Difference between revisions of "Hearth Magician"

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Combining the elements of Earth and Water, your skills are prized by many. Off the battlefield, you ease pains, bring forth bountiful crops and fashion ornate buildings. You conjure and dismiss the rains and can calm an angry planet. More practically to the day to day, you are a superb defensive magician, with tricks to cleanse and protect your allies.
 
Combining the elements of Earth and Water, your skills are prized by many. Off the battlefield, you ease pains, bring forth bountiful crops and fashion ornate buildings. You conjure and dismiss the rains and can calm an angry planet. More practically to the day to day, you are a superb defensive magician, with tricks to cleanse and protect your allies.
  
=Proficiencies={| class="wikitable"  
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=Proficiencies=
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{| class="wikitable"  
 
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|[[Direction]]|0.4 per level|12 max
 
|[[Direction]]|0.4 per level|12 max

Revision as of 00:26, 21 October 2012

Hearth Magician

Combining the elements of Earth and Water, your skills are prized by many. Off the battlefield, you ease pains, bring forth bountiful crops and fashion ornate buildings. You conjure and dismiss the rains and can calm an angry planet. More practically to the day to day, you are a superb defensive magician, with tricks to cleanse and protect your allies.

Proficiencies

Direction|0.4 per level|12 max
Earth Magic|1 per level|30 max
Leadership|0.6 per level|18 max
Light Armor|0.6 per level|18 max
Light Weapons|0.2 per level|6 max
Medicine|0.5 per level|15 max
Water Magic|1 per level|30 max