Difference between revisions of "Priest"

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=Proficiencies={| class="wikitable"  
 
=Proficiencies={| class="wikitable"  
 
|-
 
|-
|Direction|1 per level|30 max|-
+
|[[Direction]]|1 per level|30 max|-
|Earth Magic|0.2 per level|6 max|-
+
|[[Earth Magic]]|0.2 per level|6 max|-
|Heavy Armor|0.8 per level|24 max|-
+
|[[Heavy Armor]]|0.8 per level|24 max|-
|Heavy Weapons|0.4 per level|12 max|-
+
|[[Heavy Weapons]]|0.4 per level|12 max|-
|Leadership|0.5 per level|15 max|-
+
|[[Leadership]]|0.5 per level|15 max|-
|Marksmanship|0.3 per level|9 max|-
+
|[[Marksmanship]]|0.3 per level|9 max|-
|Medicine|0.4 per level|12 max|-
+
|[[Medicine]]|0.4 per level|12 max|-
|Moderate Armor|0.5 per level|15 max|-
+
|[[Moderate Armor]]|0.5 per level|15 max|-
|Moderate Weapons|0.7 per level|21 max|-
+
|[[Moderate Weapons]]|0.7 per level|21 max|-
|Shields|0.7 per level|21 max|}
+
|[[Shields]]|0.7 per level|21 max|}

Revision as of 00:16, 21 October 2012

Priest

"Come my brethen. Follow me into battle."
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The Priest is a focus for a party. They stand tall in their heavy armor and resist all damage while inspiring those around them to fight. A Priest's words and will 'heal' damage as well as make those around them fight more efficiently. A Priest does not get the ability to draw attacks as Fighters do, but they are able to stand against heavy damage to some degree.
%tPriests those who inspire and lead, not necessarily priests, but anyone whose will is strong enough and charisma great enough that they inspire those around them to greatness.

=Proficiencies={| class="wikitable" |- |Direction|1 per level|30 max|- |Earth Magic|0.2 per level|6 max|- |Heavy Armor|0.8 per level|24 max|- |Heavy Weapons|0.4 per level|12 max|- |Leadership|0.5 per level|15 max|- |Marksmanship|0.3 per level|9 max|- |Medicine|0.4 per level|12 max|- |Moderate Armor|0.5 per level|15 max|- |Moderate Weapons|0.7 per level|21 max|- |Shields|0.7 per level|21 max|}