Difference between revisions of "Rogue"
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− | + | =Rogue= | |
+ | "You never want them to know you are coming. You duck in and out until they're dead of a million wounds."<br>-<br>The Rogue is content to stay out of the way of the enemy, dealing damage and weakening a single enemy. Rogues are masters of damage. As they grow, they are able to attack faster, attack through armor, and even leave damage on the enemy from their attacks.<br> Rogue is another wide classification. A rogue is often a master of precision and quick striking. They utilize any number of weapons from the rapier to the knife to the bow to the crossbow. Fencers, archers, cutpurses, marksmen, assassins are all good examples of rogues. | ||
+ | |||
=Proficiencies= | =Proficiencies= | ||
− | + | {| class="wikitable" | |
− | + | |- | |
− | + | |[[Air Magic]]||0.3 per level||10.5 max | |
− | + | |- | |
− | + | |[[Athletics]]||1 per level||35 max | |
− | + | |- | |
− | + | |[[Direction]]||0.4 per level||14 max | |
− | + | |- | |
− | + | |[[History]]||0.4 per level||14 max | |
− | + | |- | |
− | + | |[[Light Armor]]||0.4 per level||14 max | |
− | + | |- | |
− | + | |[[Light Weapons]]||1 per level||35 max | |
− | + | |- | |
− | + | |[[Marksmanship]]||0.6 per level||21 max | |
− | = | + | |- |
− | + | |[[Medicine]]||0.2 per level||7 max | |
− | + | |- | |
− | + | |[[Misdirection]]||0.4 per level||14 max | |
− | + | |- | |
− | + | |[[Moderate Armor]]||0.8 per level||28 max | |
− | + | |- | |
− | + | |[[Moderate Weapons]]||0.4 per level||14 max | |
+ | |- | ||
+ | |[[Stealth]]||0.5 per level||17.5 max | ||
+ | |- | ||
+ | |[[Traps and Locks]]||0.6 per level||21 max | ||
+ | |- | ||
+ | |[[Underworld]]||0.3 per level||10.5 max | ||
+ | |} | ||
+ | =Soul Powers= | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |Level 1|| [[Wounded Target]] | ||
+ | |- | ||
+ | |Level 10|| [[Cloak and Dagger]] | ||
+ | |- | ||
+ | |Level 15|| [[Dive for Cover]] | ||
+ | |- | ||
+ | |Level 20|| [[Envenomed Backstab]] | ||
+ | |- | ||
+ | |Level 30|| [[Annihilation]] | ||
+ | |} | ||
+ | =Combat Skills= | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | |Level 2|| [[Speed]] | ||
+ | |- | ||
+ | |Level 4|| [[Durability]] | ||
+ | |- | ||
+ | |Level 7|| [[Avoidance]] | ||
+ | |- | ||
+ | |Level 9|| [[Accuracy]] | ||
+ | |- | ||
+ | |Level 12|| [[Scavenger]] | ||
+ | |- | ||
+ | |Level 14|| [[Penetration]] | ||
+ | |- | ||
+ | |Level 16|| [[Bleeding]] | ||
+ | |- | ||
+ | |Level 19|| [[Damage]] | ||
+ | |- | ||
+ | |Level 21|| [[Fast Loading]] | ||
+ | |- | ||
+ | |Level 23|| [[Speed]] | ||
+ | |- | ||
+ | |Level 25|| [[Penetration]] | ||
+ | |- | ||
+ | |Level 28|| [[Avoidance]] | ||
+ | |- | ||
+ | |Level 32|| [[Speed]] | ||
+ | |- | ||
+ | |Level 34|| [[Bleeding]] | ||
+ | |} | ||
+ | =Built in Status= | ||
+ | * Haste(100% chance of 5 magnitude for 20 rounds) | ||
+ | * Aggro(100% chance of -10 magnitude for 20 rounds) | ||
+ | * Attack(100% chance of 0.5 magnitude for 20 rounds) | ||
+ | {| class="wikitable" | ||
+ | | Accuracy | ||
+ | | 1 | ||
+ | |- | ||
+ | | Avoidance | ||
+ | | 2 | ||
+ | |- | ||
+ | | Bleeding | ||
+ | | 2 | ||
+ | |- | ||
+ | | Damage | ||
+ | | 1 | ||
+ | |- | ||
+ | | Durability | ||
+ | | 1 | ||
+ | |- | ||
+ | | Fast Loading | ||
+ | | 1 | ||
+ | |- | ||
+ | | Penetration | ||
+ | | 2 | ||
+ | |- | ||
+ | | Scavenger | ||
+ | | 1 | ||
+ | |- | ||
+ | | Speed | ||
+ | | 3 | ||
+ | |}{{:Rogue/Extra_Notes}} | ||
− | + | [{{fullurl:Rogue/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]] | |
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Latest revision as of 00:02, 1 November 2019
Rogue
"You never want them to know you are coming. You duck in and out until they're dead of a million wounds."
-
The Rogue is content to stay out of the way of the enemy, dealing damage and weakening a single enemy. Rogues are masters of damage. As they grow, they are able to attack faster, attack through armor, and even leave damage on the enemy from their attacks.
Rogue is another wide classification. A rogue is often a master of precision and quick striking. They utilize any number of weapons from the rapier to the knife to the bow to the crossbow. Fencers, archers, cutpurses, marksmen, assassins are all good examples of rogues.
Proficiencies
Air Magic | 0.3 per level | 10.5 max |
Athletics | 1 per level | 35 max |
Direction | 0.4 per level | 14 max |
History | 0.4 per level | 14 max |
Light Armor | 0.4 per level | 14 max |
Light Weapons | 1 per level | 35 max |
Marksmanship | 0.6 per level | 21 max |
Medicine | 0.2 per level | 7 max |
Misdirection | 0.4 per level | 14 max |
Moderate Armor | 0.8 per level | 28 max |
Moderate Weapons | 0.4 per level | 14 max |
Stealth | 0.5 per level | 17.5 max |
Traps and Locks | 0.6 per level | 21 max |
Underworld | 0.3 per level | 10.5 max |
Soul Powers
Level 1 | Wounded Target |
Level 10 | Cloak and Dagger |
Level 15 | Dive for Cover |
Level 20 | Envenomed Backstab |
Level 30 | Annihilation |
Combat Skills
Level 2 | Speed |
Level 4 | Durability |
Level 7 | Avoidance |
Level 9 | Accuracy |
Level 12 | Scavenger |
Level 14 | Penetration |
Level 16 | Bleeding |
Level 19 | Damage |
Level 21 | Fast Loading |
Level 23 | Speed |
Level 25 | Penetration |
Level 28 | Avoidance |
Level 32 | Speed |
Level 34 | Bleeding |
Built in Status
- Haste(100% chance of 5 magnitude for 20 rounds)
- Aggro(100% chance of -10 magnitude for 20 rounds)
- Attack(100% chance of 0.5 magnitude for 20 rounds)
Accuracy | 1 |
Avoidance | 2 |
Bleeding | 2 |
Damage | 1 |
Durability | 1 |
Fast Loading | 1 |
Penetration | 2 |
Scavenger | 1 |
Speed | 3 |