Difference between revisions of "Dark Knight"
From Rusted Promises
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|Level 30|| [[Bewitched]] | |Level 30|| [[Bewitched]] | ||
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− | [[Category:Soul]] | + | =Built in Status=* Vampiric(100% chance of 3 magnitude for 20 rounds |
+ | * HealGainDebuff|5|4|2HostileProc(100% chance of 1 magnitude for 20 rounds | ||
+ | * DamageResist(100% chance of 0.5 magnitude for 20 rounds | ||
+ | [[Category:Soul]][[Category:Combat Soul]] |
Revision as of 00:58, 21 October 2012
Dark Knight
Proficiencies
Dark Magic | 0.4 per level | 12 max |
Heavy Armor | 1 per level | 30 max |
Heavy Weapons | 0.4 per level | 12 max |
Misdirection | 0.4 per level | 12 max |
Moderate Armor | 0.4 per level | 12 max |
Moderate Weapons | 0.8 per level | 24 max |
Shields | 0.6 per level | 18 max |
Soul Powers
Level 1 | Enervating Strike |
Level 10 | Darkened Heart |
Level 20 | Condemning Strike |
Level 30 | Drain Vitality |
Combat Skills
Level 2 | Durability |
Level 4 | Vampiric |
Level 7 | Tactician |
Level 9 | Bewitched |
Level 12 | Enduring Malice |
Level 14 | Sacrificial Fury |
Level 15 | Readiness |
Level 16 | Warded |
Level 19 | Scavenger |
Level 21 | Accuracy |
Level 23 | Tactician |
Level 25 | Vampiric |
Level 28 | Durability |
Level 30 | Bewitched |
=Built in Status=* Vampiric(100% chance of 3 magnitude for 20 rounds
- HealGainDebuff|5|4|2HostileProc(100% chance of 1 magnitude for 20 rounds
- DamageResist(100% chance of 0.5 magnitude for 20 rounds