Difference between revisions of "Army Magician"

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{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
|[[Air Magic]]||1 per level||30 max
+
|[[Air Magic]]||1 per level||35 max
 
|-
 
|-
|[[Direction]]||0.5 per level||15 max
+
|[[Direction]]||0.5 per level||17.5 max
 
|-
 
|-
|[[Fire Magic]]||1 per level||30 max
+
|[[Fire Magic]]||1 per level||35 max
 
|-
 
|-
|[[Light Armor]]||0.5 per level||15 max
+
|[[Light Armor]]||0.5 per level||17.5 max
 
|-
 
|-
|[[Light Weapons]]||0.5 per level||15 max
+
|[[Light Weapons]]||0.5 per level||17.5 max
 
|-
 
|-
|[[SpellCrafting]]||0.4 per level||12 max
+
|[[SpellCrafting]]||0.4 per level||14 max
 
|}
 
|}
 
=Soul Powers=
 
=Soul Powers=
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|-
 
|-
 
|Level 30|| [[Readiness]]
 
|Level 30|| [[Readiness]]
 +
|-
 +
|Level 32|| [[Warded]]
 +
|-
 +
|Level 34|| [[Damage]]
 
|}
 
|}
 
=Built in Status=
 
=Built in Status=
 
* AoEMod(100% chance of 1 magnitude for 10 rounds)
 
* AoEMod(100% chance of 1 magnitude for 10 rounds)
 
* Accuracy(100% chance of -15 magnitude for 10 rounds)
 
* Accuracy(100% chance of -15 magnitude for 10 rounds)
{{:Army Magician/Extra_Notes}}
+
{| class="wikitable"
 +
| Accuracy
 +
| 1
 +
|-
 +
| Back Row
 +
| 2
 +
|-
 +
| Bleeding
 +
| 1
 +
|-
 +
| Controlled Burst
 +
| 1
 +
|-
 +
| Damage
 +
| 3
 +
|-
 +
| Opportunity
 +
| 2
 +
|-
 +
| Penetration
 +
| 1
 +
|-
 +
| Readiness
 +
| 2
 +
|-
 +
| Technical
 +
| 1
 +
|-
 +
| Warded
 +
| 2
 +
|}{{:Army Magician/Extra_Notes}}
  
 
[{{fullurl:Army Magician/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]]
 
[{{fullurl:Army Magician/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]]

Latest revision as of 00:00, 1 November 2019

Army Magician

The most common training for those of magical inclination in the kingdom's militia, Army Magicians are trained in the arts of fire and air maths to support the offensive efforts of their soldier kin. They are masters of sweeping devastation across a battlefield, excelling against large numbers of exposed targets.

Proficiencies

Air Magic 1 per level 35 max
Direction 0.5 per level 17.5 max
Fire Magic 1 per level 35 max
Light Armor 0.5 per level 17.5 max
Light Weapons 0.5 per level 17.5 max
SpellCrafting 0.4 per level 14 max

Soul Powers

Level 1 Flaming Arrows
Level 10 Battle Math
Level 15 Fan of Heat
Level 20 Hot Step
Level 30 Rain of Fire

Combat Skills

Level 2 Damage
Level 4 Back Row
Level 7 Warded
Level 9 Controlled Burst
Level 12 Accuracy
Level 14 Back Row
Level 15 Damage
Level 16 Penetration
Level 19 Readiness
Level 21 Technical
Level 23 Opportunity
Level 25 Bleeding
Level 28 Opportunity
Level 30 Readiness
Level 32 Warded
Level 34 Damage

Built in Status

  • AoEMod(100% chance of 1 magnitude for 10 rounds)
  • Accuracy(100% chance of -15 magnitude for 10 rounds)
Accuracy 1
Back Row 2
Bleeding 1
Controlled Burst 1
Damage 3
Opportunity 2
Penetration 1
Readiness 2
Technical 1
Warded 2
Army Magician/Extra Notes

Edit notes