Difference between revisions of "Jewelry"

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Latest revision as of 21:22, 1 September 2012

Jewelry stats
Description If you have it, show it off. High class people don't like rubbing elbows with those who appear beneath their station. Capture their notice with the biggest gems and fanciest clothing you can get your hands on.
Crown 1000 XP Cost 10 Ingredients None
Materials Common Metal X 2
Crafting Skills Metal of at least 1
Item Stats Loadout of 25
100% chance of High Society at magnitude 1 for 20 rounds.
Target of Self, NoAoE
Type of Auto, Self
Upgrade Cost of 0

Jewelry/Extra Notes Edit notes