Automated Multiplayer Updates/2017 August

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[Update] Nuku says, "Fixed a bug that made avoidance reduce the bonus You got to your attack when you were over the level of your enemy, oops. Now it properly reduces the bonus an enemy gets to hit you when they are over your level."

[Update] Nuku says, "The cost of teleporting is 100 * level instead of a flat 5000. If you have remorted, it will assume max level."

[Update] Nuku says, "Run out of charge? It will NOT try to recharge it for you. That's up to you, by popular request."

[Update] Nuku says, "Using mako batteries/lunar crystals recharge your battery."

[Update] Script-Kitty Fauna says, "Because Mako Batteries/Lunar Energy Crystals can't be turned into Mako/Lunar anymore, we've disabled them from getting High Octane rewards."

[Update] Script-Kitty Fauna says, "Some of Dimitri Dadger's close associates have set up shop in the Fair district, and it seems they're here to stay. They will happily retrofit your old weapons with a Magelock, for a price. Much to their dismay, however, several daring beings have figured out how to reverse-engineer their designs. As a result, lessons are available at the Freeswords Inn on how to make these yourself."

[Update] Script-Kitty Fauna says, "(Craftmods can be bought in the fair district, while the Inn offers the recipe itself)"

[Update] Nuku says, "The effect command no longer destroys time statuses instead of showing them."

[Update] Nuku says, "There is now an option in editplayer, n, 12 to disable seeing public requests. This is character specific."

[Update] Nuku says, "When using a subscription item, you will get 1 more day than you did before. Enjoy it!"

[Update] Replace Cartridge Hinoserm says, "A more aggressive security service is now auditing our servers. Potentially malicious actions such as too many failed login attempts or intentionally malformed commands may now result in an IP block for up to 1 hour. The system will "learn" as time progresses -- but out of the box it's very unlikely to cause issues for anyone here."

[Update] Nuku says, "As a battle goes on, healresist will mount on all combatants, player or not. This is a very slow process, to the tune of -1 per 10 rounds. This ensures that, eventually, the fight will end, breaking any stale mate if the fight just keeps going and going. This will have basically no effect until you're in the hundreds of turns."

[Update] Nuku says, "Powers with less than 750 charge now properly give you another action. Powers above that but not over 0 will fire instantly but move the turn forward as normal. Out of combat, all powers should fire instantly."

[Update] Nuku says, "* Less than -750"

[Update] Nuku says, "Last patch rolled back since it fixed other things, sorry."