Difference between revisions of "Desert Wind"
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− | {{Mutantpower|name=Desert Wind|desc=|basepower=Desert Wind Template|powertype=Buff|target=Single Ally|slot=|energy=20|charge=1000|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageBuff at magnitude 10 for 10 rounds.<br>100% chance of MaxHP at magnitude 10 for 10 rounds.<br>|Upgrades=AoE by 2<br>DamageBuffMag by 6<br>Energy by -5<br>MaxHPMag by 8}}[[Category:Damagebuff inflicting powers]][[Category:Maxhp inflicting powers]][[Category:Friendly powers]] | + | {{Mutantpower|name=Desert Wind|desc=The nuance of creating a wind as searing as the desert is a great skill. When infusing this divine math within yourself or an ally, you increase their strength for a short time, granting them more health and damage.|basepower=Desert Wind Template|powertype=Buff|target=Single Ally|slot=|energy=20|charge=1000|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageBuff at magnitude 10 for 10 rounds.<br>100% chance of MaxHP at magnitude 10 for 10 rounds.<br>|Upgrades=AoE by 2<br>DamageBuffMag by 6<br>Energy by -5<br>MaxHPMag by 8}}[[Category:Damagebuff inflicting powers]][[Category:Maxhp inflicting powers]][[Category:Friendly powers]] |
Latest revision as of 21:24, 1 September 2012
Type | Buff | Target | Single Ally |
---|---|---|---|
Description | The nuance of creating a wind as searing as the desert is a great skill. When infusing this divine math within yourself or an ally, you increase their strength for a short time, granting them more health and damage. | ||
Based on Desert Wind Template | Slot: | ||
Cooldown | 6000 | Charge time | 1000 |
Energy | 20 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of DamageBuff at magnitude 10 for 10 rounds. 100% chance of MaxHP at magnitude 10 for 10 rounds. | |||
Training Upgrades | |||
AoE by 2 DamageBuffMag by 6 Energy by -5 MaxHPMag by 8 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |