Mage Adept

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Mage Adept

"Power is all in the mind. A number here, an equation there."
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Mage Adepts are versatile above all else. Able to command a great deal of magic from each element, they can utilize each in different ways, granting themselves damage from fire, durability from earth, speed from wind, and flexibility from water. They are not masters in any single school, but able to use much of all of them.
Mage Adepts will sometimes focus in one school or another, while some attempt to spread out over all of them. There are strengths and weaknesses to both methods.

Proficiencies

Air Magic 0.7 per level 21 max
Direction 0.3 per level 9 max
Earth Magic 0.7 per level 21 max
Fire Magic 0.7 per level 21 max
Leadership 0.8 per level 24 max
Light Armor 0.6 per level 18 max
Light Weapons 0.4 per level 12 max
Medicine 0.5 per level 15 max
Misdirection 0.6 per level 18 max
Water Magic 0.7 per level 21 max

Soul Powers

Level 1 Explosive Force
Level 10 Elemental Attunement
Level 20 Summon Unstable Elemental
Level 30 Caustic Shield

Combat Skills

0|-
Level 2 Back Row

1|-

Level 4 Enduring Malice

2|-

Level 7 Bewitched

3|-

Level 9 Controlled Burst

4|-

Level 12 Mastermind

5|-

Level 14 Tactician

6|-

Level 16 Readiness

7|-

Level 19 Warded

8|-

Level 21 Tar Baby

9|-

Level 23 Back Row

10|-

Level 25 Tactician

11|-

Level 28 Bewitched