Difference between revisions of "Priest"

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* MaxHP(100% chance of 8 magnitude for 20 rounds)
 
* MaxHP(100% chance of 8 magnitude for 20 rounds)
 
* HealGain(100% chance of 3 magnitude for 20 rounds)
 
* HealGain(100% chance of 3 magnitude for 20 rounds)
 
+
{{:Priest/Extra_Notes}}
  
 
[{{fullurl:Priest/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]]
 
[{{fullurl:Priest/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]]

Revision as of 01:13, 21 October 2012

Priest

"Come my brethen. Follow me into battle."
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The Priest is a focus for a party. They stand tall in their heavy armor and resist all damage while inspiring those around them to fight. A Priest's words and will 'heal' damage as well as make those around them fight more efficiently. A Priest does not get the ability to draw attacks as Fighters do, but they are able to stand against heavy damage to some degree.
Priests those who inspire and lead, not necessarily priests, but anyone whose will is strong enough and charisma great enough that they inspire those around them to greatness.

Proficiencies

Direction 1 per level 30 max
Earth Magic 0.2 per level 6 max
Heavy Armor 0.8 per level 24 max
Heavy Weapons 0.4 per level 12 max
Leadership 0.5 per level 15 max
Marksmanship 0.3 per level 9 max
Medicine 0.4 per level 12 max
Moderate Armor 0.5 per level 15 max
Moderate Weapons 0.7 per level 21 max
Shields 0.7 per level 21 max

Soul Powers

Level 1 Smite
Level 10 Creator Insight
Level 20 Spirited Charge
Level 30 Glorious Martyr

Combat Skills

Level 2 Support
Level 4 Health
Level 7 Lingering Kindness
Level 9 Durability
Level 12 Warded
Level 14 Readiness
Level 16 Rage
Level 19 Endurance
Level 21 Damage
Level 23 Support
Level 25 Health
Level 28 Lingering Kindness

Built in Status

  • StatusBoost(100% chance of 3 magnitude for 20 rounds)
  • MaxHP(100% chance of 8 magnitude for 20 rounds)
  • HealGain(100% chance of 3 magnitude for 20 rounds)

Priest/Extra Notes

Edit notes