Difference between revisions of "Automated Multiplayer Updates/2018 December"

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(Created page with " <span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku says, "DoTs now display a message when they fi...")
 
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<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku says, &quot;DoTs now display a message when they first land, letting you know how long/hard they hit for.&quot;
 
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku says, &quot;DoTs now display a message when they first land, letting you know how long/hard they hit for.&quot;
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<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku says, &quot;Rank has less of an effect on NPC health amounts, positive and negative.&quot;
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<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku says, &quot;The first time an enemy is gently tapped <span style="color:#00FF00">(</span>or roughly ker-smacked on the head<span style="color:#FF0000">)</span>, they will gain an amount of damageresist based on their level and rank. This is given at most once per enemy <span style="color:#00FF00">(</span>meaning buffclears that clear it will work<span style="color:#FF0000">)</span>. Base duration is 9999 rounds.&quot;
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<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku says, &quot;Fixed a crasher in the power code that was mostly not player viewable. Yay stability.&quot;

Revision as of 00:00, 7 December 2018


[Update] Nuku says, "DoTs now display a message when they first land, letting you know how long/hard they hit for."

[Update] Nuku says, "Rank has less of an effect on NPC health amounts, positive and negative."

[Update] Nuku says, "The first time an enemy is gently tapped (or roughly ker-smacked on the head), they will gain an amount of damageresist based on their level and rank. This is given at most once per enemy (meaning buffclears that clear it will work). Base duration is 9999 rounds."

[Update] Nuku says, "Fixed a crasher in the power code that was mostly not player viewable. Yay stability."