Ignite

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Revision as of 00:02, 17 March 2014 by RustBot (talk | contribs) (Auto update)
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Ignite stats
Type Damage over Time Target Single Enemy
Description The most simple of all fire spells is starting a fire. This one is simply on a larger scale.
Based on Ignite Template Slot:
Cooldown 2000 Charge time 500
Energy 10 Accuracy 75%
Damage 3 Energy at level 0
Statuses
100% chance of EnergyDamage at magnitude 3 for 3 rounds.
Training Upgrades
Damage by 1.0
EnergyDamageDuration by 1.0
EnergyDamageMag by 1.0
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Ignite/Extra Notes Edit notes