Difference between revisions of "Automated Multiplayer Updates/2018 August"

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<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#7F7F7F"></span><span style="color:#797979">Re</span><span style="color:#636363">pl</span><span style="color:#585858">ace </span><span style="color:#424242">Car</span><span style="color:#373737">tr</span><span style="color:#2C2C2C">id</span><span style="color:#212121">g</span><span style="color:#0B0B0B">e</span> Hinoserm says, &quot;ProtoMUCK 2.1a0.6.14: Fixed potential crash in admin command <span style="color:#FFFF00">@regexcache</span>.&quot;
 
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#7F7F7F"></span><span style="color:#797979">Re</span><span style="color:#636363">pl</span><span style="color:#585858">ace </span><span style="color:#424242">Car</span><span style="color:#373737">tr</span><span style="color:#2C2C2C">id</span><span style="color:#212121">g</span><span style="color:#0B0B0B">e</span> Hinoserm says, &quot;ProtoMUCK 2.1a0.6.14: Fixed potential crash in admin command <span style="color:#FFFF00">@regexcache</span>.&quot;
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<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku says, &quot;The effect of Enduring Malice on DoT duration/magnitude lessened.&quot;
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<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku says, &quot;Last tweak to DoTs removed <span style="color:#00FF00">(</span>it was in the wrong place<span style="color:#FF0000">)</span>. Adjustment is as follows: Before, Enduring Malice had 70%, Damage had 30%, and Speed had 10% ratio on making DoTs burn faster and harder. Enduring Malice is now 35% and Tactician has joined the crew at 35%.&quot;
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<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku says, &quot;Color added for when a critter suffers an especially strong DoT tick vs its maxhp.&quot;

Revision as of 00:00, 11 August 2018


[Update] Replace Cartridge Hinoserm says, "ProtoMUCK 2.1a0.6.13: Added CALLERS array item to GETPIDINFO prim; contains a list array of DBREFs indicating the call chain for the requested PID. Can be empty (e.g. triggered via AUTOSTART, cron, etc). [Update will be installed after next restart]"

[Update] Replace Cartridge Hinoserm says, "ProtoMUCK 2.1a0.6.14: Added KINSTCNT item to GETPIDINFO. Returns the total number of instructions divided by 1000 (as a float)."

[Update] Replace Cartridge Hinoserm says, "ProtoMUCK 2.1a0.6.14: Added TIMERS item to GETPIDINFO. Dict array containing list of pending timers for a PID in the format "TIMER.NAME":[next run time as int]."

[Update] Replace Cartridge Hinoserm says, "ProtoMUCK 2.1a0.6.14: Fixed potential crash in admin command @regexcache."

[Update] Nuku says, "The effect of Enduring Malice on DoT duration/magnitude lessened."

[Update] Nuku says, "Last tweak to DoTs removed (it was in the wrong place). Adjustment is as follows: Before, Enduring Malice had 70%, Damage had 30%, and Speed had 10% ratio on making DoTs burn faster and harder. Enduring Malice is now 35% and Tactician has joined the crew at 35%."

[Update] Nuku says, "Color added for when a critter suffers an especially strong DoT tick vs its maxhp."