Difference between revisions of "Priest"
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* MaxHP(100% chance of 8 magnitude for 20 rounds) | * MaxHP(100% chance of 8 magnitude for 20 rounds) | ||
* HealGain(100% chance of 3 magnitude for 20 rounds) | * HealGain(100% chance of 3 magnitude for 20 rounds) | ||
− | {{:Priest/Extra_Notes}} | + | {| class="wikitable" |
+ | | Damage | ||
+ | | 1 | ||
+ | |- | ||
+ | | Durability | ||
+ | | 2 | ||
+ | |- | ||
+ | | Endurance | ||
+ | | 1 | ||
+ | |- | ||
+ | | Healing | ||
+ | | 1 | ||
+ | |- | ||
+ | | Health | ||
+ | | 2 | ||
+ | |- | ||
+ | | Lingering Kindness | ||
+ | | 2 | ||
+ | |- | ||
+ | | Rage | ||
+ | | 1 | ||
+ | |- | ||
+ | | Readiness | ||
+ | | 1 | ||
+ | |- | ||
+ | | Support | ||
+ | | 2 | ||
+ | |- | ||
+ | | Warded | ||
+ | | 1 | ||
+ | |}{{:Priest/Extra_Notes}} | ||
[{{fullurl:Priest/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]] | [{{fullurl:Priest/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]] |
Latest revision as of 00:02, 1 November 2019
Priest
"Come my brethen. Follow me into battle."
-
The Priest is a focus for a party. They stand tall in their heavy armor and resist all damage while inspiring those around them to fight. A Priest's words and will 'heal' damage as well as make those around them fight more efficiently. A Priest does not get the ability to draw attacks as Fighters do, but they are able to stand against heavy damage to some degree.
Priests those who inspire and lead, not necessarily priests, but anyone whose will is strong enough and charisma great enough that they inspire those around them to greatness.
Proficiencies
Creator Tech | 0.4 per level | 14 max |
Direction | 1 per level | 35 max |
Earth Magic | 0.2 per level | 7 max |
Heavy Armor | 0.8 per level | 28 max |
Heavy Weapons | 0.4 per level | 14 max |
History | 1 per level | 35 max |
Leadership | 0.5 per level | 17.5 max |
Marksmanship | 0.3 per level | 10.5 max |
Medicine | 0.4 per level | 14 max |
Moderate Armor | 0.5 per level | 17.5 max |
Moderate Weapons | 0.7 per level | 24.5 max |
Shields | 0.7 per level | 24.5 max |
Soul Powers
Level 1 | Smite |
Level 10 | Creator Insight |
Level 15 | Unrestricted Vision |
Level 20 | Spirited Charge |
Level 30 | Glorious Martyr |
Combat Skills
Level 2 | Support |
Level 4 | Health |
Level 7 | Lingering Kindness |
Level 9 | Durability |
Level 12 | Warded |
Level 14 | Readiness |
Level 16 | Rage |
Level 19 | Endurance |
Level 21 | Damage |
Level 23 | Support |
Level 25 | Health |
Level 28 | Lingering Kindness |
Level 32 | Durability |
Level 34 | Healing |
Built in Status
- StatusBoost(100% chance of 3 magnitude for 20 rounds)
- MaxHP(100% chance of 8 magnitude for 20 rounds)
- HealGain(100% chance of 3 magnitude for 20 rounds)
Damage | 1 |
Durability | 2 |
Endurance | 1 |
Healing | 1 |
Health | 2 |
Lingering Kindness | 2 |
Rage | 1 |
Readiness | 1 |
Support | 2 |
Warded | 1 |