Difference between revisions of "Gunslinger"
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|Level 19|| [[Endurance]] | |Level 19|| [[Endurance]] | ||
|- | |- | ||
− | |Level 21|| [[ | + | |Level 21|| [[Overkill]] |
|- | |- | ||
|Level 23|| [[Readiness]] | |Level 23|| [[Readiness]] | ||
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* Menace(100% chance of -10 magnitude for 10 rounds) | * Menace(100% chance of -10 magnitude for 10 rounds) | ||
* AoEGuard(100% chance of 15 magnitude for 10 rounds) | * AoEGuard(100% chance of 15 magnitude for 10 rounds) | ||
− | {{:Gunslinger/Extra_Notes}} | + | {| class="wikitable" |
+ | | Accuracy | ||
+ | | 2 | ||
+ | |- | ||
+ | | Back Row | ||
+ | | 2 | ||
+ | |- | ||
+ | | Damage | ||
+ | | 3 | ||
+ | |- | ||
+ | | Endurance | ||
+ | | 1 | ||
+ | |- | ||
+ | | Fast Loading | ||
+ | | 2 | ||
+ | |- | ||
+ | | Overkill | ||
+ | | 1 | ||
+ | |- | ||
+ | | Penetration | ||
+ | | 3 | ||
+ | |- | ||
+ | | Readiness | ||
+ | | 2 | ||
+ | |}{{:Gunslinger/Extra_Notes}} | ||
[{{fullurl:Gunslinger/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]] | [{{fullurl:Gunslinger/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]] |
Latest revision as of 00:01, 1 November 2019
Gunslinger
Firing from the back, Gunslingers have no magical abilities unlike Windrunners, but rely on calm nerves, a steady hand, and consummate aim. By focusing their fire on a single target from behind the cover of their allies, their shots pierce through an enemy's armour to strike true.
Proficiencies
Athletics | 0.7 per level | 24.5 max |
Light Weapons | 0.4 per level | 14 max |
Marksmanship | 1 per level | 35 max |
Misdirection | 0.6 per level | 21 max |
Moderate Armor | 0.6 per level | 21 max |
Moderate Weapons | 1 per level | 35 max |
Stealth | 0.2 per level | 7 max |
Soul Powers
Level 1 | Double Tap |
Level 10 | Quick Draw |
Level 15 | Ricochet |
Level 20 | Armour Piercer |
Level 30 | Aimed Shot |
Combat Skills
Level 2 | Damage |
Level 4 | Back Row |
Level 7 | Readiness |
Level 9 | Penetration |
Level 12 | Accuracy |
Level 14 | Fast Loading |
Level 15 | Damage |
Level 16 | Penetration |
Level 19 | Endurance |
Level 21 | Overkill |
Level 23 | Readiness |
Level 25 | Back Row |
Level 28 | Accuracy |
Level 30 | Fast Loading |
Level 32 | Penetration |
Level 34 | Damage |
Built in Status
- Menace(100% chance of -10 magnitude for 10 rounds)
- AoEGuard(100% chance of 15 magnitude for 10 rounds)
Accuracy | 2 |
Back Row | 2 |
Damage | 3 |
Endurance | 1 |
Fast Loading | 2 |
Overkill | 1 |
Penetration | 3 |
Readiness | 2 |