Difference between revisions of "Regenerating"
From Rusted Promises
(Auto update) |
(Auto update) |
||
Line 1: | Line 1: | ||
− | {{Distill|name=Regenerating|desc=This Distillation causes the item its integrated with to restore the health of whatever it's used on. You should probably not integrate it with your weapons.|side=Ally|flawedcost=1000|flawedloadout=10|flawedpassivestatus= | + | {{Distill|name=Regenerating|desc=This Distillation causes the item its integrated with to restore the health of whatever it's used on. You should probably not integrate it with your weapons.|side=Ally|flawedcost=1000|flawedloadout=10|flawedpassivestatus=100% chance of Regen at magnitude 0.25 for 5 rounds.<br>|flawedactivestatus=50% chance of Regen at magnitude 7 for 1 rounds.<br>|flawedmods=None|basiccost=10000|basicloadout=20|basicpassivestatus=100% chance of Regen at magnitude 0.5 for 5 rounds.<br>|basicactivestatus=55% chance of Regen at magnitude 10 for 1 rounds.<br>|basicmods=None|enhancedcost=40000|enhancedloadout=30|enhancedpassivestatus=100% chance of Regen at magnitude 1 for 5 rounds.<br>|enhancedactivestatus=60% chance of Regen at magnitude 12 for 1 rounds.<br>|enhancedmods=None|elitecost=75000|eliteloadout=30|elitepassivestatus=100% chance of Regen at magnitude 1.5 for 5 rounds.<br>|eliteactivestatus=65% chance of Regen at magnitude 15 for 1 rounds.<br>|elitemods=None}}[[Category:Ally distillations]] |
Latest revision as of 16:01, 29 September 2012
Description | This Distillation causes the item its integrated with to restore the health of whatever it's used on. You should probably not integrate it with your weapons. | |||||||
---|---|---|---|---|---|---|---|---|
Side | Ally | |||||||
Stat | Flawed | Basic | Enhanced | Elite | ||||
Cost | 1000 | 10000 | 40000 | 75000 | ||||
Minimum Loadout | 10 | 20 | 30 | 30 | ||||
Modifiers | None | None | None | None | ||||
Active Statuses | 50% chance of Regen at magnitude 7 for 1 rounds. |
55% chance of Regen at magnitude 10 for 1 rounds. |
60% chance of Regen at magnitude 12 for 1 rounds. |
65% chance of Regen at magnitude 15 for 1 rounds. | ||||
Passive Statuses | 100% chance of Regen at magnitude 0.25 for 5 rounds. |
100% chance of Regen at magnitude 0.5 for 5 rounds. |
100% chance of Regen at magnitude 1 for 5 rounds. |
100% chance of Regen at magnitude 1.5 for 5 rounds. |