Difference between revisions of "Celerity of the Gale"
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− | {{Mutantpower|name=Celerity of the Gale|desc= Using brief bursts of air magic to move, weave, and shift, you make your every move more efficient. You strike faster and move out of the way with ease.|basepower=Passive Template|powertype=Passive Auto|target=Self NoAoE|slot=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of | + | {{Mutantpower|name=Celerity of the Gale|desc= Using brief bursts of air magic to move, weave, and shift, you make your every move more efficient. You strike faster and move out of the way with ease.|basepower=Passive Template|powertype=Passive Auto|target=Self NoAoE|slot=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Charge at magnitude 5 for 10 rounds.<br>100% chance of Defense at magnitude 3 for 10 rounds.<br>100% chance of Energybreak at magnitude 3 for 10 rounds.<br>100% chance of Recharge at magnitude 3 for 10 rounds.<br>|Upgrades=ChargeMag by 3<br>DefenseMag by 3<br>EnergyBreakMag by 3<br>RechargeMag by 3}}[[Category:Charge inflicting powers]][[Category:Defense inflicting powers]][[Category:Energybreak inflicting powers]][[Category:Recharge inflicting powers]][[Category:Passive]][[Category:Friendly powers]] |
Latest revision as of 00:02, 12 May 2017
Type | Passive Auto | Target | Self NoAoE |
---|---|---|---|
Description | Using brief bursts of air magic to move, weave, and shift, you make your every move more efficient. You strike faster and move out of the way with ease. | ||
Based on Passive Template | Slot: | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Charge at magnitude 5 for 10 rounds. 100% chance of Defense at magnitude 3 for 10 rounds. 100% chance of Energybreak at magnitude 3 for 10 rounds. 100% chance of Recharge at magnitude 3 for 10 rounds. | |||
Training Upgrades | |||
ChargeMag by 3 DefenseMag by 3 EnergyBreakMag by 3 RechargeMag by 3 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |