Difference between revisions of "Windrunner"
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− | + | =Windrunner= | |
+ | Consumate archers that enhance their abilities with a keen grasp of air math. They are master strikers, but prefer to get away before the hurting comes back. | ||
+ | |||
+ | =Proficiencies= | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |[[Air Magic]]||1 per level||35 max | ||
+ | |- | ||
+ | |[[Athletics]]||0.8 per level||28 max | ||
+ | |- | ||
+ | |[[Light Armor]]||0.5 per level||17.5 max | ||
+ | |- | ||
+ | |[[Light Weapons]]||0.9 per level||31.5 max | ||
+ | |- | ||
+ | |[[Marksmanship]]||1 per level||35 max | ||
+ | |- | ||
+ | |[[Stealth]]||0.6 per level||21 max | ||
+ | |- | ||
+ | |[[Traps and Locks]]||0.4 per level||14 max | ||
+ | |} | ||
+ | =Soul Powers= | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |Level 1|| [[Multi Shot]] | ||
+ | |- | ||
+ | |Level 10|| [[Grace of Air]] | ||
+ | |- | ||
+ | |Level 15|| [[Power Shot]] | ||
+ | |- | ||
+ | |Level 20|| [[Rain of Arrows]] | ||
+ | |- | ||
+ | |Level 30|| [[Snipe]] | ||
+ | |} | ||
+ | =Combat Skills= | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |Level 2|| [[Damage]] | ||
+ | |- | ||
+ | |Level 4|| [[Back Row]] | ||
+ | |- | ||
+ | |Level 7|| [[Speed]] | ||
+ | |- | ||
+ | |Level 9|| [[Flurry]] | ||
+ | |- | ||
+ | |Level 12|| [[Avoidance]] | ||
+ | |- | ||
+ | |Level 14|| [[Accuracy]] | ||
+ | |- | ||
+ | |Level 15|| [[Damage]] | ||
+ | |- | ||
+ | |Level 16|| [[Back Row]] | ||
+ | |- | ||
+ | |Level 19|| [[Penetration]] | ||
+ | |- | ||
+ | |Level 21|| [[Avoidance]] | ||
+ | |- | ||
+ | |Level 23|| [[Flurry]] | ||
+ | |- | ||
+ | |Level 25|| [[Accuracy]] | ||
+ | |- | ||
+ | |Level 28|| [[Fast Loading]] | ||
+ | |- | ||
+ | |Level 30|| [[Penetration]] | ||
+ | |- | ||
+ | |Level 32|| [[Fast Loading]] | ||
+ | |- | ||
+ | |Level 34|| [[Damage]] | ||
+ | |} | ||
+ | =Built in Status= | ||
+ | * Attack(100% chance of 1 magnitude for 20 rounds) | ||
+ | * Haste(100% chance of -5 magnitude for 20 rounds) | ||
+ | {{:Windrunner/Extra_Notes}} | ||
+ | |||
+ | [{{fullurl:Windrunner/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]] |
Revision as of 00:02, 11 October 2013
Windrunner
Consumate archers that enhance their abilities with a keen grasp of air math. They are master strikers, but prefer to get away before the hurting comes back.
Proficiencies
Air Magic | 1 per level | 35 max |
Athletics | 0.8 per level | 28 max |
Light Armor | 0.5 per level | 17.5 max |
Light Weapons | 0.9 per level | 31.5 max |
Marksmanship | 1 per level | 35 max |
Stealth | 0.6 per level | 21 max |
Traps and Locks | 0.4 per level | 14 max |
Soul Powers
Level 1 | Multi Shot |
Level 10 | Grace of Air |
Level 15 | Power Shot |
Level 20 | Rain of Arrows |
Level 30 | Snipe |
Combat Skills
Level 2 | Damage |
Level 4 | Back Row |
Level 7 | Speed |
Level 9 | Flurry |
Level 12 | Avoidance |
Level 14 | Accuracy |
Level 15 | Damage |
Level 16 | Back Row |
Level 19 | Penetration |
Level 21 | Avoidance |
Level 23 | Flurry |
Level 25 | Accuracy |
Level 28 | Fast Loading |
Level 30 | Penetration |
Level 32 | Fast Loading |
Level 34 | Damage |
Built in Status
- Attack(100% chance of 1 magnitude for 20 rounds)
- Haste(100% chance of -5 magnitude for 20 rounds)