Difference between revisions of "Field Medicines"

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Revision as of 23:02, 8 August 2012

Field Medicines stats
Description A handful of assorted herbs and tinctures in small bottles and pouches, along with a few small tools to help treat basic bumps and bruises when you're not close enough to civilization to go see a doctor or a priest.
Crown 1000 XP Cost 2 Ingredients None
Materials Common Organic X 2
Common Metal X 1
Crafting Skills Organic of at least 1
Item Stats Accuracy of 100%
Charge of 500
Cooldown of 2000
Damage of 10
Damage Type of Healing
Energy of 10
Loadout of 10
Target of Single Ally
Type of Healing
Upgrade cost of 10

Field Medicines/Extra Notes Edit notes