Difference between revisions of "Spine Whip"
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− | {{Mutantpower|name=Spine Whip|desc=Wielding a whip made from the spine of what appears to be that of a Being's, you strike out, creating bleeding wounds on your likely terrified foes.|basepower=Vine Whip|powertype=Critical Strike|target=Minor AoE Enemy|slot=|energy=24|charge=500|cooldown=6000|accuracy=60%|damageamount=14|damagetype= | + | {{Mutantpower|name=Spine Whip|desc=Wielding a whip made from the spine of what appears to be that of a Being's, you strike out, creating bleeding wounds on your likely terrified foes.|basepower=Vine Whip|powertype=Critical Strike|target=Minor AoE Enemy|slot=|energy=24|charge=500|cooldown=6000|accuracy=60%|damageamount=14|damagetype=Slash|Status=100% chance of CriticalDamage at magnitude 2 for 1 rounds.<br>30% chance of KnockDown at magnitude 3 for 1 rounds.<br>|Upgrades=AoE by 2<br>Cooldown by -850<br>CriticalDamageDuration by 2<br>Damage by 2.5}}[[Category:Slash powers]][[Category:Criticaldamage inflicting powers]][[Category:Knockdown inflicting powers]][[Category:AoE]][[Category:Hostile powers]] |
Latest revision as of 00:03, 5 March 2017
Type | Critical Strike | Target | Minor AoE Enemy |
---|---|---|---|
Description | Wielding a whip made from the spine of what appears to be that of a Being's, you strike out, creating bleeding wounds on your likely terrified foes. | ||
Based on Vine Whip | Slot: | ||
Cooldown | 6000 | Charge time | 500 |
Energy | 24 | Accuracy | 60% |
Damage | 14 Slash at level 0 | ||
Statuses | |||
100% chance of CriticalDamage at magnitude 2 for 1 rounds. 30% chance of KnockDown at magnitude 3 for 1 rounds. | |||
Training Upgrades | |||
AoE by 2 Cooldown by -850 CriticalDamageDuration by 2 Damage by 2.5 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |