Difference between revisions of "Journeyman"
(Auto update) |
(Auto update) |
||
Line 5: | Line 5: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | |[[Direction]]|0.6 per level|18 max | + | |[[Direction]]||0.6 per level||18 max |
|- | |- | ||
− | |[[Earth Magic]]|0.3 per level|9 max | + | |[[Earth Magic]]||0.3 per level||9 max |
|- | |- | ||
− | |[[Fire Magic]]|0.3 per level|9 max | + | |[[Fire Magic]]||0.3 per level||9 max |
|- | |- | ||
− | |[[Light Armor]]|0.5 per level|15 max | + | |[[Light Armor]]||0.5 per level||15 max |
|- | |- | ||
− | |[[Light Weapons]]|0.5 per level|15 max | + | |[[Light Weapons]]||0.5 per level||15 max |
|- | |- | ||
− | |[[Medicine]]|0.9 per level|27 max | + | |[[Medicine]]||0.9 per level||27 max |
|- | |- | ||
− | |[[Moderate Armor]]|0.8 per level|24 max | + | |[[Moderate Armor]]||0.8 per level||24 max |
|- | |- | ||
− | |[[Moderate Weapons]]|0.5 per level|15 max | + | |[[Moderate Weapons]]||0.5 per level||15 max |
|} | |} |
Revision as of 00:29, 21 October 2012
Journeyman
"Hold on, let me fix that for you, I can make it better than new."
-
Many adventuring parties love to have Journeyman counted among their numbers. A Journeyman focuses on the equipment of themselves or others, providing alchemical substances or field repairs that allow others to work better and faster. A Journeyman is a master of buffing and healing, especially of a single target, making them excellent 'tank healers'.
A Journeyman could be anyone from a chemist to an alchemist, blacksmith to a weaponsmith.
-
UNIQUE ABILITY: Better Than New - A Journeyman can fix a single piece of equipment at a time for a stronger effect. Any time a Journeyman uses a single target buff, that ability also grants a small heal. Also, any time they use a single target heal, that ability grants a small buff.
-
Craft Ability: Journeymen are talented craftsman, and their items will turn out as masterpieces at times. +1% per 5 journeyman levels, even if not actively journeyman.
Proficiencies
Direction | 0.6 per level | 18 max |
Earth Magic | 0.3 per level | 9 max |
Fire Magic | 0.3 per level | 9 max |
Light Armor | 0.5 per level | 15 max |
Light Weapons | 0.5 per level | 15 max |
Medicine | 0.9 per level | 27 max |
Moderate Armor | 0.8 per level | 24 max |
Moderate Weapons | 0.5 per level | 15 max |