Difference between revisions of "Merchant"
From Rusted Promises
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{| class="wikitable" | {| class="wikitable" | ||
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− | |[[Commerce]]|1 per level|30 max | + | |[[Commerce]]||1 per level||30 max |
|- | |- | ||
− | |[[Deceit]]|0.3 per level|9 max | + | |[[Deceit]]||0.3 per level||9 max |
|- | |- | ||
− | |[[Empathy]]|0.4 per level|12 max | + | |[[Empathy]]||0.4 per level||12 max |
|- | |- | ||
− | |[[High Society]]|0.4 per level|12 max | + | |[[High Society]]||0.4 per level||12 max |
|- | |- | ||
− | |[[Intrigue]]|0.3 per level|9 max | + | |[[Intrigue]]||0.3 per level||9 max |
|- | |- | ||
− | |[[Underworld]]|0.4 per level|12 max | + | |[[Underworld]]||0.4 per level||12 max |
|} | |} |
Revision as of 00:30, 21 October 2012
Merchant
Money Money Money. It's all about expanding your influence to draw in more money. Your reputation is based on solid deals and your shrewd business acumen. As a social soul, you gain no experience from battles, but more from roleplaying, and can engage in social actions.
Proficiencies
Commerce | 1 per level | 30 max |
Deceit | 0.3 per level | 9 max |
Empathy | 0.4 per level | 12 max |
High Society | 0.4 per level | 12 max |
Intrigue | 0.3 per level | 9 max |
Underworld | 0.4 per level | 12 max |