Difference between revisions of "Gunslinger"
From Rusted Promises
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|[[Athletics]]||0.7 per level||24.5 max | |[[Athletics]]||0.7 per level||24.5 max | ||
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+ | |[[Light Weapons]]||0.4 per level||14 max | ||
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|[[Marksmanship]]||1 per level||35 max | |[[Marksmanship]]||1 per level||35 max | ||
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|[[Moderate Weapons]]||1 per level||35 max | |[[Moderate Weapons]]||1 per level||35 max | ||
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− | |[[Stealth]]||0. | + | |[[Stealth]]||0.2 per level||7 max |
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=Soul Powers= | =Soul Powers= |
Revision as of 00:00, 24 March 2014
Gunslinger
Firing from the back, Gunslingers have no magical abilities unlike Windrunners, but rely on calm nerves, a steady hand, and consummate aim. By focusing their fire on a single target from behind the cover of their allies, their shots pierce through an enemy's armour to strike true.
Proficiencies
Athletics | 0.7 per level | 24.5 max |
Light Weapons | 0.4 per level | 14 max |
Marksmanship | 1 per level | 35 max |
Misdirection | 0.6 per level | 21 max |
Moderate Armor | 0.6 per level | 21 max |
Moderate Weapons | 1 per level | 35 max |
Stealth | 0.2 per level | 7 max |
Soul Powers
Level 1 | Double Tap |
Level 10 | Quick Draw |
Level 15 | Ricochet |
Level 20 | Armour Piercer |
Level 30 | Aimed Shot |
Combat Skills
Level 2 | Damage |
Level 4 | Back Row |
Level 7 | Readiness |
Level 9 | Penetration |
Level 12 | Accuracy |
Level 14 | Fast Loading |
Level 15 | Damage |
Level 16 | Penetration |
Level 19 | Endurance |
Level 21 | Back Row |
Level 23 | Readiness |
Level 25 | Back Row |
Level 28 | Accuracy |
Level 30 | Fast Loading |
Level 32 | Penetration |
Level 34 | Damage |
Built in Status
- Menace(100% chance of -10 magnitude for 10 rounds)
- AoEGuard(100% chance of 15 magnitude for 10 rounds)