Difference between revisions of "Field Medicines"
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− | {{Recipe|name=Field Medicines|desc=A handful of assorted herbs and tinctures in small bottles and pouches, along with a few small tools to help treat basic bumps and bruises when you're not close enough to civilization to go see a doctor or a priest.|cred=1000|xp=2|slevel=|ingredients=None|istats=Accuracy of 100%<br>Charge of | + | {{Recipe|name=Field Medicines|desc=A handful of assorted herbs and tinctures in small bottles and pouches, along with a few small tools to help treat basic bumps and bruises when you're not close enough to civilization to go see a doctor or a priest.|cred=1000|xp=2|slevel=|ingredients=None|istats=Accuracy of 100%<br>Charge of 600<br>Cooldown of 2000<br>Damage of 10<br>Damage Type of Healing<br>Energy of 10<br>Loadout of 10<br>Target of Single Ally<br>Type of Healing<br>Upgrade cost of 10|skills=Organic of at least 1|salvage=Common Organic X 2<br>Common Chemical X 1}}[[Category:Organic recipe]] |
Latest revision as of 21:21, 1 September 2012
Description | A handful of assorted herbs and tinctures in small bottles and pouches, along with a few small tools to help treat basic bumps and bruises when you're not close enough to civilization to go see a doctor or a priest. | |||||||
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Crown | 1000 | XP Cost | 2 | Ingredients | None | |||
Materials | Common Organic X 2 Common Chemical X 1 | |||||||
Crafting Skills | Organic of at least 1 | |||||||
Item Stats | Accuracy of 100% Charge of 600 Cooldown of 2000 Damage of 10 Damage Type of Healing Energy of 10 Loadout of 10 Target of Single Ally Type of Healing Upgrade cost of 10 |