Difference between revisions of "Merchant"

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=Proficiencies={| class="wikitable"  
 
=Proficiencies={| class="wikitable"  
 
|-
 
|-
|[[Commerce]]|1 per level|30 max|-
+
|[[Commerce]]|1 per level|30 max
|[[Deceit]]|0.3 per level|9 max|-
+
|-
|[[Empathy]]|0.4 per level|12 max|-
+
|[[Deceit]]|0.3 per level|9 max
|[[High Society]]|0.4 per level|12 max|-
+
|-
|[[Intrigue]]|0.3 per level|9 max|-
+
|[[Empathy]]|0.4 per level|12 max
|[[Underworld]]|0.4 per level|12 max|}
+
|-
 +
|[[High Society]]|0.4 per level|12 max
 +
|-
 +
|[[Intrigue]]|0.3 per level|9 max
 +
|-
 +
|[[Underworld]]|0.4 per level|12 max
 +
|}

Revision as of 00:25, 21 October 2012

Merchant

Money Money Money. It's all about expanding your influence to draw in more money. Your reputation is based on solid deals and your shrewd business acumen. As a social soul, you gain no experience from battles, but more from roleplaying, and can engage in social actions.

=Proficiencies={| class="wikitable" |- |Commerce|1 per level|30 max |- |Deceit|0.3 per level|9 max |- |Empathy|0.4 per level|12 max |- |High Society|0.4 per level|12 max |- |Intrigue|0.3 per level|9 max |- |Underworld|0.4 per level|12 max |}