> <br>As Zuri and Ssen have both seen, cleverly hidden hand holds lead down under the bridge, where hidden rungs provide passage UNDER the bridge and safe from the cascading waterfall, though the hand holds are still wet and slippery, and it is almost certainly a long, long drop should one slip and fall.<br> <br>Elizabeth nods at Ssen. "Nobody forcing you." As Peter confronts her she blinks. "Part of the treasure? We are hired to retrieve the treasure for those nice sparrows. Its not ours." Her attention is taken another way as Zuri makes his way across the bridge and she knees down to look at the underside as well. "Clever." Looking around for a moment, she ties some rope from her backpack around the bridge, and the other side around her waist, eyeballing the distance and being fairly confident that she has enough rope, before swinging herself under the bridge and forward with the handholds.<br> <br>Ssen pulls herself up and waits for the traffic under the bridge to clear, rather unwilling to put too much weight on the hooks, if the others pass over half way safely she'd then follow but righg now she's happy to stay at the back for a few minutes | + | David, rather more down to earth than his partner shakes his head and passes out a pair of glowing jars. "They are crystals from around here," he explains, "We shouldn't need them, we've got the fire going out here. Good luck."<br> <br>Elizabeth takes one of the jars and secures it with one of the many, many straps of her coat, making it hang at hip hight. A light tug confirms that it won't fall off from walking. The shark draws a pair of unassuming knives from her belt, leaving the large weapons on her back there for now and takes the lead, motioning at the others to follow her.<br> <br>Ssen reaches up to take one of the lantern jars, figuring she would have the most open hands from looking at the various weapons of the group. That done she nods politely at the Sparrows and trots off after Elizabeth, freeing one of her boomerangs from the straps on her arms. She attempts to overtake the larger being to get to the entrance, sure that her small size and ability to fly in a pinch would make her less suceptible to the supposed traps.<br> <br>Zuri gives the two sparrows a mock salute before he slinks into the passage with the others. He draws his bow, but keeps it only held in hand in a relaxed stance as he takes in his surroundings. "Okiday, watch out for traps and things! Expect... holes and snares and pitfalls and tripwires and.. and.. stuff."<br> <br>Peter keeps swishing his sword about his ankles as he walks, shield up to prevent errant traps from striking him as he walks. "This is why yuh wear helmets," he informs the ither, the fwoosh of flames dangerously close by from his light source.<br> <br>The scant light from outside quickly fades as the group descends. The mineshaft is on a steep incline downward and the sides and floor are rough. The tunnel is wide though, big enough for a heavy clanner to walk through withough having to crouch, at least.<br> <br>Elizabeth suddenly raises her hand. "Careful. There is a tripwire right there." She points at the position. "Make sure to step over it, Creators know what it would trigger." The shark does as she preaches and is the first to step over the wire, turning around once she has, to illuminate the area better with the lantern, while the others step over.<br> <br>Ssen blinks down at the ground quietly, having not noticed the light glinting off the wire for the distracting nature of the light itself. She makes the decision to walk behind Elizabeth for her future wellbeing as she seemed to have sharper eyes and more of an idea of what to look for.<br> <br>Ssen also steps over the trip wire, that's an important part of the adventure<br> <br>Zuri notices the tripwire, but the shark calls it out before he can. The small salamander hops over the tripwire and steps forward to search about for more traps, staying to the flanks of the group in the murky shadows.<br> <br>Peter hops over the tripwire rather dangerously after seeing Zuri do so, obviously not as cautious of the legitimate danger behind it as he should be. "Neat," he says, regarding it with his sword held closely by for light. And then, moving on.<br> <br>The lamps don't do much to hold the darkness at bay, but they are much, much better than nothing. The rough tunnel gradually levels out and the floor becomes smoother. Not smooth, but smoother, and the ceiling is just a bit higher. Somehere up ahead in the darkness is the sound of rushing water.<br> <br>Elizabeth takes the lead again, her eyes pinned to the floor before her as she takes small steps forwards. Its a bit slower than she usually likes, but when you are in the domain of a paranoid trap maker, being safe is much better than being sorry.<br> <br>Ssen twitches as the watery sounds echo towards them, rather hoping the water was not an obstacle in their journey. She maintains a safe possition just behind Elizabeth, looking upwards past her to keep an eye on the ceiling for wires or traps while the aquatic predator searches the floor <br> <br>Zuri steps alongside the group, keeping his eyes low to the ground now that the first tripwire has been revealed. He pauses, his brow quirking and his snout wiggling as he analyzes something he just spotted. "Wait. Stop. Stop!" He crouches down to the ground, getting his eye down to ground level as he looks down the line in front of them. "Huh.. the ground is kind of.. unevenly smooth here. Like... " He considers this for a moment. "Oh, I think I get it. Guys, check out how parts of the floor are smoother than the rest, in sort of a.. snakey fashion. It's kind of like a path.." He looks up at Peter. "Do you see it too?"<br> <br>Peter doesn't seem to be paying attention to much other than staring forward into the darkness of the tunnels, wondering when the path will become an adventure. It's far too stuffy to be a real adventure right now, right? He lets out a little sigh and looks down to his scaled companion. "Try slithering on it!" he suggests.<br> <br>The shark being fortunately stopped just before the winding path begins. It seems that this particular patch of tunnel has been very carefully and very cleverly altered to hide some kind of mechanism or trap. No the trick just comes down to whether to walk ON the worn path, or to avoid it.<br> <br>Elizabeth raises her eyebrows and rubs her chin. "Hrm." She shrugs, with her whole arms, making a helpless gesture. "Confession time. Riddles are not my strength. Even such seemingly simple ones. Anyone wanna go first?"<br> <br>Ssen scampers over to the start of the smoothed out area, placing a tiny hand ontop of it as gently as possible to see if it felt like it had any give at all. the tiny two and a half foot being very careful to evenly apply weight to it but stopping before she applies any more than she needs to tell if the path shifts to touch. All of this without consulting the others of course, as that'd mean dropping the lantern and her boomerang<br> <br>Zuri sticks his tongue out at Peter for his comment. "Meanie!" He stands up again, considering this. "Well, if the path is well worn, maybe it's because it's been used way more than the rest of the floor tiles, right? Maybe it's the safe passage because it's been used so much. I think that makes sense!" He looks between his three companions. "Mmm.... well, only one way to find out!" And with that the small salamander skips forward, hopping over to the start of the winding path and following it closely, step by step.<br> <br>Peter wrinkles his nose as his legitimate suggestion is met with jeering from the little mander. "But why would it be used if it were never been on before?" he says, gesturing to the dark gloom of the unopened treasure shaft as he haphazardly walks just behind Zuri - apparently he had not even planned to stop and consider, because that is one confident stride.<br> <br>The worn path does not give under the prodding of Ssen, nor under the combined weight of Zuri and Peter. Some trap maker this guy turned out to be!<br> <br>Elizabeth lets out a slightly surprised noise as the others seem to have figured this one out already. She makes sure to follow their steps, and the path exactly, to see where all this is leading to.<br> <br>Ssen chitters with worry, following several steps behind the others as she's not entirely convinced that what they are doing is correct or, indeed safe, getting ready to jump oug of the way of some horrid death trap<br> <br>Zuri skips along merrily, trailing the path for the others until the point where he feels the trap has run it's course. "Okay, we're good to go!" He steps to the side, letting the others pass if they wish, before resuming his slinking from the shadows.<br> <br>Peter walks in a straight path behind where Zuri trails, his sword and shield held at his sides as they continue to traipse along their cavern adventure. If there is treasure, he better get his share!<br> <br>The thundering of water ahead gets louder and louder until finally the group comes face to face with its source. The tunnel comes to an end and the group finds themselves high up in the wall of a deep cavern, without more light, there is little to see but a narrow bridge leading out into darkness and a huge waterfall crashing down onto it. It is a wonder that this slender bridge could even hold up under the crashing water, and there is certainly no way for a being to pass. Maybe this is why the treasure is lost.<br> <br>Elizabeth has taken the lead once more and is thus the first to see the waterfall and the bridge. The shark starts walking up and down the area as if looking for something, after pondering the situation for a moment. "I am nearly sure that there is a way to redirect the water. How else would he have gotten further down the way. Rivers carving their own way take much too long for this to just have happened in the past decades."<br> <br>Ssen cocks her head and frowns behind her chitinous mask, determined not to get her wings wet. She takes a step to the edge of the ledge and attempts to toos one of her boomerangs around the waterfall, trying to gauge how far it was to the otherside by how long it took for her weapon to hit the wall, if at all<br> <br>Zuri steps up to where the bridge commences, looking down into the crashing water beneath. "Huh.." He looks up, to the sides, and down again, before returning his gaze to his companions. "I think sharky may be on to something, but changing the flow of the water doesn't explain how this bridge can stay in place with all that water coming down onto it." He tries shaking the bridge side-to-side, to see if it's hanging freely.<br> <br>Peter wrinkles his nose at Elizabeth as she manages to get ahead of them again, folding his arms. This chick must be in on this! No way is she getting more than her share of the treasure. He watches the boomerang fly out with a snorted laugh. "Okay, so we know we ain't gotta use boomerangs!" he says. "I say she goes first since sharks are good at water."<br> <br>The boomerang whirls off into the darkness, clacking off the far wall of the chasm and tumbling away with the roaring water. The bridge seems quite sturdy. Rather than wood and rope, it seems to be made of stone that juts out across the cavern. Not in any natural way, but rather in sharp spars that indicate some untrained earth magic happened here.<br> <br>Elizabeth continues her search along the walls of the cavern. Letting her hands glide over the surface in search for buttons or hidden levers. "Yeah. No. Any of you good with earth magic? We could make our own bridge. Or the moth flies over with some of my rope and ties it to something, still a safer way to cross this than using that bridge there."<br> <br>Ssen raises her hand in a worry, quickly signing to anyone who looked like they understood. -I'm not very confident in my ability to fly when there is no ground under me- She signs seriously, swift, definate motions from her hands before she drops to her knees trying to look at the wall they were against and the underside of the bridge<br> <br>Zuri continues to analyze the bridge. His first instinct is that the bridge was somehow flexible, but no, it's solid rock. He blinks. "Oh... oh! That's pretty clever!" He sits onto his knees to look at the others, and smiles as Ssen does like him and checks the unseen spot beneath the magic-formed rocky passage. "Hey, I think I know how to get across! Um.. big guy, hold my tail here just in case this doesn't work, yea?" He giggles and looks under the bridge again, reaching out to grab something, and then he slowly eases himself under the bridge so that he's gripping the handholds underneath it.<br> <br>Peter raises an eyebrow at Elizabeth as she fondles the wall. "Yeah. No," he repeats, with an extra lisp. "I'm highly inclined to say you may be trying to snag some treasure for yourself with how brisk you take your pace and how quick you are to send our little friends here off the cliff!" he says, adjusting his grip on his sword and shield. The munk gives his most intimidating glare to Elizabeth (which isn't much) before looking around himself. "Could uh.. tie the rope around, and shimmy under. Maybe. Don't think that would work for all four of us.. and I'm pretty heavy." His attention is then drawn to Zuri, assuming he is the so-called 'big buy', and he takes the mander's tial, holding on in case of disaster. "Neat trick! Kinda like my idea, 'cept.. way easier, with a tail like yours." He wigglesh is own tail to demonstrate it's unsturdiness.<br> <br>As Zuri and Ssen have both seen, cleverly hidden hand holds lead down under the bridge, where hidden rungs provide passage UNDER the bridge and safe from the cascading waterfall, though the hand holds are still wet and slippery, and it is almost certainly a long, long drop should one slip and fall.<br> <br>Elizabeth nods at Ssen. "Nobody forcing you." As Peter confronts her she blinks. "Part of the treasure? We are hired to retrieve the treasure for those nice sparrows. Its not ours." Her attention is taken another way as Zuri makes his way across the bridge and she knees down to look at the underside as well. "Clever." Looking around for a moment, she ties some rope from her backpack around the bridge, and the other side around her waist, eyeballing the distance and being fairly confident that she has enough rope, before swinging herself under the bridge and forward with the handholds.<br> <br>Ssen pulls herself up and waits for the traffic under the bridge to clear, rather unwilling to put too much weight on the hooks, if the others pass over half way safely she'd then follow but righg now she's happy to stay at the back for a few minutes<br> <br>Zuri looks up at Peter from the side of the bridge, smiling at him. "You can let go now, I'm fine I think. A rope is a good idea actually, if you do a few loops of rope around the bridge it will help you keep hold and balanced." He looks down the bridge, upside-down. "Okay.. here goes!" And he starts shimmying along the bridge, his long tail swaying behind him to help him keep his balance.<br> <br>Peter rolls his eyes at Elizabeth's clearly feigned innocence. "Pfft, yeah! Like when you shove us all down this chasm, right? It'll be yours then!" he warns the others, wagging his finger. "Don't trust that a bit!" He holds Zuri's tail up until reaching the waterfall before making his way down to cross himself, whistling a work tune as his prehensile tails himmies and wags to help him balance. Lucky there's nobody behind him or they would be tickled.<br> <br>The brave trio manages to make it across the chasm. The rungs are slippery and there are a few close calls as Peter hauls himself and his heavy armor along, but they make it to the cavern beyond the waterfall. Now only Ssen remains behind. |
+ | |||
+ | The bridge terminates at an opening on the underside of the bridge, so crossing on top, foolhardy as it would be, would also bring a traveler to what might be only a blank wall. Here, however, is another cavern. It is not much bigger than the inside of an average home or an entertaining parlor fo Firmament's elite. And it is empty. There is nothing here but sandy floor and rough walls.<br> <br>Elizabeth yells to Ssen. "Tie the rope from the bridge around your waist and I will hold onto it from this side, you look fairly light, you will be fine." The shark goes to her knees, for better hold on the ground, placing one hand on a nearby rock and the other on the rope that is still tied around her waist.<br> <br>Ssen was rather hoping for some alternative solution on the oyther side of the crevase but resigned herseomf to doing what she was told, secoring the rope to herself and clambering down to the hooks, hoping that her short arms could reach from hook to hook without the need to swing any.<br> <br>Zuri finishes the traverse and hoists himself up to the other side, rolling off on the floor and huffing in tiredness. "Whew! That was fun!" He hops up onto his feet and slinks off ahead a bit, peering around to see what lies beyond while he waits.<br> <br>Peter grunts and lands on the floor below the bridge with a clunk, stumbling as he catches himself and looks around the new area - his sword and shield immediately in hand yet again. "Aw, dead end?" he asks, looking at the floor and walls. He kicks around at the sand idly, dragging his sword through it.. no doubt dulling the tip. Dammit, Peter.<br> <br>It is a little touch and go, but Ssen manages to make her way across the slippery, wet rungs, which brings the whole party back together again.<br> <br>Elizabeth smiles at the little moth and helps her untie the rope, then unties her end and rolls the rope up, before stuffing it back into her backpack. "Not that bad, right?" She turns around, now for the first time really seeing the new room. "Well then. I don't think I have enough gunpowder to blow the wall up. Ideas?"<br> <br>Ssen smiles up at Elizabeth and offers a shaky thumbs up. The moth doubles over to check all of her bits and bobs and in doing so catches sight of a small, foreign stone in the otherwise natural opening. Since it seemed like the only course of action available she steps up and gives it a small prod with her foot<br> <br>Zuri smiles back at Peter, walking back to the chipmunk to nod at him. "Looks like a dead end but.. looks can be deceiving. Let's fan out and look for clues!" He giggles, and skips off to investigate the back wall. He notices Ssen prodding at the wall. "Mm.. did you find something there?" He pauses, looking in the same direction where Ssen is right now, and heads over next to her. "Hey, you did find something! Awesome! That crack there.. that's way too even and straight to be natural... hidden door maybe?"<br> <br>Peter stomps his big goofy feet over to Ssen's side, glancing suspiciously back at Elizabeth from time to time. He doesn't have much to add to the search, instead just standing guard.. in case of.. stuff.<br> <br>The moth's prodding elicits a loud grinding of stone on stone. A chunk of wall slowly grinds open, revealing a new chamber. A slight, bluish glow is visible in the darkness.<br> <br>Elizabeth is quick to take the lead again, her hands resting on some of the knives on her belt. They are way too many to be anything but disposable throwing weapons, and the big sword on her back seems to underline this. She looks left and right in the new chamber, before actually stepping in.<br> <br>Blue crystals line the secret chamber, illuminating the place with a dim, azure glow. And there, before the party is. . . | ||
+ | |||
+ | Nothing. | ||
+ | |||
+ | There are no mountains of treasure. Only a wide, circular chamber with a high ceiling, roughly ten meters in diameter. At the far end of the chamber, there seems to be a large figure seated on a carved, stone chair or throne, but the room is otherwise only crystal lined walls and bare, sandy floor.<br> <br>Peter takes his sword and shield tight in his hands as he hurtles through the passage in Elizabeth's way, taking a quick glance around with the glow of his sword as he stomps his way to the centre of the chamber, spinning on his heel to take in the whole thing.<br> <br>"Ouch. Watch where you step!" The shark enters as well, crossing her arms and smirking. "Oh yeah, good that you went in first, would not want anyone to steal all this treasure from you, would you now?"<br> <br>Ssen steals her large eyes away from the glowing crystals that attempt to steal her attention, only to have her vision fix straight ahead on the seated figure. She steps forwards towards it, trying to determine whether it was a living being, a dead one or a statue of some kind. She severely doubted it was something truely living but the possibility of a construct of somesort kept her grip on her newly drawn boomerang tight<br> <br>Zuri looks around the ominous room with some disconcert. This brings him back memories of a different place, one where things did not end well for the little salamander. He works his jaw and slinks further away from the group, keeping his distance and sticking to the shadows as much as possible as he lets the others take the lead. His hands gravitate to his two blades almost by themselves, and he finds himself eyeing the figure on the throne as if it were ready to jump out at them. <br> <br>The seated figure is large, intimidating, and almost certainly dead. What must have been an imposing badger in life is now a withered, mummified husk. | ||
+ | |||
+ | While the floor is bare and smooth, the walls seem to be inscribed with a complex series of shapes and lines, rather like a huge Kevinscope.<br> <br>"Shaddup," Peter offers to Elizabeth, stopping his spin with the toe of his boot to face the husk of the badger, nose wrinkling in disgust and fur standing on end. "It's not right for us to he diggin' up graves!" he declares, looking to the others. "We oughta get out."<br> <br>Ssen blinks up at the ex-being with her wide eyes, placing the glowing jar she'd been holding at his feet and resheaving her boomerang. -We're not digging, this isn't a grave, it's a monument to a fool who died in a hole, but feel free to wander back out- She signs up testily looking down at the ground the entire time, sure there was so.e sort of trick here- |
Revision as of 22:29, 7 November 2016
Participants
Date
7/11/479
Log
It is dark, here in the deep quarry. Well, dim, at least. The glow of crystals and strange mushrooms keeps the place in a kind of multi-hued twilight. "No one is coming, Marcus," a small figure says to another, "I don't know why you never want to just do these things yourself."
"David!" comes another voice, "You always say that! And there are always Freeswords willing to risk life and limb on an adventure like this! You are such a stick in the mud!"
Elizabeth heard the last bits of the conservation as she closed in on the meeting point, fully geared, but without her canine companion. The shark coughs audibly as to announce her presence, before raising a hand in greeting. "I like my life and limbs, but I am willing to give a hand. Er, not literally. But yes. Here I am and I am sure others will come to. What exactly is the issue you are having? The posting was rather vague."
Ssen shows up not long after the Shark arrives, the flutter of wings and the soft breeze of rudimentary air magic heralding the moth's presense to the group as her mostly black appearance wasn't terrinly visible in the darknwss and she'd neglected to bring a torch. It seems very much like this was a large oversight as in the dim light her sign langiage wasn't the most effective form of comminicating her status as a friend, not a foe. The small beimg has her arms raised above her head in a easy to understand signal of good intentions
Zuri strolls up to the two beings, a small salamander clad in traveling leathers and sporting rather obvious armament: Two ornate swords at the belt, and a bow slung 'round the back. "Yea, have no fear, we are here!" He says chirpily, before looking at each of the other beings here, nodding at Elizabeth and Peter in particular. "Hi again!"
Peter stomps around the darkness of the deep quarry, the smack of boot against stone and clang of armor marking the approach of the young warrior. "This place makes me think of mushrooms," he notes, arriving shortly after the others to the meeting point. "Hey! I remember you!" he says, reaching out to pat the small salamander. Noting the lack of light, he draws his sword, the blade lighting up with fire mathemagic while it moves. Though, it stops when it goes out, so he begins to vigorously shake his sword in the air, illuminating the meeting.
"Ah HA!" says one of the two figures, stepping into the light of a little fire and revealing him to be one of two sparrows, "See? I told you, David. Plenty of brave souls out there! Welcome! Welcome to you all!" Both sparrows draw back as Peter draws his sword, though they both relax when it becomes apparent what he is doing.
"No need for that," the second sparrow, probably David, says, "If you need some more light. . ." he hurries off and soon returns with a little jar covered in thin, white paper that illuminates the area a little better.
The first Sparrow, Marcus, most likely, seems overjoyed to have so many people answer his call. "I am sorry for being so vague in our posting," he says, "But it is a bad idea to advertise lost treasures too openly!" He takes the lamp from his friend and leads the group a short distance to a dark, apparently abandoned mineshaft. "Behold!" he says dramatically, "The lost mine of Darr Ironsoul!" He looks at the group expectantly.
Elizabeth smiles at Zuri and Peter. "Oh yeah, we met the other day, did not know you are adventurous folks!" After the sparrows spoke, the shark squints into the darkness of the mine they announced, then shifts her eyes. "Okaaaaaaay. What about it? A treasure is in there? Whats keeping you from going there and grabbing it?"
Ssen looks around at the assembled group only briefly until the sword is produced, her eyes trail it's journey back and forth listlessly for a good 20 seconds befoee she draws up enough willpower to draw her eyes away. By this time the sparrows have launched into their little routine and her eyes follow the gesturing to the supposedly amazing mine. She blinks at it vacantly, head slowly tilting with a clear misunderstanding of how amazingly tremendously great this hole in the ground was. She perks up to the shark and signs a simple -I would like to second that question- out to the middle of the group.
Zuri giggles as Peter pats his head. "Yea! We fought the weird flesh monster with the knack for bones. It was fun! Kinda.." He smiles at Elizabeth and nods at her, before turning his attention to Marcus. He listens through the explanation. ".. who?" He ask as Darr Ironsoul is mentioned. He glances at his companions, trying to check if they react any differently than he does.
"Like from the orphanage?" Peter asks, raising an eyebrow. "They been around long enough to make /and/ lose a mine /this/ deep? Huh!" he says, with an accepting shrug. He eventually tires of shaking his sword and lowers it to his side, taking his shield on his other arm and practicing his fighting postures. "I want some treasure." He seems to have lost sight of the 'Darr' issue, looking to Zuri in shrugging.
The two sparrows stand there in silence for a second, then the second, David, snorts. "I told you Marcus, no one has ever heard of this guy!" he says, "Let's just call this a bust and pay the nice beings for coming out here."
Marcus whirls on his companion. "No way!" he says, "Not after I went through the trouble of reading through that old journal and finding this place." He turns back to the freeswords. "Some kind of great uncle or something to lady Kilsa Ironsoul," he explains, "He's. . . uh. . . legendary? In certain circles, I mean." The sparrow points dramatically at the cave again. "Darr Ironsoul supposedly found a great treasure here," he explains, "But he went mad and holed up with all of his treasure down in the deepest parts of the mine he dug. The old badger set up all sorts of traps and things to protect himself from all those as might try to steal his treasure." He points at himself and his companion. "Now, me and David, here, aren't exactly the adventuring types. More like, treasure discoverers than treasure hunters. But that is where all of you come in!"
rubs her chin for a moment. "Traps, eh?" She eyes the party of beings that assembled. "I am sure we can handle it." She puts on a confident smile. "Anything else you expect down there? Animals and such? And is it just one path, or are there forks, if yes, do you have directions from that journal of yours?"
Ssen takes a couple of steps back to check her gear, slightly worried that her boomerangs may be rather less useful in cramped environs. Still, once all her straps are done up and her buckles fastened, securing her brown leather to her safely she steps back up and signs once more, hoping she's understood. -are any of us paticularly good at seeing in the dark?-
Zuri giggles. "Traps? Treasure? Adventure? You should hve just said that! We're real treasure hunters! Boney-fidey!" He wiggles his snout. "Ah, I'm sure aything this place tries to throw at us we'll be able to handle, right?" He looks up at Ssen, wiggling his snout. "Well, I can make a little bit of light, with my spots, but it's not very much. A bit of fire math should fix that in a jiffy tho." He looks around expectantly, waiting for someone with such talent to step up.
Peter dismisses the thought of trickery with a swimg of his flaming sword. "You can't see in the dark without some fire!" he declares, still shaking his blade. "I might be able to!" With a snap, he manages to create a little fire, just for show. Not greatly useful.
"No directions at all!" Marcus says, sounding quite pleased, "Darr was incredibly paranoid at the end. Had to piece this location together from some of his earlier journals. But that is what makes this so exciting, right?" He grins happily and steps aside to let the foolhardy- er, brave adventurers pass.
David, rather more down to earth than his partner shakes his head and passes out a pair of glowing jars. "They are crystals from around here," he explains, "We shouldn't need them, we've got the fire going out here. Good luck."
Elizabeth takes one of the jars and secures it with one of the many, many straps of her coat, making it hang at hip hight. A light tug confirms that it won't fall off from walking. The shark draws a pair of unassuming knives from her belt, leaving the large weapons on her back there for now and takes the lead, motioning at the others to follow her.
Ssen reaches up to take one of the lantern jars, figuring she would have the most open hands from looking at the various weapons of the group. That done she nods politely at the Sparrows and trots off after Elizabeth, freeing one of her boomerangs from the straps on her arms. She attempts to overtake the larger being to get to the entrance, sure that her small size and ability to fly in a pinch would make her less suceptible to the supposed traps.
Zuri gives the two sparrows a mock salute before he slinks into the passage with the others. He draws his bow, but keeps it only held in hand in a relaxed stance as he takes in his surroundings. "Okiday, watch out for traps and things! Expect... holes and snares and pitfalls and tripwires and.. and.. stuff."
Peter keeps swishing his sword about his ankles as he walks, shield up to prevent errant traps from striking him as he walks. "This is why yuh wear helmets," he informs the ither, the fwoosh of flames dangerously close by from his light source.
The scant light from outside quickly fades as the group descends. The mineshaft is on a steep incline downward and the sides and floor are rough. The tunnel is wide though, big enough for a heavy clanner to walk through withough having to crouch, at least.
Elizabeth suddenly raises her hand. "Careful. There is a tripwire right there." She points at the position. "Make sure to step over it, Creators know what it would trigger." The shark does as she preaches and is the first to step over the wire, turning around once she has, to illuminate the area better with the lantern, while the others step over.
Ssen blinks down at the ground quietly, having not noticed the light glinting off the wire for the distracting nature of the light itself. She makes the decision to walk behind Elizabeth for her future wellbeing as she seemed to have sharper eyes and more of an idea of what to look for.
Ssen also steps over the trip wire, that's an important part of the adventure
Zuri notices the tripwire, but the shark calls it out before he can. The small salamander hops over the tripwire and steps forward to search about for more traps, staying to the flanks of the group in the murky shadows.
Peter hops over the tripwire rather dangerously after seeing Zuri do so, obviously not as cautious of the legitimate danger behind it as he should be. "Neat," he says, regarding it with his sword held closely by for light. And then, moving on.
The lamps don't do much to hold the darkness at bay, but they are much, much better than nothing. The rough tunnel gradually levels out and the floor becomes smoother. Not smooth, but smoother, and the ceiling is just a bit higher. Somehere up ahead in the darkness is the sound of rushing water.
Elizabeth takes the lead again, her eyes pinned to the floor before her as she takes small steps forwards. Its a bit slower than she usually likes, but when you are in the domain of a paranoid trap maker, being safe is much better than being sorry.
Ssen twitches as the watery sounds echo towards them, rather hoping the water was not an obstacle in their journey. She maintains a safe possition just behind Elizabeth, looking upwards past her to keep an eye on the ceiling for wires or traps while the aquatic predator searches the floor
Zuri steps alongside the group, keeping his eyes low to the ground now that the first tripwire has been revealed. He pauses, his brow quirking and his snout wiggling as he analyzes something he just spotted. "Wait. Stop. Stop!" He crouches down to the ground, getting his eye down to ground level as he looks down the line in front of them. "Huh.. the ground is kind of.. unevenly smooth here. Like... " He considers this for a moment. "Oh, I think I get it. Guys, check out how parts of the floor are smoother than the rest, in sort of a.. snakey fashion. It's kind of like a path.." He looks up at Peter. "Do you see it too?"
Peter doesn't seem to be paying attention to much other than staring forward into the darkness of the tunnels, wondering when the path will become an adventure. It's far too stuffy to be a real adventure right now, right? He lets out a little sigh and looks down to his scaled companion. "Try slithering on it!" he suggests.
The shark being fortunately stopped just before the winding path begins. It seems that this particular patch of tunnel has been very carefully and very cleverly altered to hide some kind of mechanism or trap. No the trick just comes down to whether to walk ON the worn path, or to avoid it.
Elizabeth raises her eyebrows and rubs her chin. "Hrm." She shrugs, with her whole arms, making a helpless gesture. "Confession time. Riddles are not my strength. Even such seemingly simple ones. Anyone wanna go first?"
Ssen scampers over to the start of the smoothed out area, placing a tiny hand ontop of it as gently as possible to see if it felt like it had any give at all. the tiny two and a half foot being very careful to evenly apply weight to it but stopping before she applies any more than she needs to tell if the path shifts to touch. All of this without consulting the others of course, as that'd mean dropping the lantern and her boomerang
Zuri sticks his tongue out at Peter for his comment. "Meanie!" He stands up again, considering this. "Well, if the path is well worn, maybe it's because it's been used way more than the rest of the floor tiles, right? Maybe it's the safe passage because it's been used so much. I think that makes sense!" He looks between his three companions. "Mmm.... well, only one way to find out!" And with that the small salamander skips forward, hopping over to the start of the winding path and following it closely, step by step.
Peter wrinkles his nose as his legitimate suggestion is met with jeering from the little mander. "But why would it be used if it were never been on before?" he says, gesturing to the dark gloom of the unopened treasure shaft as he haphazardly walks just behind Zuri - apparently he had not even planned to stop and consider, because that is one confident stride.
The worn path does not give under the prodding of Ssen, nor under the combined weight of Zuri and Peter. Some trap maker this guy turned out to be!
Elizabeth lets out a slightly surprised noise as the others seem to have figured this one out already. She makes sure to follow their steps, and the path exactly, to see where all this is leading to.
Ssen chitters with worry, following several steps behind the others as she's not entirely convinced that what they are doing is correct or, indeed safe, getting ready to jump oug of the way of some horrid death trap
Zuri skips along merrily, trailing the path for the others until the point where he feels the trap has run it's course. "Okay, we're good to go!" He steps to the side, letting the others pass if they wish, before resuming his slinking from the shadows.
Peter walks in a straight path behind where Zuri trails, his sword and shield held at his sides as they continue to traipse along their cavern adventure. If there is treasure, he better get his share!
The thundering of water ahead gets louder and louder until finally the group comes face to face with its source. The tunnel comes to an end and the group finds themselves high up in the wall of a deep cavern, without more light, there is little to see but a narrow bridge leading out into darkness and a huge waterfall crashing down onto it. It is a wonder that this slender bridge could even hold up under the crashing water, and there is certainly no way for a being to pass. Maybe this is why the treasure is lost.
Elizabeth has taken the lead once more and is thus the first to see the waterfall and the bridge. The shark starts walking up and down the area as if looking for something, after pondering the situation for a moment. "I am nearly sure that there is a way to redirect the water. How else would he have gotten further down the way. Rivers carving their own way take much too long for this to just have happened in the past decades."
Ssen cocks her head and frowns behind her chitinous mask, determined not to get her wings wet. She takes a step to the edge of the ledge and attempts to toos one of her boomerangs around the waterfall, trying to gauge how far it was to the otherside by how long it took for her weapon to hit the wall, if at all
Zuri steps up to where the bridge commences, looking down into the crashing water beneath. "Huh.." He looks up, to the sides, and down again, before returning his gaze to his companions. "I think sharky may be on to something, but changing the flow of the water doesn't explain how this bridge can stay in place with all that water coming down onto it." He tries shaking the bridge side-to-side, to see if it's hanging freely.
Peter wrinkles his nose at Elizabeth as she manages to get ahead of them again, folding his arms. This chick must be in on this! No way is she getting more than her share of the treasure. He watches the boomerang fly out with a snorted laugh. "Okay, so we know we ain't gotta use boomerangs!" he says. "I say she goes first since sharks are good at water."
The boomerang whirls off into the darkness, clacking off the far wall of the chasm and tumbling away with the roaring water. The bridge seems quite sturdy. Rather than wood and rope, it seems to be made of stone that juts out across the cavern. Not in any natural way, but rather in sharp spars that indicate some untrained earth magic happened here.
Elizabeth continues her search along the walls of the cavern. Letting her hands glide over the surface in search for buttons or hidden levers. "Yeah. No. Any of you good with earth magic? We could make our own bridge. Or the moth flies over with some of my rope and ties it to something, still a safer way to cross this than using that bridge there."
Ssen raises her hand in a worry, quickly signing to anyone who looked like they understood. -I'm not very confident in my ability to fly when there is no ground under me- She signs seriously, swift, definate motions from her hands before she drops to her knees trying to look at the wall they were against and the underside of the bridge
Zuri continues to analyze the bridge. His first instinct is that the bridge was somehow flexible, but no, it's solid rock. He blinks. "Oh... oh! That's pretty clever!" He sits onto his knees to look at the others, and smiles as Ssen does like him and checks the unseen spot beneath the magic-formed rocky passage. "Hey, I think I know how to get across! Um.. big guy, hold my tail here just in case this doesn't work, yea?" He giggles and looks under the bridge again, reaching out to grab something, and then he slowly eases himself under the bridge so that he's gripping the handholds underneath it.
Peter raises an eyebrow at Elizabeth as she fondles the wall. "Yeah. No," he repeats, with an extra lisp. "I'm highly inclined to say you may be trying to snag some treasure for yourself with how brisk you take your pace and how quick you are to send our little friends here off the cliff!" he says, adjusting his grip on his sword and shield. The munk gives his most intimidating glare to Elizabeth (which isn't much) before looking around himself. "Could uh.. tie the rope around, and shimmy under. Maybe. Don't think that would work for all four of us.. and I'm pretty heavy." His attention is then drawn to Zuri, assuming he is the so-called 'big buy', and he takes the mander's tial, holding on in case of disaster. "Neat trick! Kinda like my idea, 'cept.. way easier, with a tail like yours." He wigglesh is own tail to demonstrate it's unsturdiness.
As Zuri and Ssen have both seen, cleverly hidden hand holds lead down under the bridge, where hidden rungs provide passage UNDER the bridge and safe from the cascading waterfall, though the hand holds are still wet and slippery, and it is almost certainly a long, long drop should one slip and fall.
Elizabeth nods at Ssen. "Nobody forcing you." As Peter confronts her she blinks. "Part of the treasure? We are hired to retrieve the treasure for those nice sparrows. Its not ours." Her attention is taken another way as Zuri makes his way across the bridge and she knees down to look at the underside as well. "Clever." Looking around for a moment, she ties some rope from her backpack around the bridge, and the other side around her waist, eyeballing the distance and being fairly confident that she has enough rope, before swinging herself under the bridge and forward with the handholds.
Ssen pulls herself up and waits for the traffic under the bridge to clear, rather unwilling to put too much weight on the hooks, if the others pass over half way safely she'd then follow but righg now she's happy to stay at the back for a few minutes
Zuri looks up at Peter from the side of the bridge, smiling at him. "You can let go now, I'm fine I think. A rope is a good idea actually, if you do a few loops of rope around the bridge it will help you keep hold and balanced." He looks down the bridge, upside-down. "Okay.. here goes!" And he starts shimmying along the bridge, his long tail swaying behind him to help him keep his balance.
Peter rolls his eyes at Elizabeth's clearly feigned innocence. "Pfft, yeah! Like when you shove us all down this chasm, right? It'll be yours then!" he warns the others, wagging his finger. "Don't trust that a bit!" He holds Zuri's tail up until reaching the waterfall before making his way down to cross himself, whistling a work tune as his prehensile tails himmies and wags to help him balance. Lucky there's nobody behind him or they would be tickled.
The brave trio manages to make it across the chasm. The rungs are slippery and there are a few close calls as Peter hauls himself and his heavy armor along, but they make it to the cavern beyond the waterfall. Now only Ssen remains behind.
The bridge terminates at an opening on the underside of the bridge, so crossing on top, foolhardy as it would be, would also bring a traveler to what might be only a blank wall. Here, however, is another cavern. It is not much bigger than the inside of an average home or an entertaining parlor fo Firmament's elite. And it is empty. There is nothing here but sandy floor and rough walls.
Elizabeth yells to Ssen. "Tie the rope from the bridge around your waist and I will hold onto it from this side, you look fairly light, you will be fine." The shark goes to her knees, for better hold on the ground, placing one hand on a nearby rock and the other on the rope that is still tied around her waist.
Ssen was rather hoping for some alternative solution on the oyther side of the crevase but resigned herseomf to doing what she was told, secoring the rope to herself and clambering down to the hooks, hoping that her short arms could reach from hook to hook without the need to swing any.
Zuri finishes the traverse and hoists himself up to the other side, rolling off on the floor and huffing in tiredness. "Whew! That was fun!" He hops up onto his feet and slinks off ahead a bit, peering around to see what lies beyond while he waits.
Peter grunts and lands on the floor below the bridge with a clunk, stumbling as he catches himself and looks around the new area - his sword and shield immediately in hand yet again. "Aw, dead end?" he asks, looking at the floor and walls. He kicks around at the sand idly, dragging his sword through it.. no doubt dulling the tip. Dammit, Peter.
It is a little touch and go, but Ssen manages to make her way across the slippery, wet rungs, which brings the whole party back together again.
Elizabeth smiles at the little moth and helps her untie the rope, then unties her end and rolls the rope up, before stuffing it back into her backpack. "Not that bad, right?" She turns around, now for the first time really seeing the new room. "Well then. I don't think I have enough gunpowder to blow the wall up. Ideas?"
Ssen smiles up at Elizabeth and offers a shaky thumbs up. The moth doubles over to check all of her bits and bobs and in doing so catches sight of a small, foreign stone in the otherwise natural opening. Since it seemed like the only course of action available she steps up and gives it a small prod with her foot
Zuri smiles back at Peter, walking back to the chipmunk to nod at him. "Looks like a dead end but.. looks can be deceiving. Let's fan out and look for clues!" He giggles, and skips off to investigate the back wall. He notices Ssen prodding at the wall. "Mm.. did you find something there?" He pauses, looking in the same direction where Ssen is right now, and heads over next to her. "Hey, you did find something! Awesome! That crack there.. that's way too even and straight to be natural... hidden door maybe?"
Peter stomps his big goofy feet over to Ssen's side, glancing suspiciously back at Elizabeth from time to time. He doesn't have much to add to the search, instead just standing guard.. in case of.. stuff.
The moth's prodding elicits a loud grinding of stone on stone. A chunk of wall slowly grinds open, revealing a new chamber. A slight, bluish glow is visible in the darkness.
Elizabeth is quick to take the lead again, her hands resting on some of the knives on her belt. They are way too many to be anything but disposable throwing weapons, and the big sword on her back seems to underline this. She looks left and right in the new chamber, before actually stepping in.
Blue crystals line the secret chamber, illuminating the place with a dim, azure glow. And there, before the party is. . .
Nothing.
There are no mountains of treasure. Only a wide, circular chamber with a high ceiling, roughly ten meters in diameter. At the far end of the chamber, there seems to be a large figure seated on a carved, stone chair or throne, but the room is otherwise only crystal lined walls and bare, sandy floor.
Peter takes his sword and shield tight in his hands as he hurtles through the passage in Elizabeth's way, taking a quick glance around with the glow of his sword as he stomps his way to the centre of the chamber, spinning on his heel to take in the whole thing.
"Ouch. Watch where you step!" The shark enters as well, crossing her arms and smirking. "Oh yeah, good that you went in first, would not want anyone to steal all this treasure from you, would you now?"
Ssen steals her large eyes away from the glowing crystals that attempt to steal her attention, only to have her vision fix straight ahead on the seated figure. She steps forwards towards it, trying to determine whether it was a living being, a dead one or a statue of some kind. She severely doubted it was something truely living but the possibility of a construct of somesort kept her grip on her newly drawn boomerang tight
Zuri looks around the ominous room with some disconcert. This brings him back memories of a different place, one where things did not end well for the little salamander. He works his jaw and slinks further away from the group, keeping his distance and sticking to the shadows as much as possible as he lets the others take the lead. His hands gravitate to his two blades almost by themselves, and he finds himself eyeing the figure on the throne as if it were ready to jump out at them.
The seated figure is large, intimidating, and almost certainly dead. What must have been an imposing badger in life is now a withered, mummified husk.
While the floor is bare and smooth, the walls seem to be inscribed with a complex series of shapes and lines, rather like a huge Kevinscope.
"Shaddup," Peter offers to Elizabeth, stopping his spin with the toe of his boot to face the husk of the badger, nose wrinkling in disgust and fur standing on end. "It's not right for us to he diggin' up graves!" he declares, looking to the others. "We oughta get out."
Ssen blinks up at the ex-being with her wide eyes, placing the glowing jar she'd been holding at his feet and resheaving her boomerang. -We're not digging, this isn't a grave, it's a monument to a fool who died in a hole, but feel free to wander back out- She signs up testily looking down at the ground the entire time, sure there was so.e sort of trick here-