Difference between revisions of "Silent Step"
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− | {{Mutantpower|name=Silent Step|desc=Your footfalls make no noise at all, confounding those who would do you harm.|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=|Status=100% chance of Debuffresist at magnitude 5 for 10 rounds.<br>100% chance of Defense at magnitude 0 for 10 rounds.<br>100% chance of Menace at magnitude -10 for 10 rounds.<br>|Upgrades=DebuffResistMag by 1.5<br>DefenseMag by 2<br>MenaceMag by -5<br>=== Unusual Modifications ===<br>DefenseMag is modified by 0.}}[[Category:Debuffresist inflicting powers]][[Category:Defense inflicting powers]][[Category:Menace inflicting powers]][[Category:Passive]][[Category:Friendly powers]] | + | {{Mutantpower|name=Silent Step|desc=Your footfalls make no noise at all, confounding those who would do you harm.|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Debuffresist at magnitude 5 for 10 rounds.<br>100% chance of Defense at magnitude 0 for 10 rounds.<br>100% chance of Menace at magnitude -10 for 10 rounds.<br>|Upgrades=DebuffResistMag by 1.5<br>DefenseMag by 2<br>MenaceMag by -5<br>=== Unusual Modifications ===<br>DefenseMag is modified by 0.}}[[Category:Debuffresist inflicting powers]][[Category:Defense inflicting powers]][[Category:Menace inflicting powers]][[Category:Passive]][[Category:Friendly powers]] |
Latest revision as of 00:04, 23 September 2014
Type | Auto Passive Self | Target | Self NoAoE |
---|---|---|---|
Description | Your footfalls make no noise at all, confounding those who would do you harm. | ||
Based on Passive | Slot: | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 100% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Debuffresist at magnitude 5 for 10 rounds. 100% chance of Defense at magnitude 0 for 10 rounds. 100% chance of Menace at magnitude -10 for 10 rounds. | |||
Training Upgrades | |||
DebuffResistMag by 1.5 DefenseMag by 2 MenaceMag by -5 === Unusual Modifications === DefenseMag is modified by 0. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |