Difference between revisions of "Samurai"

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* MaxHP(100% chance of 15 magnitude for 20 rounds)
 
* MaxHP(100% chance of 15 magnitude for 20 rounds)
 
* PhysicalDamageReturn(100% chance of 10 magnitude for 20 rounds)
 
* PhysicalDamageReturn(100% chance of 10 magnitude for 20 rounds)
{{:Samurai/Extra_Notes}}
+
{| class="wikitable"
 +
| Damage
 +
| 2
 +
|-
 +
| Health
 +
| 3
 +
|-
 +
| Outnumbered
 +
| 2
 +
|-
 +
| Rage
 +
| 2
 +
|-
 +
| Reactive
 +
| 3
 +
|-
 +
| Readiness
 +
| 2
 +
|-
 +
| Support
 +
| 1
 +
|-
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| Taunting Strikes
 +
| 1
 +
|}{{:Samurai/Extra_Notes}}
  
 
[{{fullurl:Samurai/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]]
 
[{{fullurl:Samurai/Extra_Notes|action=edit}} Edit notes][[Category:Soul]][[Category:Combat Soul]]

Latest revision as of 00:02, 1 November 2019

Samurai

A soul gem originating from the noble warriors of a faraway land, the samurai soul embodies the honourable code of "start nothing, finish everything" with their focus on intercepting enemies' attacks and counterattacking, turning their power against them.

Proficiencies

Athletics 0.6 per level 21 max
Direction 0.7 per level 24.5 max
Heavy Armor 0.8 per level 28 max
Heavy Weapons 0.4 per level 14 max
Marksmanship 0.5 per level 17.5 max
Moderate Armor 0.7 per level 24.5 max
Moderate Weapons 0.8 per level 28 max
Shields 0.7 per level 24.5 max

Soul Powers

Level 1 Blade Block
Level 10 Bushido
Level 15 Kiaijutsu
Level 20 Wind Slash
Level 30 Final Stand

Combat Skills

Level 2 Reactive
Level 4 Health
Level 7 Damage
Level 9 Readiness
Level 12 Outnumbered
Level 14 Taunting Strikes
Level 15 Rage
Level 16 Reactive
Level 19 Health
Level 21 Outnumbered
Level 23 Readiness
Level 25 Support
Level 28 Damage
Level 30 Health
Level 32 Rage
Level 34 Reactive

Built in Status

  • MaxHP(100% chance of 15 magnitude for 20 rounds)
  • PhysicalDamageReturn(100% chance of 10 magnitude for 20 rounds)
Damage 2
Health 3
Outnumbered 2
Rage 2
Reactive 3
Readiness 2
Support 1
Taunting Strikes 1
Samurai/Extra Notes

Edit notes