Jera/Hooks

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This fox has enough energy to supplement all your needs.

Windrunner

The very first Soulless windrunner. Jera takes the utmost pride in his skill level with air magic and the bow, practicing so extensively that it's affecting his ability to work with all the other schools of magic.

Exploration

Some of the most crown can be made from finding something rare, and assuming present company is sufficient that the investment of risk will reap its return, he will tag along happily. Doesn't mean he won't contribute though, between his poisoned knives and sharpened arrows, guided by what seems to be a breeze that almost seems to follow him around, he's a shadowy combatant in a fight more than capable of handling defending himself. And not to mention his extraordinary reliance on his definitely-better-than-average luck.

The Show Must Go On!

Mercenary in nature, Jera won't object to putting up a performance, whether it be mundane or something more...exotic? This assumes he has the skill to execute that performance. A dance or a song isn't too difficult for him, provided the price is right, of course. This also means he's slightly more audacious, but still shows incredible respect for the nobles of the higher castes.

Windrunner

Jera appears to have been a Windrunner for very long, without even knowing it! He shows exemplary ability at weaving air magic into his attacks, making his arrows exceptionally accurate. He's also sworn to defend the tribe of Windrunners that've just moved near the forests near Firmament, and one day would like to know the full story about what seems like a perfectly ordinary tragic story.