Difference between revisions of "Buckler"

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{{Recipe|name=Buckler|desc=I AM A TEMP DESC, PHEAR ME!|cred=500|xp=10|slevel=|ingredients=None|istats=Charge of 500<br>Cooldown of 6000<br>Damage of 0<br>Damage Type of Healing<br>Energy of 5<br>Loadout of 15<br>Secondary Damage of 0<br>Secondary Damage Type of Healing<br>Secondary Power Type of Buff<br>Secondary Status of Defense/100/6/3<br>Secondary Target of Minor AoE Ally NotUser<br>100% chance of HPBuffer at magnitude 8 for 3 rounds.<br>Target of Self NoAoE<br>Type of Buff<br>Upgrade Cost of 10|skills=Metal of at least 1|salvage=Common Metal X 2<br>Common Organic X 1}}[[Category:Metal recipe]]
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{{Recipe|name=Buckler|desc=A duelist's shield, the buckler is a small round shield of either metal or leather across wood. Held in the hand or at the wrist, it is used for blocking sword thrusts. It offers a small modicum of protection, but is generally not used in military combat as a defensive measure.|cred=500|xp=10|slevel=|ingredients=None|istats=Charge of 500<br>Cooldown of 6000<br>Damage of 0<br>Damage Type of Healing<br>Energy of 5<br>Loadout of 15<br>Secondary Damage of 0<br>Secondary Damage Type of Healing<br>Secondary Power Type of Buff<br>Secondary Status of Defense/100/6/3<br>Secondary Target of Minor AoE Ally NotUser<br>100% chance of HPBuffer at magnitude 8 for 3 rounds.<br>Target of Self NoAoE<br>Type of Buff<br>Upgrade Cost of 10|skills=Metal of at least 1|salvage=Common Metal X 2<br>Common Organic X 1}}[[Category:Metal recipe]]

Revision as of 15:58, 29 September 2012

Buckler stats
Description A duelist's shield, the buckler is a small round shield of either metal or leather across wood. Held in the hand or at the wrist, it is used for blocking sword thrusts. It offers a small modicum of protection, but is generally not used in military combat as a defensive measure.
Crown 500 XP Cost 10 Ingredients None
Materials Common Metal X 2
Common Organic X 1
Crafting Skills Metal of at least 1
Item Stats Charge of 500
Cooldown of 6000
Damage of 0
Damage Type of Healing
Energy of 5
Loadout of 15
Secondary Damage of 0
Secondary Damage Type of Healing
Secondary Power Type of Buff
Secondary Status of Defense/100/6/3
Secondary Target of Minor AoE Ally NotUser
100% chance of HPBuffer at magnitude 8 for 3 rounds.
Target of Self NoAoE
Type of Buff
Upgrade Cost of 10

Buckler/Extra Notes Edit notes