Difference between revisions of "Dark Knight"
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=Dark Knight= | =Dark Knight= | ||
− | + | Not all of those who take to dark math like to shy away from the front. Clad in heavy armour, dark knights stand at the forefront of battle, imparting creator-forsaken magics into their weapons and blows to recover from those they take. | |
=Proficiencies= | =Proficiencies= | ||
Line 49: | Line 49: | ||
|Level 12|| [[Enduring Malice]] | |Level 12|| [[Enduring Malice]] | ||
|- | |- | ||
− | |Level 14|| [[ | + | |Level 14|| [[Scavenger]] |
|- | |- | ||
|Level 15|| [[Readiness]] | |Level 15|| [[Readiness]] | ||
Line 55: | Line 55: | ||
|Level 16|| [[Warded]] | |Level 16|| [[Warded]] | ||
|- | |- | ||
− | |Level 19|| [[ | + | |Level 19|| [[Durability]] |
|- | |- | ||
− | |Level 21|| [[ | + | |Level 21|| [[Scavenger]] |
|- | |- | ||
|Level 23|| [[Tactician]] | |Level 23|| [[Tactician]] | ||
Line 72: | Line 72: | ||
|} | |} | ||
=Built in Status= | =Built in Status= | ||
− | * Vampiric(100% chance of | + | * (% chance of magnitude for rounds) |
+ | * Vampiric(100% chance of 6 magnitude for 20 rounds) | ||
* HealGainDebuff|5|4|2HostileProc(100% chance of 1 magnitude for 20 rounds) | * HealGainDebuff|5|4|2HostileProc(100% chance of 1 magnitude for 20 rounds) | ||
* DamageResist(100% chance of 0.5 magnitude for 20 rounds) | * DamageResist(100% chance of 0.5 magnitude for 20 rounds) | ||
− | {{:Dark Knight/Extra_Notes}} | + | {| class="wikitable" |
+ | | Bewitched | ||
+ | | 2 | ||
+ | |- | ||
+ | | Durability | ||
+ | | 3 | ||
+ | |- | ||
+ | | Enduring Malice | ||
+ | | 2 | ||
+ | |- | ||
+ | | Rage | ||
+ | | 1 | ||
+ | |- | ||
+ | | Readiness | ||
+ | | 1 | ||
+ | |- | ||
+ | | Scavenger | ||
+ | | 2 | ||
+ | |- | ||
+ | | Tactician | ||
+ | | 2 | ||
+ | |- | ||
+ | | Vampiric | ||
+ | | 2 | ||
+ | |- | ||
+ | | Warded | ||
+ | | 1 | ||
+ | |}{{:Dark Knight/Extra_Notes}} | ||
[{{fullurl:Dark Knight/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]] | [{{fullurl:Dark Knight/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]] |
Latest revision as of 00:00, 1 November 2019
Dark Knight
Not all of those who take to dark math like to shy away from the front. Clad in heavy armour, dark knights stand at the forefront of battle, imparting creator-forsaken magics into their weapons and blows to recover from those they take.
Proficiencies
Athletics | 0.5 per level | 17.5 max |
Dark Magic | 0.4 per level | 14 max |
Heavy Armor | 1 per level | 35 max |
Heavy Weapons | 0.4 per level | 14 max |
Misdirection | 0.4 per level | 14 max |
Moderate Armor | 0.4 per level | 14 max |
Moderate Weapons | 0.8 per level | 28 max |
Shields | 0.6 per level | 21 max |
Stealth | 0.2 per level | 7 max |
Soul Powers
Level 1 | Enervating Strike |
Level 10 | Darkened Heart |
Level 15 | Dark Focus |
Level 20 | Condemning Strike |
Level 30 | Drain Vitality |
Combat Skills
Level 2 | Durability |
Level 4 | Vampiric |
Level 7 | Tactician |
Level 9 | Bewitched |
Level 12 | Enduring Malice |
Level 14 | Scavenger |
Level 15 | Readiness |
Level 16 | Warded |
Level 19 | Durability |
Level 21 | Scavenger |
Level 23 | Tactician |
Level 25 | Vampiric |
Level 28 | Durability |
Level 30 | Bewitched |
Level 32 | Rage |
Level 34 | Enduring Malice |
Built in Status
- (% chance of magnitude for rounds)
- Vampiric(100% chance of 6 magnitude for 20 rounds)
- HealGainDebuff|5|4|2HostileProc(100% chance of 1 magnitude for 20 rounds)
- DamageResist(100% chance of 0.5 magnitude for 20 rounds)
Bewitched | 2 |
Durability | 3 |
Enduring Malice | 2 |
Rage | 1 |
Readiness | 1 |
Scavenger | 2 |
Tactician | 2 |
Vampiric | 2 |
Warded | 1 |