Difference between revisions of "Acquisitions Inc Part 1 - The Cat's Paw - RPLOG"

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<div></div><br> <br>The back rooms of the Thieves&#39; Guild are dark and a little dingy. The floorboards creak incessantly and the kerosene lamps emit foul, black smoke. A rather uncouth looking boar has led the way to a grime covered door, indistinguishable from any of the others in these tunnels under Mange Square. He knocks three times, then two, then four. A voice comes from inside. &quot;Let them in.&quot;<br> <br>Zuri peers behind the group when they pause by the door, instinctively seeking to ensure they&#39;re not being seen or followed. The salamander has dressed for the occasion, bringing along a less extravagant and more practical outfit for what is sure to be some manner of shady business. He waits for the door to be opened and slinks in, his sinuous tail trailing behind him. He offers the occupants a rather out-of-place friendly smile.<br> <br>Serana flicks her tail softly, the female following after the salamander with her coat tied tight enough that her figure could easily be seen. On her chest was four pistols her waist had two, and her cutlasses. She taps her boot against her other to see how secure it was before wandering in and standing off to the left a bit leaning against the wall<br> <br>Beyond the door is a strange sight. The room revealed is not another dingy cell in the underground complex, but rather a well furnished, well lit study of some kind! Sturdy shelves line the walls, filled with books and interesting objects and a small fire burns in an ornate fireplace with a pair of well upholstered couches placed before it. The main feature of the room, however is a sturdy desk, immaculately arranged with a sleek, black panther behind it, wearing fine clothes and a silver scarf. &quot;Oh,&quot; he says, looking at Serana, &quot;It&#39;s you.&quot; The panther&#39;s gaze is not especially friendly as it moves from the shark to the smiling little Salamander. &quot;You are both here about my notice, I assume?&quot; he asks in a low, rich voice.<br> <br>Zuri peers around the room as he paces inside, his eyes coming to rest on the panther only after admiring the contents of the room. His smile never leaves him throughout, and he nods in response. &quot;Yes sir. High risk, high pay are four words I simply cannot pass up. I assume you&#39;re in need of something done quickly and discretely? If so, I&#39;m sure we can more than accomodate your needs.&quot;<br> <br>Serana flicks her tail a bit &quot;Of course.&quot; the Shark responds her gaze equally friendly, unsure if she remembers the panther before her. I assume you need an... &#39;aquisition?&#39; flicks her tail some more, hands resting on her hip &quot;Or something else entirely?&quot;  The underworld does know her rather differently, depending on the person.<br> <br>The panther frowns and fingers a pin on his coat shaped like a red hand. &quot;Acquisitions,&quot; he says, tasting the word, &quot;Yes, that is a good word for what I require.&quot; He caps a bottle of ink and sets aside his quill, obviously in no hurry ro address the pair before him. &quot;A certain item has recently come to my attention that is certainly in the wrong hands,&quot; he says, turning a sheet of paper around and sliding it across the table, &quot;This is a drawing of a statuette affectionately dubbed &#39;The Cat&#39;s Paw.&#39;&quot;  
 
<div></div><br> <br>The back rooms of the Thieves&#39; Guild are dark and a little dingy. The floorboards creak incessantly and the kerosene lamps emit foul, black smoke. A rather uncouth looking boar has led the way to a grime covered door, indistinguishable from any of the others in these tunnels under Mange Square. He knocks three times, then two, then four. A voice comes from inside. &quot;Let them in.&quot;<br> <br>Zuri peers behind the group when they pause by the door, instinctively seeking to ensure they&#39;re not being seen or followed. The salamander has dressed for the occasion, bringing along a less extravagant and more practical outfit for what is sure to be some manner of shady business. He waits for the door to be opened and slinks in, his sinuous tail trailing behind him. He offers the occupants a rather out-of-place friendly smile.<br> <br>Serana flicks her tail softly, the female following after the salamander with her coat tied tight enough that her figure could easily be seen. On her chest was four pistols her waist had two, and her cutlasses. She taps her boot against her other to see how secure it was before wandering in and standing off to the left a bit leaning against the wall<br> <br>Beyond the door is a strange sight. The room revealed is not another dingy cell in the underground complex, but rather a well furnished, well lit study of some kind! Sturdy shelves line the walls, filled with books and interesting objects and a small fire burns in an ornate fireplace with a pair of well upholstered couches placed before it. The main feature of the room, however is a sturdy desk, immaculately arranged with a sleek, black panther behind it, wearing fine clothes and a silver scarf. &quot;Oh,&quot; he says, looking at Serana, &quot;It&#39;s you.&quot; The panther&#39;s gaze is not especially friendly as it moves from the shark to the smiling little Salamander. &quot;You are both here about my notice, I assume?&quot; he asks in a low, rich voice.<br> <br>Zuri peers around the room as he paces inside, his eyes coming to rest on the panther only after admiring the contents of the room. His smile never leaves him throughout, and he nods in response. &quot;Yes sir. High risk, high pay are four words I simply cannot pass up. I assume you&#39;re in need of something done quickly and discretely? If so, I&#39;m sure we can more than accomodate your needs.&quot;<br> <br>Serana flicks her tail a bit &quot;Of course.&quot; the Shark responds her gaze equally friendly, unsure if she remembers the panther before her. I assume you need an... &#39;aquisition?&#39; flicks her tail some more, hands resting on her hip &quot;Or something else entirely?&quot;  The underworld does know her rather differently, depending on the person.<br> <br>The panther frowns and fingers a pin on his coat shaped like a red hand. &quot;Acquisitions,&quot; he says, tasting the word, &quot;Yes, that is a good word for what I require.&quot; He caps a bottle of ink and sets aside his quill, obviously in no hurry ro address the pair before him. &quot;A certain item has recently come to my attention that is certainly in the wrong hands,&quot; he says, turning a sheet of paper around and sliding it across the table, &quot;This is a drawing of a statuette affectionately dubbed &#39;The Cat&#39;s Paw.&#39;&quot;  
  
The drawing shows a feminine figure in flowing drapery, sculpted in incredible detail standing just in front of a much more impressionistic male figure. It is beautiful and a little unnerving. &quot;It is in the possession of one Janus Ishtara,&quot; he says, &quot;A visiting. . . dignitary of Ishara. I am told that he never travels without the statue. I would like you to. . . acquire it.&quot;<br> <br>Zuri peers over the table to regard the drawing. He crinkles his nose in thought. &quot;Hm.. an Ashteran.&quot; He peers up at the panther. &quot;Where are they situated right now? I assume Janus Ashtera will be staying somewhere well appointed.&quot; He looks back down at the picture as he continues to muse. &quot;Wily Isharans like they are, they will be expecting trouble even where there isn&#39;t any. We&#39;ll need to figure things out to get in and out clean.&quot;<br> <br>Serana humphs &quot;Ishara.&quot; she seems to hiss the name &quot;Alright. I imagine the mark is to be unharmed?&quot; she sighs, flicking her tail some more &quot;Especially considering the sensitivity of such an... &#39;Aquisition.&#39; Of course, he could just reside on his ship, where his guard and such can be trusted and know their posts and locations.&quot;<br> <br>&quot;The shark is correct,&quot; the panther says, &quot;Janus is most likely to keep the figurine on his ship, The Mamba, currently in the harbor.&quot; He carefully arranges a stack of papers and sets them aside. &quot;I could not care less about how you go about getting the statue,&quot; he says, &quot;But if you are caught, there will be no help for you. If trouble follows you back to me, rest assured, I will not be here and you will receive no payment. Are there any questions?&quot;<br> <br>Zuri looks back at the shark, nodding. &quot;The ship is very likely, yea.&quot; He turns back to the panther and grins. &quot;Alright, ship assault it is. I&#39;d prefer to do it clean, slip in and slip out unseen, don&#39;t like trouble.&quot; He shakes his head. &quot;No questions from me.&quot; He turns back to Serana, waiting to see what she has to say.<br> <br>Serana flicks her tail &quot;Be mindful of the guard, they know their ship inside and out. I&#39;d attempt to assault from the water, crawl in through a hole we can make in the hull, or straight up walk through the front guards. Best we go in through the hull. Can you manage that?<br> <br>Seeing that the conversation is over, the panther waves a hand, banishing the duo from the room where the unkempt boar waits to take them back to the surface.<br> <br>Zuri paces back with Serana as they navigate the tunnels. &quot;Through the hull? Like, smashing it or using explosives? That&#39;s probably going to be tricky, and not something I can do without preparation.&quot;  He smiles. &quot;Assaulting from the water seems like a good idea however, I like the way you&#39;re thinking. We should be able to easily climb over the side.&quot;<br> <br>Serana shakes her head &quot;There will be guards on the main deck. Very bad idea to crawl over the side.&quot; she hums &quot;Easier to just attempt to cut through the hull with some sort of magic, or blow a hole and let the commotion take over. If we&#39;re going to be exploding anything, however, we&#39;d need to blast a hole far enough in the front of the ship they won&#39;t notice us slipping in the back, preferably at water level, to give them ample distraction.&quot;<br> <br>The boar leaves the pair at the trapdoor in the thieves&#39; guild, leaving them to find their own way to the harbor. The Mamba is not hard to find. It is a fine, busy vessel, crawling with industrious sailors making cat calls at each other and hualing cargo. The ship&#39;s name is painted carefully on the side toward the prow, but it seems to be flying Shralestan colors!<br> <br>Zuri spends the rest of the walk musing on the shark&#39;s words. As they arrive at the docks they pace towards a quiet area where they can overlook the Mamba without being spotted. He turns to his friend and speaks in a lower voice. &quot;I&#39;m afraid I don&#39;t really have the means to puncture anything into a ship&#39;s hull. Fire Mathemagic isn&#39;t my forte.&quot; He smiles. &quot;I&#39;m more subtle than that. But if you have an idea I&#39;m all for it.&quot; He peers over at the ship, still considering.
+
The drawing shows a feminine figure in flowing drapery, sculpted in incredible detail standing just in front of a much more impressionistic male figure. It is beautiful and a little unnerving. &quot;It is in the possession of one Janus Ishtara,&quot; he says, &quot;A visiting. . . dignitary of Ishara. I am told that he never travels without the statue. I would like you to. . . acquire it.&quot;<br> <br>Zuri peers over the table to regard the drawing. He crinkles his nose in thought. &quot;Hm.. an Ashteran.&quot; He peers up at the panther. &quot;Where are they situated right now? I assume Janus Ashtera will be staying somewhere well appointed.&quot; He looks back down at the picture as he continues to muse. &quot;Wily Isharans like they are, they will be expecting trouble even where there isn&#39;t any. We&#39;ll need to figure things out to get in and out clean.&quot;<br> <br>Serana humphs &quot;Ishara.&quot; she seems to hiss the name &quot;Alright. I imagine the mark is to be unharmed?&quot; she sighs, flicking her tail some more &quot;Especially considering the sensitivity of such an... &#39;Aquisition.&#39; Of course, he could just reside on his ship, where his guard and such can be trusted and know their posts and locations.&quot;<br> <br>&quot;The shark is correct,&quot; the panther says, &quot;Janus is most likely to keep the figurine on his ship, The Mamba, currently in the harbor.&quot; He carefully arranges a stack of papers and sets them aside. &quot;I could not care less about how you go about getting the statue,&quot; he says, &quot;But if you are caught, there will be no help for you. If trouble follows you back to me, rest assured, I will not be here and you will receive no payment. Are there any questions?&quot;<br> <br>Zuri looks back at the shark, nodding. &quot;The ship is very likely, yea.&quot; He turns back to the panther and grins. &quot;Alright, ship assault it is. I&#39;d prefer to do it clean, slip in and slip out unseen, don&#39;t like trouble.&quot; He shakes his head. &quot;No questions from me.&quot; He turns back to Serana, waiting to see what she has to say.<br> <br>Serana flicks her tail &quot;Be mindful of the guard, they know their ship inside and out. I&#39;d attempt to assault from the water, crawl in through a hole we can make in the hull, or straight up walk through the front guards. Best we go in through the hull. Can you manage that?<br> <br>Seeing that the conversation is over, the panther waves a hand, banishing the duo from the room where the unkempt boar waits to take them back to the surface.<br> <br>Zuri paces back with Serana as they navigate the tunnels. &quot;Through the hull? Like, smashing it or using explosives? That&#39;s probably going to be tricky, and not something I can do without preparation.&quot;  He smiles. &quot;Assaulting from the water seems like a good idea however, I like the way you&#39;re thinking. We should be able to easily climb over the side.&quot;<br> <br>Serana shakes her head &quot;There will be guards on the main deck. Very bad idea to crawl over the side.&quot; she hums &quot;Easier to just attempt to cut through the hull with some sort of magic, or blow a hole and let the commotion take over. If we&#39;re going to be exploding anything, however, we&#39;d need to blast a hole far enough in the front of the ship they won&#39;t notice us slipping in the back, preferably at water level, to give them ample distraction.&quot;<br> <br>The boar leaves the pair at the trapdoor in the thieves&#39; guild, leaving them to find their own way to the harbor. The Mamba is not hard to find. It is a fine, busy vessel, crawling with industrious sailors making cat calls at each other and hualing cargo. The ship&#39;s name is painted carefully on the side toward the prow, but it seems to be flying Shralestan colors!<br> <br>Zuri spends the rest of the walk musing on the shark&#39;s words. As they arrive at the docks they pace towards a quiet area where they can overlook the Mamba without being spotted. He turns to his friend and speaks in a lower voice. &quot;I&#39;m afraid I don&#39;t really have the means to puncture anything into a ship&#39;s hull. Fire Mathemagic isn&#39;t my forte.&quot; He smiles. &quot;I&#39;m more subtle than that. But if you have an idea I&#39;m all for it.&quot; He peers over at the ship, still considering.<br> <br>Serana hums &quot;I have water and air, but that&#39;s the extent of that. My sutlasses don&#39;t have the ability to puncture through a ship either.&quot; she hums, the shark, flicking her tail. Though, having a storm to cover our approach might be useful. That I can do, and it might do a bit more then just cause a storm. she hums &quot;All in all, our best bet would be to get into the lower levels of the ship. Not wander through the upper wones. Easiest way to get spotted and stopped.&quot;<br> <br>It is a beautiful, sunny day and the sailors of the Mamba seem to be finishing their unloading and heading off to do what sailors do while in harbor. There are a few obvious sentries on deck and any number of sailors and merchants wandering the wharfs, but this may be as quiet as things are likely to get until nightfall.<br> <br>Zuri taps his chin, looking over at the ship. He reaches into his jacket and retrieves a small case. He opens it to reveal a series of soul gems, all neatly lined up. He draws one from within. &quot;Well, I&#39;m not the most proficient mage, but I could try to blow a hole.. really though, I&#39;m thinking we should create a distraction somewhere and sneak inside. I think that would be better..&quot;<br> <br>Serana hums &quot;Kinda the point of the hole at this point.&quot; she hums. &quot;Blow a hole, as the distraction, sneak on the back, perhaps through the captains cabin while he&#39;s out directing the crew.&quot; she flicks her tail, nodding to the rear of the ship. &quot;Or the other option we have is screw everything and use the storm to slaughter the crew on deck, cutting through them one by one using the darkness of the storm and the thunder to mask our movements.&quot;<br> <br>Zuri shakes his head. &quot;Too messy, we don&#39;t want to get tangled in a protacted fight, and if we cause too much of a mess it will attract unwanted attention. There&#39;s more than just them in this port, including the port authority guards.&quot; He smirks. &quot;But you&#39;re right, the captain&#39;s cabin. Look, chances are the captain *is* his Janus guy. The Isharans are all about piracy and boats, so he&#39;d be riding here as the guy-in-charge. Which means his statuette is in the captain&#39;s cabin, the safest place he knows. We don&#39;t need a hole or an explosion, we just need to make sure he&#39;s not in the cabin when we climb inside. All we need to do is cause a small amount of trouble. Maybe we can mess up the ship&#39;s sails and rigging? Or cause some ruckus outside? Anything that will be messy enough that the captain will have to get involved.&quot;<br> <br>Serana hums &quot;I&#39;d need storm enough to cover while I ice sections, then the wind should be able to take care of those sections. If I do things right, I can free the mainsail and get the ship pulling against the dock that&#39;d have crew scrambling to close it back, or free the moorings, Which puts them further in my element.&quot;<br> <br>Zuri nods. &quot;If you think you can manage it, let&#39;s do it.&quot; He smiles. &quot;That&#39;s the sort of thing that will cause the crew to scramble.&quot; He peers up at the sky. &quot;Hm.. well.. hopefully it will work eh?&quot; He smiles at the shark. &quot;Last one in&#39;s a rotten egg!&quot; He giggles, rather childishly, and leaps into the water to start swimming across.<br> <br>Serana rolls her eyes a bit, the pirate mixing together what she had to in order to create the storm, channeling for however long needed enough to get the sky full of roiling black clouds and winds like a gale, with thunder and lightning abounding. That was here her concentration dipped first, working that to completion before continuing on.<br> <br>There is a general outcry from the decks of several nearby ships and a number of bewildered looks from the beings walking along the warf as rain heavy clouds seem to form over the Mamba alone and strong winds whip the ropes in the rigging about. &quot;Captain Janus!&quot; one of the reptilian sailors on deck calls, &quot;Someat&#39;s afoot!&quot;
 +
 
 +
Zuri has no trouble in the water, though the winds near the boat make it difficult to hang about there for too long.<br> <br>Zuri swims just below the surface towards the Mamba, trying to keep underwater as much as possible to avoid being seen right away. He intends to reach the rear of the ship quickly, where he can hide next to the ship&#39;s bulk, and preferably near its aftcastle where the he figures the captain&#39;s quarters will be.<br> <br>Serana frowns softly, &quot;God damnit.&quot;  she hisses, jumping into the water after Zuri, getting close enough to try and freeze over the ropes holding the mainsail in place. From that, she would then attempt to climb up with Zuri, letting him go ahead. before she makes her way up.<br> <br>Zuri manages to find a hand hold above the rudder at the aft of the ship. It&#39;s not a place he can stay for long with these choppy waves, but it is somewhere to start from. Serana&#39;s magic manages to put a coating of frost and ice on the bound mainsail, catching sight of a serpent being striding from the captain&#39;s quarters.<br> <br>Zuri starts clambering up the ship&#39;s aft. He pauses for a moment, closing his eyes and focusing to help direct the force of Serana&#39;s tempest with a little nudge from his Pegasus dedication. He resumes his climb quickly after, aiming to reach one of the aftcastle&#39;s windows.<br> <br>Serana flicks her tail, letting the winds do the work as she propels herself along the water coming up to the stern and clambering her way up, or at least, trying to.<br> <br>The dark clouds over the ship start to boil and spread and the waves start to crash more violently against the ship. There is a chorus of shouts from on deck and faces start to appear over the sides, looking toward the docks. &quot;Send Foggy!&quot; comes a barked order, &quot;Get the men back here NOW!&quot;<br> <br>Zuri continues to push upwards, the little salamander clinging close to the ship to avoid being buffeted away. He peers down at the shark to ensure she&#39;s managing the climb.<br> <br>Serana gives him a soft wave of her tail telling him to continue on, that she was fine. For the moment. She continues trying to climb maybe managing to pull herself up using the rudder.<br> <br>After a short climb in the crashing waves, Zuri reaches the foggy windows of the captain&#39;s cabin, with Serana making her way up behind him.  The commotion on deck has not calmed yet and a distant voice can be heard barking orders.<br> <br>Zuri clings onto the outer frame of the aftcastle and turns away from the window to protect his eyes as he cracks into it with his elbow, trying to clear a hole big enough that he can unlatch and open it then climb inside.<br> <br>Serana meanwhile was set well enough against the ship that all she had to do, really was keep her head against the ship to avoid the glass, This accomplished she would wait for Zuri to unlatch the cabin, before making her way iun after him.<br> <br>With a crash of tinkling glass, Zuri opens up the way into the ship&#39;s interior. Amidst all the tumult, it seems like everyone is still busy on deck.<br> <br>Zuri scans the room to ensure noone is around, then turns about to reach outside and help Serana inside. The salamander smiles at his friend in that playful manner of his. &quot;That worked out pretty good.&quot; He returns to the room and starts looking about, trying to check first if they&#39;re in the right cabin, and second where the statuette might be.

Revision as of 04:01, 8 May 2015

Participants

Date

7/5/478

Log



The back rooms of the Thieves' Guild are dark and a little dingy. The floorboards creak incessantly and the kerosene lamps emit foul, black smoke. A rather uncouth looking boar has led the way to a grime covered door, indistinguishable from any of the others in these tunnels under Mange Square. He knocks three times, then two, then four. A voice comes from inside. "Let them in."

Zuri peers behind the group when they pause by the door, instinctively seeking to ensure they're not being seen or followed. The salamander has dressed for the occasion, bringing along a less extravagant and more practical outfit for what is sure to be some manner of shady business. He waits for the door to be opened and slinks in, his sinuous tail trailing behind him. He offers the occupants a rather out-of-place friendly smile.

Serana flicks her tail softly, the female following after the salamander with her coat tied tight enough that her figure could easily be seen. On her chest was four pistols her waist had two, and her cutlasses. She taps her boot against her other to see how secure it was before wandering in and standing off to the left a bit leaning against the wall

Beyond the door is a strange sight. The room revealed is not another dingy cell in the underground complex, but rather a well furnished, well lit study of some kind! Sturdy shelves line the walls, filled with books and interesting objects and a small fire burns in an ornate fireplace with a pair of well upholstered couches placed before it. The main feature of the room, however is a sturdy desk, immaculately arranged with a sleek, black panther behind it, wearing fine clothes and a silver scarf. "Oh," he says, looking at Serana, "It's you." The panther's gaze is not especially friendly as it moves from the shark to the smiling little Salamander. "You are both here about my notice, I assume?" he asks in a low, rich voice.

Zuri peers around the room as he paces inside, his eyes coming to rest on the panther only after admiring the contents of the room. His smile never leaves him throughout, and he nods in response. "Yes sir. High risk, high pay are four words I simply cannot pass up. I assume you're in need of something done quickly and discretely? If so, I'm sure we can more than accomodate your needs."

Serana flicks her tail a bit "Of course." the Shark responds her gaze equally friendly, unsure if she remembers the panther before her. I assume you need an... 'aquisition?' flicks her tail some more, hands resting on her hip "Or something else entirely?" The underworld does know her rather differently, depending on the person.

The panther frowns and fingers a pin on his coat shaped like a red hand. "Acquisitions," he says, tasting the word, "Yes, that is a good word for what I require." He caps a bottle of ink and sets aside his quill, obviously in no hurry ro address the pair before him. "A certain item has recently come to my attention that is certainly in the wrong hands," he says, turning a sheet of paper around and sliding it across the table, "This is a drawing of a statuette affectionately dubbed 'The Cat's Paw.'"

The drawing shows a feminine figure in flowing drapery, sculpted in incredible detail standing just in front of a much more impressionistic male figure. It is beautiful and a little unnerving. "It is in the possession of one Janus Ishtara," he says, "A visiting. . . dignitary of Ishara. I am told that he never travels without the statue. I would like you to. . . acquire it."

Zuri peers over the table to regard the drawing. He crinkles his nose in thought. "Hm.. an Ashteran." He peers up at the panther. "Where are they situated right now? I assume Janus Ashtera will be staying somewhere well appointed." He looks back down at the picture as he continues to muse. "Wily Isharans like they are, they will be expecting trouble even where there isn't any. We'll need to figure things out to get in and out clean."

Serana humphs "Ishara." she seems to hiss the name "Alright. I imagine the mark is to be unharmed?" she sighs, flicking her tail some more "Especially considering the sensitivity of such an... 'Aquisition.' Of course, he could just reside on his ship, where his guard and such can be trusted and know their posts and locations."

"The shark is correct," the panther says, "Janus is most likely to keep the figurine on his ship, The Mamba, currently in the harbor." He carefully arranges a stack of papers and sets them aside. "I could not care less about how you go about getting the statue," he says, "But if you are caught, there will be no help for you. If trouble follows you back to me, rest assured, I will not be here and you will receive no payment. Are there any questions?"

Zuri looks back at the shark, nodding. "The ship is very likely, yea." He turns back to the panther and grins. "Alright, ship assault it is. I'd prefer to do it clean, slip in and slip out unseen, don't like trouble." He shakes his head. "No questions from me." He turns back to Serana, waiting to see what she has to say.

Serana flicks her tail "Be mindful of the guard, they know their ship inside and out. I'd attempt to assault from the water, crawl in through a hole we can make in the hull, or straight up walk through the front guards. Best we go in through the hull. Can you manage that?

Seeing that the conversation is over, the panther waves a hand, banishing the duo from the room where the unkempt boar waits to take them back to the surface.

Zuri paces back with Serana as they navigate the tunnels. "Through the hull? Like, smashing it or using explosives? That's probably going to be tricky, and not something I can do without preparation." He smiles. "Assaulting from the water seems like a good idea however, I like the way you're thinking. We should be able to easily climb over the side."

Serana shakes her head "There will be guards on the main deck. Very bad idea to crawl over the side." she hums "Easier to just attempt to cut through the hull with some sort of magic, or blow a hole and let the commotion take over. If we're going to be exploding anything, however, we'd need to blast a hole far enough in the front of the ship they won't notice us slipping in the back, preferably at water level, to give them ample distraction."

The boar leaves the pair at the trapdoor in the thieves' guild, leaving them to find their own way to the harbor. The Mamba is not hard to find. It is a fine, busy vessel, crawling with industrious sailors making cat calls at each other and hualing cargo. The ship's name is painted carefully on the side toward the prow, but it seems to be flying Shralestan colors!

Zuri spends the rest of the walk musing on the shark's words. As they arrive at the docks they pace towards a quiet area where they can overlook the Mamba without being spotted. He turns to his friend and speaks in a lower voice. "I'm afraid I don't really have the means to puncture anything into a ship's hull. Fire Mathemagic isn't my forte." He smiles. "I'm more subtle than that. But if you have an idea I'm all for it." He peers over at the ship, still considering.

Serana hums "I have water and air, but that's the extent of that. My sutlasses don't have the ability to puncture through a ship either." she hums, the shark, flicking her tail. Though, having a storm to cover our approach might be useful. That I can do, and it might do a bit more then just cause a storm. she hums "All in all, our best bet would be to get into the lower levels of the ship. Not wander through the upper wones. Easiest way to get spotted and stopped."

It is a beautiful, sunny day and the sailors of the Mamba seem to be finishing their unloading and heading off to do what sailors do while in harbor. There are a few obvious sentries on deck and any number of sailors and merchants wandering the wharfs, but this may be as quiet as things are likely to get until nightfall.

Zuri taps his chin, looking over at the ship. He reaches into his jacket and retrieves a small case. He opens it to reveal a series of soul gems, all neatly lined up. He draws one from within. "Well, I'm not the most proficient mage, but I could try to blow a hole.. really though, I'm thinking we should create a distraction somewhere and sneak inside. I think that would be better.."

Serana hums "Kinda the point of the hole at this point." she hums. "Blow a hole, as the distraction, sneak on the back, perhaps through the captains cabin while he's out directing the crew." she flicks her tail, nodding to the rear of the ship. "Or the other option we have is screw everything and use the storm to slaughter the crew on deck, cutting through them one by one using the darkness of the storm and the thunder to mask our movements."

Zuri shakes his head. "Too messy, we don't want to get tangled in a protacted fight, and if we cause too much of a mess it will attract unwanted attention. There's more than just them in this port, including the port authority guards." He smirks. "But you're right, the captain's cabin. Look, chances are the captain *is* his Janus guy. The Isharans are all about piracy and boats, so he'd be riding here as the guy-in-charge. Which means his statuette is in the captain's cabin, the safest place he knows. We don't need a hole or an explosion, we just need to make sure he's not in the cabin when we climb inside. All we need to do is cause a small amount of trouble. Maybe we can mess up the ship's sails and rigging? Or cause some ruckus outside? Anything that will be messy enough that the captain will have to get involved."

Serana hums "I'd need storm enough to cover while I ice sections, then the wind should be able to take care of those sections. If I do things right, I can free the mainsail and get the ship pulling against the dock that'd have crew scrambling to close it back, or free the moorings, Which puts them further in my element."

Zuri nods. "If you think you can manage it, let's do it." He smiles. "That's the sort of thing that will cause the crew to scramble." He peers up at the sky. "Hm.. well.. hopefully it will work eh?" He smiles at the shark. "Last one in's a rotten egg!" He giggles, rather childishly, and leaps into the water to start swimming across.

Serana rolls her eyes a bit, the pirate mixing together what she had to in order to create the storm, channeling for however long needed enough to get the sky full of roiling black clouds and winds like a gale, with thunder and lightning abounding. That was here her concentration dipped first, working that to completion before continuing on.

There is a general outcry from the decks of several nearby ships and a number of bewildered looks from the beings walking along the warf as rain heavy clouds seem to form over the Mamba alone and strong winds whip the ropes in the rigging about. "Captain Janus!" one of the reptilian sailors on deck calls, "Someat's afoot!"

Zuri has no trouble in the water, though the winds near the boat make it difficult to hang about there for too long.

Zuri swims just below the surface towards the Mamba, trying to keep underwater as much as possible to avoid being seen right away. He intends to reach the rear of the ship quickly, where he can hide next to the ship's bulk, and preferably near its aftcastle where the he figures the captain's quarters will be.

Serana frowns softly, "God damnit." she hisses, jumping into the water after Zuri, getting close enough to try and freeze over the ropes holding the mainsail in place. From that, she would then attempt to climb up with Zuri, letting him go ahead. before she makes her way up.

Zuri manages to find a hand hold above the rudder at the aft of the ship. It's not a place he can stay for long with these choppy waves, but it is somewhere to start from. Serana's magic manages to put a coating of frost and ice on the bound mainsail, catching sight of a serpent being striding from the captain's quarters.

Zuri starts clambering up the ship's aft. He pauses for a moment, closing his eyes and focusing to help direct the force of Serana's tempest with a little nudge from his Pegasus dedication. He resumes his climb quickly after, aiming to reach one of the aftcastle's windows.

Serana flicks her tail, letting the winds do the work as she propels herself along the water coming up to the stern and clambering her way up, or at least, trying to.

The dark clouds over the ship start to boil and spread and the waves start to crash more violently against the ship. There is a chorus of shouts from on deck and faces start to appear over the sides, looking toward the docks. "Send Foggy!" comes a barked order, "Get the men back here NOW!"

Zuri continues to push upwards, the little salamander clinging close to the ship to avoid being buffeted away. He peers down at the shark to ensure she's managing the climb.

Serana gives him a soft wave of her tail telling him to continue on, that she was fine. For the moment. She continues trying to climb maybe managing to pull herself up using the rudder.

After a short climb in the crashing waves, Zuri reaches the foggy windows of the captain's cabin, with Serana making her way up behind him. The commotion on deck has not calmed yet and a distant voice can be heard barking orders.

Zuri clings onto the outer frame of the aftcastle and turns away from the window to protect his eyes as he cracks into it with his elbow, trying to clear a hole big enough that he can unlatch and open it then climb inside.

Serana meanwhile was set well enough against the ship that all she had to do, really was keep her head against the ship to avoid the glass, This accomplished she would wait for Zuri to unlatch the cabin, before making her way iun after him.

With a crash of tinkling glass, Zuri opens up the way into the ship's interior. Amidst all the tumult, it seems like everyone is still busy on deck.

Zuri scans the room to ensure noone is around, then turns about to reach outside and help Serana inside. The salamander smiles at his friend in that playful manner of his. "That worked out pretty good." He returns to the room and starts looking about, trying to check first if they're in the right cabin, and second where the statuette might be.