Difference between revisions of "Fast"

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{{Recipe Modifier|name=Fast|desc=Swift, efficient, and effective. Make swords that can be quickly and skillfully handled, add some mobility to your armor. Foes will seem to slow down as they're faced with speed itself. This modifier will add 1 speed combat skill to a craftable minion it is applied to.|cred=50%|xp=50%|ingredients=None|salvage=40%|istats=100% chance of Charge at magnitude 3 for 5 rounds.<br>100% chance of ChargeDebuff at magnitude 4 for 5 rounds.<br>Charge of -10%<br>100% chance of Charge at magnitude 1 for 10 rounds.<br>|skills=None}}[[Category:Active Ally Status]][[Category:Active Enemy Status]][[Category:Charge]][[Category:Passive Ally Status]][[Category:Passive Enemy Status]]
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{{Recipe Modifier|name=Fast|desc=Swift, efficient, and effective. Make swords that can be quickly and skillfully handled, add some mobility to your armor. Foes will seem to slow down as they're faced with speed itself. This modifier will add 1 speed combat skill to a craftable minion it is applied to.|cred=+50%|xp=+50%|ingredients=None|salvage=+40%|istats=100% chance of Charge at magnitude 3 for 5 rounds.<br>100% chance of ChargeDebuff at magnitude 4 for 5 rounds.<br>Charge of -10%<br>100% chance of Charge at magnitude 1 for 10 rounds.<br>|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Charge Modifier]][[Category:Passive Ally Status Modifier]][[Category:Passive Enemy Status Modifier]]

Latest revision as of 00:01, 22 July 2017

Fast stats
Description Swift, efficient, and effective. Make swords that can be quickly and skillfully handled, add some mobility to your armor. Foes will seem to slow down as they're faced with speed itself. This modifier will add 1 speed combat skill to a craftable minion it is applied to.
Crown Cost
50%
XP Cost
50%
Ingredients None
Materials +40%
Crafting Skills None
Item Stats 100% chance of Charge at magnitude 3 for 5 rounds.
100% chance of ChargeDebuff at magnitude 4 for 5 rounds.
Charge of -10%
100% chance of Charge at magnitude 1 for 10 rounds.

Fast/Extra Notes Edit notes