Difference between revisions of "Ninja"

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=Ninja=
 
=Ninja=
 
+
Masters of stealth, ninja lurk in the shadows, until they wish to draw attention away from their friends. Using their powers of avoidance and dodging, they can withstand some modicum of punishment - not by meeting it head on, but by being out of the way when it hits.
  
 
=Proficiencies=
 
=Proficiencies=
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
|[[Air Magic]]||0.3 per level||9 max
+
|[[Air Magic]]||0.3 per level||10.5 max
 
|-
 
|-
|[[Light Armor]]||0.8 per level||24 max
+
|[[Athletics]]||0.4 per level||14 max
 
|-
 
|-
|[[Light Weapons]]||0.8 per level||24 max
+
|[[Light Armor]]||0.8 per level||28 max
 
|-
 
|-
|[[Marksmanship]]||0.6 per level||18 max
+
|[[Light Weapons]]||0.8 per level||28 max
 
|-
 
|-
|[[Misdirection]]||0.65 per level||19.5 max
+
|[[Marksmanship]]||0.6 per level||21 max
 +
|-
 +
|[[Misdirection]]||0.65 per level||22.75 max
 +
|-
 +
|[[Stealth]]||0.8 per level||28 max
 +
|-
 +
|[[Traps and Locks]]||0.4 per level||14 max
 
|}
 
|}
 
=Soul Powers=
 
=Soul Powers=
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|-
 
|-
 
|Level 10|| [[Ninjitsu]]
 
|Level 10|| [[Ninjitsu]]
 +
|-
 +
|Level 15|| [[Sudden Decoy]]
 
|-
 
|-
 
|Level 20|| [[Lotus Strike]]
 
|Level 20|| [[Lotus Strike]]
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|-
 
|-
 
|Level 30|| [[Durability]]
 
|Level 30|| [[Durability]]
 +
|-
 +
|Level 32|| [[Tar Baby]]
 +
|-
 +
|Level 34|| [[Avoidance]]
 
|}
 
|}
 
=Built in Status=
 
=Built in Status=
 
* Defense(100% chance of 5 magnitude for 20 rounds)
 
* Defense(100% chance of 5 magnitude for 20 rounds)
[{{fullurl:Ninja/Extra_Notes|action=edit}} Edit notes]* HPBuffer(100% chance of 0.25 magnitude for 1 rounds)
+
* HPBuffer(100% chance of 0.25 magnitude for 1 rounds)
 +
{| class="wikitable"
 +
| Accuracy
 +
| 1
 +
|-
 +
| Avoidance
 +
| 3
 +
|-
 +
| Durability
 +
| 1
 +
|-
 +
| Fast Loading
 +
| 1
 +
|-
 +
| Flurry
 +
| 1
 +
|-
 +
| Front Row
 +
| 1
 +
|-
 +
| Health
 +
| 1
 +
|-
 +
| Penetration
 +
| 1
 +
|-
 +
| Reactive
 +
| 1
 +
|-
 +
| Speed
 +
| 1
 +
|-
 +
| Tar Baby
 +
| 2
 +
|-
 +
| Taunting Strikes
 +
| 1
 +
|-
 +
| Warded
 +
| 1
 +
|}{{:Ninja/Extra_Notes}}
 +
 
 
[{{fullurl:Ninja/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]]
 
[{{fullurl:Ninja/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]]

Latest revision as of 00:01, 1 November 2019

Ninja

Masters of stealth, ninja lurk in the shadows, until they wish to draw attention away from their friends. Using their powers of avoidance and dodging, they can withstand some modicum of punishment - not by meeting it head on, but by being out of the way when it hits.

Proficiencies

Air Magic 0.3 per level 10.5 max
Athletics 0.4 per level 14 max
Light Armor 0.8 per level 28 max
Light Weapons 0.8 per level 28 max
Marksmanship 0.6 per level 21 max
Misdirection 0.65 per level 22.75 max
Stealth 0.8 per level 28 max
Traps and Locks 0.4 per level 14 max

Soul Powers

Level 1 Smoke Grenade
Level 10 Ninjitsu
Level 15 Sudden Decoy
Level 20 Lotus Strike
Level 30 Killing Stroke

Combat Skills

Level 2 Avoidance
Level 4 Tar Baby
Level 7 Speed
Level 9 Front Row
Level 12 Warded
Level 14 Accuracy
Level 15 Fast Loading
Level 16 Health
Level 19 Penetration
Level 21 Avoidance
Level 23 Taunting Strikes
Level 25 Reactive
Level 28 Flurry
Level 30 Durability
Level 32 Tar Baby
Level 34 Avoidance

Built in Status

  • Defense(100% chance of 5 magnitude for 20 rounds)
  • HPBuffer(100% chance of 0.25 magnitude for 1 rounds)
Accuracy 1
Avoidance 3
Durability 1
Fast Loading 1
Flurry 1
Front Row 1
Health 1
Penetration 1
Reactive 1
Speed 1
Tar Baby 2
Taunting Strikes 1
Warded 1
Ninja/Extra Notes

Edit notes