Difference between revisions of "Merchant"

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=Proficiencies={| class="wikitable"  
 
=Proficiencies={| class="wikitable"  
 
|-
 
|-
|Commerce|1 per level|30 max|-
+
|[[Commerce]]|1 per level|30 max|-
|Deceit|0.3 per level|9 max|-
+
|[[Deceit]]|0.3 per level|9 max|-
|Empathy|0.4 per level|12 max|-
+
|[[Empathy]]|0.4 per level|12 max|-
|High Society|0.4 per level|12 max|-
+
|[[High Society]]|0.4 per level|12 max|-
|Intrigue|0.3 per level|9 max|-
+
|[[Intrigue]]|0.3 per level|9 max|-
|Underworld|0.4 per level|12 max|}
+
|[[Underworld]]|0.4 per level|12 max|}

Revision as of 00:16, 21 October 2012

Merchant

Money Money Money. It's all about expanding your influence to draw in more money. Your reputation is based on solid deals and your shrewd business acumen. As a social soul, you gain no experience from battles, but more from roleplaying, and can engage in social actions.

=Proficiencies={| class="wikitable" |- |Commerce|1 per level|30 max|- |Deceit|0.3 per level|9 max|- |Empathy|0.4 per level|12 max|- |High Society|0.4 per level|12 max|- |Intrigue|0.3 per level|9 max|- |Underworld|0.4 per level|12 max|}