Difference between revisions of "Spiritualist"

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|[[Calling, Machine]]||0.5 per level||17.5 max
 
|[[Calling, Machine]]||0.5 per level||17.5 max
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|[[Calling, Outside]]||0.5 per level||17.5 max
 
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|[[Empathy]]||0.4 per level||14 max
 
|[[Empathy]]||0.4 per level||14 max

Revision as of 00:04, 10 August 2017

Spiritualist

An exceptionally new soul, spiritualists blend the traditional skills of the elite and noveau riche of Promise with the arcane and oddly religious tendencies of the spirit courts. Acting as liaisons between beings and the many courts of spirits, They are much like courtiers; carousing, flattering and making their deals both above or below the table, but with a slightly more dedicated approach to making those actions appealing to the courts rather than to the more mundane beings around them - making them excellent at securing a spirit's attention to forge pacts, or simply to contact them for information.
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Warning: This soul is not made for, nor profits directly from battle. You will earn no experience from battles while in this soul. Only roleplay will yield progression.

Proficiencies

Calling, Corrupt 0.5 per level 17.5 max
Calling, Elemental 0.5 per level 17.5 max
Calling, Life 0.5 per level 17.5 max
Calling, Machine 0.5 per level 17.5 max
Calling, Outside 0.5 per level 17.5 max
Empathy 0.4 per level 14 max
High Society 0.4 per level 14 max
Intrigue 0.3 per level 10.5 max
Oration 0.45 per level 15.75 max

Soul Powers

Combat Skills

Spiritualist/Extra Notes

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