Difference between revisions of "Solar Bodied"

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{{Mutantpower|name=Solar Bodied|desc=You emit a sudden burst of delicious sunlight that bathes the target of your choice, soothing their pains and possibly granting them small boons of the sun. |basepower=Solar Bodied Template|powertype=Buff|target=Single Ally|slot=|energy=15|charge=600|cooldown=10000|accuracy=75%|damageamount=3|damagetype=Healing|Status=50% chance of Regen at magnitude 2 for 5 rounds.<br>50% chance of EnergyMod at magnitude 2 for 5 rounds.<br>50% chance of Haste at magnitude 5 for 5 rounds.<br>|Upgrades=Damage by 2<br>Energy by -4<br>EnergyModMag by 0.5<br>HasteMag by 2<br>RegenMag by 0.5}}[[Category:Healing powers]][[Category:Energymod inflicting powers]][[Category:Haste inflicting powers]][[Category:Regen inflicting powers]][[Category:Friendly powers]]
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{{Mutantpower|name=Solar Bodied|desc=You emit a sudden burst of delicious sunlight that bathes the target of your choice, soothing their pains and possibly granting them small boons of the sun. |basepower=Solar Bodied Template|powertype=Buff|target=Single Ally|slot=|energy=15|charge=600|cooldown=10000|accuracy=75%|damageamount=3|damagetype=Healing|Status=50% chance of Regen at magnitude 2 for 5 rounds.<br>50% chance of EnergyMod at magnitude 2 for 5 rounds.<br>50% chance of Charge at magnitude 5 for 5 rounds.<br>|Upgrades=ChargeMag by 2<br>Damage by 2<br>Energy by -4<br>EnergyModMag by 0.5<br>RegenMag by 0.5}}[[Category:Healing powers]][[Category:Charge inflicting powers]][[Category:Energymod inflicting powers]][[Category:Regen inflicting powers]][[Category:Friendly powers]]

Latest revision as of 00:03, 12 May 2017

Solar Bodied stats
Type Buff Target Single Ally
Description You emit a sudden burst of delicious sunlight that bathes the target of your choice, soothing their pains and possibly granting them small boons of the sun.
Based on Solar Bodied Template Slot:
Cooldown 10000 Charge time 600
Energy 15 Accuracy 75%
Damage 3 Healing at level 0
Statuses
50% chance of Regen at magnitude 2 for 5 rounds.
50% chance of EnergyMod at magnitude 2 for 5 rounds.
50% chance of Charge at magnitude 5 for 5 rounds.
Training Upgrades
ChargeMag by 2
Damage by 2
Energy by -4
EnergyModMag by 0.5
RegenMag by 0.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Solar Bodied/Extra Notes Edit notes