Difference between revisions of "Mage Adept"

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=Mage Adept=
 
=Mage Adept=
"Power is all in the mind. A number here, an equation there."<br>-<br>Mage Adepts are versatile above all else. Able to command a great deal of magic from each element, they can utilize each in different ways, granting themselves damage from fire, durability from earth, speed from wind, and flexibility from water. They are not masters in any single school, but able to use much of all of them.<br>%tMage Adepts will sometimes focus in one school or another, while some attempt to spread out over all of them. There are strengths and weaknesses to both methods.
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"Power is all in the mind. A number here, an equation there."<br>-<br>Mage Adepts are versatile above all else. Able to command a great deal of magic from each element, they can utilize each in different ways, granting themselves damage from fire, durability from earth, speed from wind, and flexibility from water. They are not masters in any single school, but able to use much of all of them.<br>     Mage Adepts will sometimes focus in one school or another, while some attempt to spread out over all of them. There are strengths and weaknesses to both methods.
  
 
=Proficiencies={| class="wikitable"  
 
=Proficiencies={| class="wikitable"  

Revision as of 00:22, 21 October 2012

Mage Adept

"Power is all in the mind. A number here, an equation there."
-
Mage Adepts are versatile above all else. Able to command a great deal of magic from each element, they can utilize each in different ways, granting themselves damage from fire, durability from earth, speed from wind, and flexibility from water. They are not masters in any single school, but able to use much of all of them.
Mage Adepts will sometimes focus in one school or another, while some attempt to spread out over all of them. There are strengths and weaknesses to both methods.

=Proficiencies={| class="wikitable" |- |Air Magic|0.7 per level|21 max|- |Direction|0.3 per level|9 max|- |Earth Magic|0.7 per level|21 max|- |Fire Magic|0.7 per level|21 max|- |Leadership|0.8 per level|24 max|- |Light Armor|0.6 per level|18 max|- |Light Weapons|0.4 per level|12 max|- |Medicine|0.5 per level|15 max|- |Misdirection|0.6 per level|18 max|- |Water Magic|0.7 per level|21 max|}